"Corpsejack" Fred the level 10 Dwarf Bulwark by mizzoryfo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDwarf
ClassBulwark
Level / Exp10 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength42 (base 33)
Dexterity14 (base 12)
Constitution24 (base 21)
Magic9 (base 10)
Willpower21 (base 10)
Cunning11 (base 10)

Resources

Life475/475
Stamina154/154
Healing Factor1.1172674059366
Regeneration4.0976306965685

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage62
Accuracy37
Crit Chance15%
APR8
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower4.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+14%
Lightning+12%
Cold+3%
All0%

Offense: Damage Penetration

Acid+15%
Fire+10%
Nature+10%

Defense: Base

Armour (hardiness)29.08934837382 (81.151787968034%)
Defense3
Ranged Defense3
Fatigue37
Physical Save24
Spell Save14
Mental Save20

Defense: Resistances

Nature+ 17%( 70%)
Lightning+ 6%( 70%)
Light+ 14%( 70%)
Darkness+ 13%( 70%)
Blight+ 13%( 70%)
Cold+ 8%( 70%)
Mind+ 9%( 70%)
All+ 3%( 70%)

Defense: Immunities

Stun Resistance9%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
1/5
1/5
0/5
Technique / Shield offense1.30
3/5
1/5
1/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
3/5
4/5
0/5

Effects

detrimental effect

Quests

active
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By "Corpsejack" Fred the Dwarf Bulwark level 9
27th Voratun 122nd year of Ascendancy at 07:41
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By "Corpsejack" Fred the Dwarf Bulwark level 10
1st Profit 122nd year of Ascendancy at 15:36
see stats
Squadmate (Insane (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By "Corpsejack" Fred the Dwarf Bulwark level 5
19th Voratun 122nd year of Ascendancy at 06:32
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By "Corpsejack" Fred the Dwarf Bulwark level 10
2nd Profit 122nd year of Ascendancy at 15:10
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By "Corpsejack" Fred the Dwarf Bulwark level 9
3rd Acquisition 122nd year of Ascendancy at 02:49
see stats

Log


Xerinor the skeleton warrior casts
Black Ice.
"Corpsejack" Fred shrugs off the effect 'Black Ice'!
Xerinor the skeleton warrior hits "Corpsejack" Fred for 23 cold, 56 cold (81 total damage).

Xerinor the skeleton warrior casts
Chill of the Tomb.
Xerinor the skeleton warrior hits "Corpsejack" Fred for 23 cold damage.

Talent Shield Pummel is ready to use.
Talent Infusion: Wild is ready to use.
Xerinor the skeleton warrior casts
Rune: Manasurge.
Xerinor the skeleton warrior starts to surge mana.

Xerinor the skeleton warrior hits "Corpsejack" Fred for 23 cold damage.
"Corpsejack" Fred the level 10 dwarf bulwark was cooled to death by Xerinor the skeleton warrior on level 3 of Ruins of Kor'Pul.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Xerinor the skeleton warrior killed "Corpsejack" Fred!
Saving game...

Resting starts...

Talent Block is ready to use.
Talent Infusion: Healing is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Shield Wall is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 40 turns (stop reason: all resources and life at maximum).


Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).