Archer the level 2 Thalore Archer by Goobster42

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassArcher
Level / Exp2 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity21 (base 18)
Constitution13 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning12 (base 12)

Resources

Life135/135
Stamina106/106
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth7
See Invisible5

Offense: Mainhand

Damage28
Accuracy26
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense10
Ranged Defense10
Fatigue6
Physical Save9
Spell Save6
Mental Save14

Defense: Resistances

Light+ 10%( 70%)
Darkness+ 11%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On feet
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

Ran for 52 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


You gain 1.11 gold from the transmogrification of
iron mail armour of lightning resistance (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.68 gold from the transmogrification of
blooming mossy mindstar of balance (3-3 power, 12 apr, nature damage).
You gain 0.75 gold from the transmogrification of
arcing iron longsword (11-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.75 gold from the transmogrification of
iron dagger of phasing (10-13 power, 10 apr).
There is a way to the previous level here (press '' or right click to use).

Archer uses
Headshot.
Archer shoots!
Archer's Shoot hits Yellow ooze for
44 physical damage.
Archer's Shoot killed Yellow ooze!

Archer uses
Headshot.
Talent Steady Shot is ready to use.
Archer picks up (c.):
agate.
You pickup 0.70 gold pieces.