Wyrmic III the level 17 Dwarf Wyrmic by roughidle

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp17 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 29)
Dexterity16 (base 10)
Constitution24 (base 16)
Magic26 (base 23)
Willpower38 (base 32)
Cunning10 (base 10)

Resources

Life774/774
Mana326/336
Stamina218/218
Equilibrium10
Healing Factor1.2172674059366
Regeneration5.6852516148866

Speed

Mental0%
Attack0%
Movement+36.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth13.843738619919
See Invisible13.843738619919

Offense: Mainhand

Damage65
Accuracy34
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance27%
Speed1

Offense: Mind

Mindpower29
Crit Chance8%
Speed1

Offense: Damage Bonus

Light+10%
Temporal+3%
Blight+10%
Cold+20%
Fire+10%
All0%

Offense: Damage Penetration

Lightning+20%
Light+15%
Cold+20%

Defense: Base

Armour (hardiness)16.853083733993 (47.857809501309%)
Defense15
Ranged Defense15
Fatigue14
Physical Save27
Spell Save25
Mental Save25

Defense: Resistances

Acid+ 17%( 70%)
Arcane+ 5%( 70%)
Cold+ 28%( 70%)
All 0%( 70%)
Lightning+ 14%( 70%)
Light+ 19%( 70%)
Temporal+ 5%( 70%)
Physical+ 3%( 70%)
Fire+ 7%( 70%)
Darkness+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Two-handed assault1.30
3/5
2/5
1/5
1/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
2/5
1/5
1/5
1/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
2/5
2/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
1/5
1/5
0/5
Spell / Staff combat1.00
5/5
3/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
2/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done
done
done
done
done
active
done
active
done
active
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Wyrmic III the Dwarf Wyrmic level 16
27th Dearth 122nd year of Ascendancy at 00:22
see stats
Level 10 Got a character to level 10.
By Wyrmic III the Dwarf Wyrmic level 10
12nd Profit 122nd year of Ascendancy at 15:36
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Wyrmic III the Dwarf Wyrmic level 5
18th Voratun 122nd year of Ascendancy at 19:00
see stats
The Arena Unlocked Arena mode.
By Wyrmic III the Dwarf Wyrmic level 11
25th Profit 122nd year of Ascendancy at 01:03
see stats
The secret city Discovered the truth about mages.
By Wyrmic III the Dwarf Wyrmic level 9
9th Profit 122nd year of Ascendancy at 03:51
see stats

Log

Rested for 36 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.80 gold pieces.

You pickup 0.80 gold pieces.


Wyrmic III picks up (A.):
flaming steel waraxe (10-14 power, 3 apr).
Wyrmic III picks up (C.):
resilient linen cloak of battle (1 def, 0 armour).
Wyrmic III picks up (1.):
ametrine.
Wyrmic III picks up (z.):
Spelldrinker (27-35 power, 8 apr).
Wyrmic III picks up (A.):
balanced steel greatsword (24-38 power, 2 apr).
Wyrmic III picks up (N.):
Black Mesh (8 def, 2 armour, 40-48 power, 120 block).
Wyrmic III picks up (z.):
hateful steel battleaxe of paradox (20-30 power, 2 apr).
Wyrmic III picks up (D.):
potent ash vilestaff of power (18-21 power, 3 apr, fire element).
Lore found:
Spelldrinker
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Black Mesh
You can read all your collected lore in the game menu, by pressing Escape.


Wyrmic III deactivates
Icy Skin.
Wyrmic III activates
Icy Skin.
Option unlocked: New Class: Stone Warden (Wilder)
Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Sand Breath is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).