Neckky the level 7 Cornac Rogue by Neckky

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp7 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity31 (base 23)
Constitution14 (base 14)
Magic10 (base 10)
Willpower15 (base 10)
Cunning22 (base 22)

Resources

Life-1/230
Stamina123/130
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental+10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy34
Crit Chance17%
APR5
Speed0.91

Offense: Offhand

Damage24
Accuracy34
Crit Chance17%
APR5
Speed0.91

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Offense: Damage Bonus

Mind+15%

Offense: Damage Penetration

Arcane+10%

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense33
Ranged Defense33
Fatigue0
Physical Save8
Spell Save8
Mental Save12

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 10%( 70%)
Temporal+ 11%( 70%)
Lightning+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
1/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
2/5
0/5
0/5
Technique / Dual techniques1.30
3/5
2/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Cunning / Lethality1.30
5/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
3/5

Effects

Quests

done
done
failed
done
active
active
done

Equipment

Quiver
On feet
Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Neckky the Cornac Rogue level 7
78th Pyre 122nd year of Ascendancy at 20:18
see stats

Log

Thief misses Neckky.
Neckky is disarmed!

Thief uses
Disarm.
Thief misses Neckky.
Thief misses Neckky.
Neckky resists the blow!

Thief hits Neckky for 19 physical, 5 mind (24 total damage).

You require two weapons to use this talent.

Thief starts to bleed.

Neckky hits Thief for 2 physical damage.
Something misses
Neckky.
Bleeding from Neckky hits Thief for
1 physical damage.
Thief hits Neckky for 33 physical, 4 temporal, 16 physical (53 total damage).
Something hits
Neckky for 38 physical damage.
Thief hits Neckky for 40 physical, 5 mind, 20 physical, 5 mind (70 total damage).

Neckky uses
Infusion: Wild.
Neckky rearms.

Neckky is cured!

Neckky lessens the pain.

Neckky uses
Infusion: Healing.
Neckky receives 52 healing from Infusion: Healing.
Neckky uses
Infusion: Regeneration.
Neckky starts regenerating health quickly.

Neckky is poisoned!

Thief performs a melee critical strike against Neckky!
Thief hits Neckky for 56 physical, 4 mind (60 total damage).
Thief hits Neckky for (11 parried), 20 physical, (11 parried), 11 physical, 5 blight (35 total damage).
Neckky the level 7 cornac rogue was mentally tortured to death by a thief on level 1 of Ruins of Kor'Pul.