Arnie the level 15 Dwarf Stone Warden by FrozenIguana

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp15 / 33%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 12)
Dexterity10 (base 10)
Constitution20 (base 13)
Magic37 (base 38)
Willpower38 (base 34)
Cunning10 (base 10)

Resources

Life451/451
Mana213/274
Equilibrium30
Healing Factor1
Regeneration1.05

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Mainhand

Damage31
Accuracy22
Crit Chance7%
APR5
Speed1.00

Offense: Offhand

Damage21
Accuracy22
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower28.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower27.8
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+4%
All0%

Defense: Base

Armour (hardiness)38.4 (60%)
Defense17
Ranged Defense21.5
Fatigue32
Physical Save24.675
Spell Save23.125
Mental Save16.8

Defense: Resistances

Cold+ 27%( 70%)
Lightning+ 16%( 70%)
Fire+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Eldritch shield1.30
2/5
1/5
2/5
1/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
3/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
3/5
1/5
1/5
1/5
Wild-gift / Dwarven nature1.30
5/5
1/5
1/5
1/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
3/5
1/5
2/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
active
active
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Arnie the Dwarf Stone Warden level 13
15th Wealth 122nd year of Ascendancy at 20:25
see stats
Level 10 Got a character to level 10.
By Arnie the Dwarf Stone Warden level 10
17th Profit 122nd year of Ascendancy at 06:41
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Arnie the Dwarf Stone Warden level 13
6th Dearth 122nd year of Ascendancy at 20:28
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Arnie the Dwarf Stone Warden level 5
21st Voratun 122nd year of Ascendancy at 15:18
see stats
The Arena Unlocked Arena mode.
By Arnie the Dwarf Stone Warden level 10
30th Profit 122nd year of Ascendancy at 00:21
see stats
The secret city Discovered the truth about mages.
By Arnie the Dwarf Stone Warden level 13
16th Dearth 122nd year of Ascendancy at 00:18
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Today is the 34th Dearth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

You are yanked out of this place!

Rested for 40 turns (stop reason: all resources and life at maximum).


Lore found:
Silk Current
You can read all your collected lore in the game menu, by pressing Escape.

You gain 3.81 gold from the transmogrification of
brass lantern of the sun.
You gain 1.09 gold from the transmogrification of
miner's iron helm of dexterity (+2) (0 def, 4 armour).
You gain 0.65 gold from the transmogrification of
iron helm of constitution (+2) (0 def, 3 armour).
You gain 12.50 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 0.75 gold from the transmogrification of
enveloping linen cloak (7 def, 0 armour).
You gain 1.60 gold from the transmogrification of
balanced iron waraxe (5.5-7.7 power, 2 apr).
You gain 2.36 gold from the transmogrification of
iron greatsword of vileness (8.5-13.6 power, 1 apr).
You gain 0.88 gold from the transmogrification of
wizard's copper ring of mental power.
You gain 0.74 gold from the transmogrification of
regeneration infusion (heal 82 over 5 turns).
Saving done.

There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...