Michel Drucker the level 11 Higher Necromancer by Kahyuu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp11 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity17 (base 15)
Constitution19 (base 17)
Magic42 (base 36)
Willpower26 (base 13)
Cunning19 (base 11)

Resources

Life137/137
Mana284/284
Soul5/11
Healing Factor1.0791723257555
Regeneration1.8885515700722

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision6
See Stealth30.783939787388
See Invisible30.783939787388

Offense: Mainhand

Damage15
Accuracy11
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance5%
Speed1

Offense: Mind

Mindpower37
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+3%
Nature+5%
Darkness+10%
Lightning+12%
Mind+16%
All0%

Offense: Damage Penetration

Lightning+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save16
Spell Save27
Mental Save26

Defense: Resistances

Fire+ 13%( 70%)
Lightning+ 13%( 70%)
Nature+ 19%( 70%)
Temporal+ 12%( 70%)
Darkness+ 18%( 70%)
Physical+ 8%( 70%)
Mind+ 23%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Blind Resistance15%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
2/5
1/5
1/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
1/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
1/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
done
active
active
active
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Michel Drucker the Higher Necromancer level 10
6th Flare 122nd year of Ascendancy at 23:37
see stats

Log

Skeleton master archer drops its additional bones.
Talent Call of the Crypt is ready to use.
Talent Night Sphere is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.90 gold from the transmogrification of
impenetrable iron plate armour (0 def, 13 armour).
You gain 1.90 gold from the transmogrification of
stabilizing linen wizard hat of the sentry (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.11 gold from the transmogrification of
rough leather sling of acid.
You gain 1.17 gold from the transmogrification of
iron mace of erosion (12-17 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron longsword (10-15 power, 2 apr).
You gain 1.10 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 54; cd 17).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.