Ganill the level 4 Higher Archmage by Sinzim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp4 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic24 (base 23)
Willpower18 (base 17)
Cunning12 (base 11)

Resources

Life-10/115
Mana108/161
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth7
See Invisible6

Offense: Mainhand

Damage10
Accuracy9
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense11
Ranged Defense11
Fatigue6
Physical Save7
Spell Save14
Mental Save15

Defense: Resistances

Light+ 10%( 70%)
Lightning+ 15%( 70%)
Fire+ 18%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
2/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
1/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On feet
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the south (black jelly)).


Ganill casts
Flame.
Ganill's Flame hits Black jelly for
54 fire damage.
Ganill's Flame killed Black jelly!

Resting starts...

Talent Flame is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


You pickup 0.85 gold pieces.

Ran for 2 turns (stop reason: at door).


Elven tempest casts
Lightning.

Elven tempest hits Ganill for 50 lightning damage.

Thunderstorm hits
Ganill for 6 lightning damage.
Ganill casts
Flame.
Mean looking elven guard is on fire!

Ganill's Flame hits Mean looking elven guard for
55 fire damage.
Elven tempest's spell attains critical power!
Elven tempest casts
Lightning.
Elven tempest hits Ganill for 54 lightning damage.
Thunderstorm hits
Ganill for 15 lightning damage.
Ganill the level 4 higher archmage was electrocuted to death by an elven tempest on level 3 of Infinite Dungeon.