frail mouse the level 1 vermin rodent by carados

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
Campaign---
Mode--- ---
SexMale
RaceVermin
ClassRodent
Level / Exp1 / 0%
Sizetiny
Lifes / Deaths

Primary Stats

Strength8 (base 8)
Dexterity15 (base 15)
Constitution5 (base 5)
Magic3 (base 3)
Willpower10 (base 10)
Cunning15 (base 15)

Resources

Life10/10
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite0
Infravision10

Offense: Spell

Spellpower3
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense2.75
Ranged Defense2.75
Fatigue0
Physical Save4.55
Spell Save4.55
Mental Save8.75

Inscriptions (0/3)

Class Talents

Generic Talents

Effects

Quests

Equipment

Inventory

Achievements

Log

Fire drake hits fire drake hatchling for 0 fire damage.
Fire drake hits fire drake for 0 fire damage.
Rogue hits fire drake hatchling for 24 physical, 7 acid, 7 temporal, 12 physical damage (total 49.50).
Fire drake hatchling hits rogue for 4 fire, 4 fire damage (total 7.35).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (rogue)).

Green ooze hits fire drake hatchling for 3 nature damage.
Rogue hits fire drake hatchling for 6 acid, 6 temporal damage (total 11.60).
Fire drake hatchling hits rogue for 15 physical damage.
Fire drake hatchling killed rogue!
Talent Fire Drake is ready to use.
Fire drake hits fire drake hatchling for 0 fire damage.
Fire drake hits fire drake for 0 fire damage.

Resting starts...

Your summoned fire drake hatchling disappears.
Rogue hits fire drake hatchling for 6 acid damage.
Rogue killed fire drake hatchling!
Green ooze hits fire drake hatchling for 3 nature damage.
Green ooze killed fire drake hatchling!
Fire drake hits fire drake for 0 fire damage.
Your summoned fire drake disappears.
Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: dream).

Saving done.

Character control switched to frail mouse.