Irsha the level 7 Cornac Brawler by Weavera

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassBrawler
Level / Exp7 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity28 (base 28)
Constitution16 (base 10)
Magic10 (base 10)
Willpower14 (base 10)
Cunning23 (base 19)

Resources

Life231/231
Stamina128/128
Healing Factor1.1545771506545
Regeneration0.28864428766363

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Barehand

Damage26
Accuracy38
Crit Chance8%
APR7
Speed0.80

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Light+10%
Nature+5%

Defense: Base

Armour (hardiness)3 (44.574340358689%)
Defense29
Ranged Defense29
Fatigue0
Physical Save11
Spell Save8
Mental Save12

Defense: Resistances

Nature+ 10%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
4/5
2/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Unarmed discipline1.30
2/5
2/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
2/5
2/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
done
active

Equipment

On feet
Light source
On hands
Main armor

Inventory

Achievements

Log

Irsha wears (replacing survivor's brass lantern): Summertide Phial.

You gain 2.16 gold from the transmogrification of
survivor's brass lantern.
Resting starts...

Rested for 9 turns (stop reason: all resources and life at maximum).


Irsha picks up (e.):
potent elm starstaff of warding (13-16 power, 2 apr, temporal element).
You pickup 0.70 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.95 gold pieces.

Irsha picks up (g.):
linen wizard hat of darkness (+16%) (1 def, 0 armour).
You pickup 0.60 gold pieces.

You pickup 0.95 gold pieces.

You pickup 0.55 gold pieces.

Irsha picks up (m.):
spinel.
Irsha picks up (l.):
agate.
Irsha picks up (r.):
zircon.
Irsha picks up (r.):
citrine.
Irsha picks up (r.):
citrine.
Irsha picks up (s.):
zircon.
Irsha picks up (e.):
elm magestaff (10-12 power, 2 apr, fire element).
There is a way to the previous level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Irsha deactivates
Striking Stance.
Irsha activates
Striking Stance.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...