SkelArch the level 2 Skeleton Archer by roguekim224

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp2 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17.252931520016 (base 12)
Dexterity29.252931520016 (base 21)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-10/124
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage29
Accuracy28
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower16.8
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+11%

Defense: Base

Armour (hardiness)17.73 (48.103448275862%)
Defense10.738526032005
Ranged Defense13.738526032005
Fatigue15
Physical Save9.5385260320055
Spell Save7
Mental Save7.7

Defense: Resistances

Cold+ 28%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Archery - bows1.30
2/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Field control1.00
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Quiver
On fingers
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

SkelArch's Shoot killed Giant grey mouse!

Resting starts...

SkelArch uses Reload.

SkelArch begins reloading.
Talent Reload is ready to use.
Your quiver of elm arrows is full.

Rested for 1 turns (stop reason: all resources and life at maximum).


SkelArch picks up (i.):
ametrine.
SkelArch is affected by the glimmerstone!

Ran for 58 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 12 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

SkelArch is affected by the glimmerstone!

Ran for 13 turns (stop reason: at door).


SkelArch shoots!

SkelArch's Shoot hits Skeleton mage for
36 physical damage.
Skeleton mage casts Manathrust.

Saving game...