Frostwind the level 11 Higher Adventurer by malathor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
Arcanum Class Pack 1.0.4
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceHigher
ClassAdventurer
Level / Exp11 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity13 (base 12)
Constitution18 (base 12)
Magic28 (base 27)
Willpower17 (base 12)
Cunning30 (base 30)

Resources

Mana68/145
Equilibrium15
Life-42/271
Souls4/10
Stamina108/108
Healing Factor1.11
Regeneration0.2775

Speed

Mental+4.4%
Attack0%
Movement0%
Spell+4.4%
Global+100%

Vision

Sight11
Lite2
Infravision2
See Stealth9
See Invisible7

Offense: Mainhand

Damage17
Accuracy7
Crit Chance7%
APR4
Speed0.96

Offense: Spell

Spellpower34.5
Crit Chance17%
Speed0.95785440613027

Offense: Mind

Mindpower21.95
Crit Chance7%
Speed1

Offense: Damage Bonus

Lightning+4%

Defense: Base

Armour (hardiness)8 (30%)
Defense12.05
Ranged Defense15.05
Fatigue3
Physical Save17.85
Spell Save20.875
Mental Save25.725

Defense: Resistances

Lightning+ 5%( 70%)
Mind+ 11%( 70%)
Blight+ 30%( 70%)
All 0%( 70%)
Cold+ 41%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Confusion Resistance20%
Instadeath Resistance100%
Blind Resistance8%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Cunning / Shadow magic1.00
1/5
1/5
2/5
0/5
Spell / Necrotic minions1.00
4/5
3/5
0/5
0/5
Spell / Grave1.00
3/5
1/5
0/5
0/5
Spell / Water1.00
1/5
1/5
0/5
0/5
Spell / Advanced necrotic minions1.00
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
1/5
1/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
5/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
detrimental effect

Quests

active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Frostwind the Higher Adventurer level 10
9th Mirth 122nd year of Ascendancy at 11:22
see stats

Log

Frostwind is blood locked.
Talent Chill of the Tomb is ready to use.

Frostwind casts Chill of the Tomb.

Frostwind shrugs off the effect 'Pacification Hex'!

Talent Freeze is ready to use.

Talent Phase Door is ready to use.

Talent Chill of the Tomb is ready to use.

Ran for 3 turns (stop reason: detrimental status effect).

Frostwind is hexed!

Frostwind is no longer blood locked.


Talent Rune: Manasurge is ready to use.

Frostwind casts Rune: Manasurge.

Frostwind starts to surge mana.


Resting starts...

Frostwind stops surging mana.

Shasshhiy'Kaish uses Inner Demons.

Frostwind shrugs off the effect 'Inner Demons'!
Rested for 9 turns (stop reason: hostile spotted to the south (Shasshhiy'Kaish)).


Saving done.

Saving done.

Saving game...