Thaum SF the level 6 Shalore Archmage by thaum

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp6 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic31 (base 29)
Willpower20 (base 17)
Cunning15 (base 11)

Resources

Life124/124
Mana80/80
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth3.6892821112743
See Invisible8.5745568652945

Offense: Mainhand

Damage11
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance11%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+6%
Cold+6%
Fire+28%

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save7
Spell Save17
Mental Save18

Defense: Resistances

Arcane+ 17%( 70%)
Fire+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active
done
active
done

Equipment

Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Thaum SF the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 03:22
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Thaum SF the Shalore Archmage level 6
78th Pyre 122nd year of Ascendancy at 09:18
see stats

Log


Resting starts...

Talent Command Staff is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Thaum SF refocuses the energies of his staff.
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).

There is an exit to Derth here (press '' or right click to use).
Talent Command Staff is ready to use.

You gain 1.49 gold from the transmogrification of
elm vilestaff of fate (10-12 power, 2 apr, blight element).
There is an exit to the worldmap here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.


There is a Passageway into the Trollmire here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.