




Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Items Vault 1.7.0Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Runic Golem |
Class | Golem |
Level / Exp | 5 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 2 / 0 |
Primary Stats
Strength | 14 (base 14) |
Dexterity | 12 (base 12) |
Constitution | 12 (base 12) |
Magic | 12 (base 12) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 176/176 |
Mana | 116/116 |
Stamina | 112/112 |
Healing Factor | 1.2191526171258 |
Regeneration | 1.2191526171258 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 31 |
Accuracy | 46 |
Crit Chance | 4% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 12 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 10.497011280365 (66.403125182002%) |
Defense | 3 |
Ranged Defense | 3 |
Fatigue | 12 |
Physical Save | 9 |
Spell Save | 8 |
Mental Save | 7 |
Defense: Resistances
Cold | + 9%(100%) |
All | + 4%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
Main armor | ![]() Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
In main hand | ![]() Requires: - Strength 11 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 13.0 - 19.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Massive two-handed battleaxes. |
Inventory
![]() infusion Infused by nature 0.10 Encumbrance. Type: scroll / infusion |
![]() copper amulet Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 |
![]() iron dagger Requires: - Dexterity 11 Infused by nature Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Weapon Damage: PHYSICAL, nature, darkness |
![]() iron greatsword Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Weapon Damage: PHYSICAL |
![]() mossy mindstar Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Weapon Damage: MIND |
![]() brass lantern 2.00 Encumbrance. Type: lite / lite ; tier 1 It provides ambient light (+3 radius). |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Log
golem (servant of thund3rfang_i) performs a melee critical strike against Mean looking elven guard!
golem (servant of thund3rfang_i) hits Mean looking elven guard for 60 physical damage.
Mean looking elven guard hits golem (servant of thund3rfang_i) for 18 physical, 6 mind (24 total damage).
golem (servant of thund3rfang_i) hits Mean looking elven guard for 36 physical damage.
Mean looking elven guard hits golem (servant of thund3rfang_i) for 17 physical, 6 mind (23 total damage).
golem (servant of thund3rfang_i) hits Mean looking elven guard for 37 physical damage.
golem (servant of thund3rfang_i) killed Mean looking elven guard!
There is an item here: mossy mindstar
There is an item here: mossy mindstar
Golem (servant of thund3rfang_i) picks up (e.): mossy mindstar.
Resting starts...
Rested for 17 turns (stop reason: all resources and life at maximum).
You don't see how to get there...
You don't see how to get there...
Ran for 2 turns (stop reason: hostile spotted to the northwest (brown mold)).
Ran for 2 turns (stop reason: hostile spotted to the north (brown mold)).
Brown mold uses Slime Roots.