Commander Skellz the level 5 Skeleton Marauder by ThuleanInsight

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassMarauder
Level / Exp5 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 20)
Dexterity37 (base 20)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life-28/157
Stamina112/112
Healing Factor1.0000003099961
Regeneration2.350000728491

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage40
Accuracy30
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage29
Accuracy30
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+10%
Temporal+4%

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense32
Ranged Defense32
Fatigue0
Physical Save15
Spell Save7
Mental Save7

Defense: Resistances

Temporal+ 5%( 70%)
Lightning+ 10%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Duelist1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
1/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
1/5
1/5
0/5
1/5
1/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
1/5
0/5
0/5

Effects

Quests

active
done

Equipment

Tool
On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the south (skeleton master archer)).

Skeleton master archer uses
Pinning Shot.

Commander Skellz hits Skeleton master archer for 16 lightning damage.
Commander Skellz misses Skeleton master archer.
Commander Skellz is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Commander Skellz for (13 parried), 48 physical (48 total damage).
Commander Skellz hits Skeleton master archer for 29 physical, 5 darkness, 6 nature, 6 temporal (45 total damage).
Skeleton master archer uses
Crippling Shot.

Commander Skellz hits Skeleton master archer for 14 lightning damage.
Commander Skellz misses Skeleton master archer.
Commander Skellz slows down.

Skeleton master archer's Crippling Shot hits
Commander Skellz for (13 parried), 44 physical (44 total damage).
Commander Skellz hits Skeleton master archer for 29 physical, 5 temporal (34 total damage).
Skeleton master archer misses Commander Skellz.
Commander Skellz hits Skeleton master archer for 14 lightning damage.

Commander Skellz hits Skeleton master archer for 31 physical, 5 temporal, 21 physical, 4 darkness, 5 nature, 5 temporal (72 total damage).
Commander Skellz is no longer pinned.

Skeleton master archer shoots!
Commander Skellz hits Skeleton master archer for 14 lightning damage.
Skeleton master archer's Shoot hits
Commander Skellz for (13 parried), 47 physical (47 total damage).

Commander Skellz hits Skeleton master archer for 29 physical, 5 temporal, 20 physical, 4 darkness, 5 nature, 5 temporal (68 total damage).
Skeleton master archer shoots!
Commander Skellz hits Skeleton master archer for 16 lightning damage.
Skeleton master archer's Shoot hits
Commander Skellz for 55 physical damage.
Commander Skellz the level 5 skeleton marauder was dissected to death by a skeleton master archer on level 1 of Blighted Ruins.