Sir cummington the level 7 Higher Rogue by sir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassRogue
Level / Exp7 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity28 (base 20)
Constitution12 (base 12)
Magic11 (base 10)
Willpower15 (base 11)
Cunning24 (base 24)

Resources

Life-31/218
Stamina87/130
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth26.963832591226
See Invisible26.963832591226

Offense: Mainhand

Damage28
Accuracy31
Crit Chance17%
APR6
Speed1.00

Offense: Offhand

Damage19
Accuracy31
Crit Chance16%
APR5
Speed1.00

Offense: Spell

Spellpower11
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance7%
Speed1

Offense: Damage Bonus

Nature+10%
Mind+5%
All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense21
Ranged Defense21
Fatigue0
Physical Save22
Spell Save9
Mental Save14

Defense: Resistances

Nature+ 20%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

Quests

done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Sir cummington lessens the pain.
Sir cummington stops regenerating health quickly.

Ran for 3 turns (stop reason: hostile spotted to the west (skeleton mage)).


Space around you starts to dissolve...

Skeleton mage casts
Manathrust.
Skeleton mage's Manathrust hits
Sir cummington for 43 arcane damage.

Sir cummington wears (replacing
iron torque of mindblast [power 105] (4/15 cooldown)): overpowered elm totem of summon tentacle [power 145] (34 cooldown).
Skeleton mage casts
Flame.
Sir cummington is on fire!

Skeleton mage's Flame hits
Sir cummington for 31 fire damage.

Sir cummington uses
Wrath of the Highborn.
Sir cummington radiates power.

Sir cummington uses
Infusion: Movement.
Sir cummington is moving at extreme speed!

Sir cummington wears (replacing
overpowered elm totem of summon tentacle [power 145] (3/34 cooldown)): Prox's Lucky Halfling Foot.
Sir cummington slows down.

Sir cummington feels pain again.

Talent Infusion: Regeneration is ready to use.
Burning from Skeleton mage hits
Sir cummington for 9 fire damage.

Sir cummington uses
Infusion: Regeneration.
Sir cummington starts regenerating health quickly.

Burning from Skeleton mage hits
Sir cummington for 10 fire damage.
Skeleton mage casts
Manathrust.
Skeleton mage's Manathrust hits
Sir cummington for 45 arcane damage.
Sir cummington the level 7 higher rogue was energised to death by a skeleton mage on level 1 of Ruins of Kor'Pul.
Space restabilizes around you.