Zarkon the level 3 Cornac Archmage by SrCosmic

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp3 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic24 (base 24)
Willpower17 (base 13)
Cunning15 (base 11)

Resources

Life-1/104
Mana179/179
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+10%
Nature+5%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save14
Mental Save11

Defense: Resistances

Nature+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
3/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Meta1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

Quests

active
active
failed

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: hostile spotted to the west (Arcane crystal's Elemental Bolt)).
Talent Lightning is ready to use.

Resting starts...

Talent Ice Shards is ready to use.
Talent Infusion: Regeneration is ready to use.
Zarkon stops surging mana.

Talent Infusion: Healing is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Illuminate is ready to use.
Zarkon casts
Rune: Manasurge.
Zarkon starts to surge mana.

Rested for 10 turns (stop reason: all resources and life at maximum).


Skeleton magus casts
Flame.
Ran for 3 turns (stop reason: hostile spotted to the southwest (skeleton magus)).


Zarkon casts
Illuminate.
Skeleton magus resists the blinding light!

Skeleton magus resists the blinding light!

Zarkon is on fire!

Skeleton magus's Flame hits
Zarkon for 57 fire damage.
Zarkon hits Skeleton magus for 89 light damage.
Zarkon hits Something for 87 light damage.
Zarkon hits Something for 89 light damage.
Zarkon hits Skeleton magus for 89 light damage.
Skeleton magus casts
Manathrust.
Skeleton magus hits Zarkon for 29 physical damage.
Burning from Skeleton magus hits
Zarkon for 19 fire damage.
Zarkon the level 3 cornac archmage was flamed to death by a skeleton magus on level 1 of collapsed tower.