Michael the level 9 Cornac Berserker by Saidin97

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp9 / 64%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 27)
Dexterity11 (base 11)
Constitution26 (base 26)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life263/263
Stamina116/116
Healing Factor1.1316586254954
Regeneration8.9872411179568

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Mainhand

Damage63
Accuracy29
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+3%
Lightning+10%
Cold+10%
Acid+9%

Offense: Damage Penetration

Light+10%

Defense: Base

Armour (hardiness)19.522593642275 (62.32946707186%)
Defense2
Ranged Defense2
Fatigue15
Physical Save19
Spell Save7
Mental Save7

Defense: Resistances

Acid+ 10%( 70%)
Temporal+ 10%( 70%)
Cold+ 19%( 70%)
Lightning+ 18%( 70%)
Fire+ 24%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Berserker's strength1.30
1/5
3/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
4/5
4/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
2/5
0/5
2/5
3/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Log

You don't see how to get there...

Michael picks up (q.):
steady rough leather gloves of magic (+3) (0 def, 1 armour).

Ran for 2 turns (stop reason: interesting terrain).


Ran for 4 turns (stop reason: didn't move).


Space around you starts to dissolve...


You are yanked out of this place!


You gain 5.25 gold from the transmogrification of
focusing elm totem of stinging [power 110] (15 cooldown).
You gain 0.95 gold from the transmogrification of
cleansing rough leather armour (3 def, 2 armour).
You gain 1.55 gold from the transmogrification of
stabilizing linen wizard hat of lightning (+16%) (1 def, 0 armour).
You gain 2.52 gold from the transmogrification of
steady rough leather gloves of magic (+3) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 1.03 gold from the transmogrification of
flaming iron waraxe (11-15 power, 2 apr).
You gain 3.64 gold from the transmogrification of
thought-forged iron dagger of vileness (10-12 power, 5 apr).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 94; 14 cd).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:51.


Saving game...

Saving done.