Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Horror |
Class | Eldritch |
Level / Exp | 14 / 0% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 28 (base 28) |
Dexterity | 12 (base 12) |
Constitution | 12 (base 12) |
Magic | 31 (base 28) |
Willpower | 11 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 294/294 |
Hate | 100/100 |
Vim | 111/112 |
Healing Factor | 0.51915261712575 |
Regeneration | 1.6093731130898 |
Speed
Mental | -20% |
Attack | 0% |
Movement | +11.09386761032% |
Spell | -20% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 36 |
Accuracy | 33 |
Crit Chance | 12% |
APR | 4 |
Speed | 1.25 |
Offense: Offhand
Damage | 18 |
Accuracy | 33 |
Crit Chance | 2% |
APR | 2 |
Speed | 1.25 |
Offense: Spell
Spellpower | 39 |
Crit Chance | 1% |
Speed | 1.25 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
Blight | -52% |
All | -60% |
Defense: Base
Armour (hardiness) | 10.413408721348 (65.897138898113%) |
Defense | 3 |
Ranged Defense | 3 |
Fatigue | 12 |
Physical Save | 17 |
Spell Save | 17 |
Mental Save | 9 |
Defense: Resistances
Acid | +100%(100%) |
Blight | +100%(100%) |
Mind | + 3%(100%) |
Fire | -44%(100%) |
All | 0%(100%) |
Defense: Immunities
Stun Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/1)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 195 life over 5 turns. Its effects scale with your Strength stat. |
Class Talents
Corruption / Scourge | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Corruption / Reaving combat | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Corruption / Rot | 0.80 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Plague | 1.00 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
talent | Ruin |
talent | Worm that Walks Link |
Quests
Equipment
In off hand | Lavatyphoon the iron longsword (105% power, 2 apr) Lavatyphoon the iron longsword (105% power, 2 apr)Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Power: 106% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Damage (radius 1) on hit: +6 fire When wielded/worn: Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 21 Changes stats: +3 Mag / +1 Wil Changes resistances: +6% fire Light radius: +3 Sharp, long, and deadly. |
Main armor | rejuvenating iron mail armour of resilience (2 def, 4 armour) rejuvenating iron mail armour of resilience (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Life regen: +2.10 Stamina each turn: +0.50 Maximum life: +20.00 A suit of armour made of mail. |
In main hand | Skullcleaver (120% power, 4 apr) Skullcleaver (120% power, 4 apr)Requires: - Strength 18 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 1 Power: 121% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +10% Damage conversion: 25% blight When wielded/worn: Changes damage: +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
Inventory
balanced iron longsword of erosion (103% power, 2 apr) balanced iron longsword of erosion (103% power, 2 apr)Requires: - Strength 11 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Power: 104% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Damage (Melee): +5 nature When wielded/worn: Accuracy: +6 (+3 eff.) Defense: +5 (+5 eff.) Disarm immunity: +23% Sharp, long, and deadly. |
Xakira the iron mace (107% power, 2 apr) Xakira the iron mace (107% power, 2 apr)Requires: - Strength 11 Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 1 Power: 107% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% Damage (Melee): +6 darkness Damage against: +6% Living When wielded/worn: Changes resistances: +3% acid / +2% physical Life regen: +2.00 Maximum life: +40.00 Blunt and deadly. |
iron waraxe 'Blindobsidian' (100% power, 2 apr) iron waraxe 'Blindobsidian' (100% power, 2 apr)Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Power: 100% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% Damage (radius 2) on crit: +4 light When wielded/worn: Accuracy: +6 (+3 eff.) Defense: +6 (+6 eff.) Changes resistances: +6% darkness Changes resistances penetration: +5% light Changes damage: +6% light Spell save: +6 (+4 eff.) Disarm immunity: +22% One-handed war axes. |
Robe of the Worm (Improved) (2 def, 4 armour) Robe of the Worm (Improved) (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. [Cosmetic Item] Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
impenetrable steel mail armour of fire resistance (2 def, 13 armour) impenetrable steel mail armour of fire resistance (2 def, 13 armour)Requires: - Heavy armour training - Strength 20 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +13 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +15% fire A suit of armour made of mail. |
Viperenvy (0 def, 11 armour) Viperenvy (0 def, 11 armour)Requires: - Massive armour training - Strength 35 Crafted by a master 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Fatigue: +22% Changes resistances: +15% lightning / +34% cold / +6% nature Changes resistances penetration: +5% light Changes damage: +6% nature Light radius: +1 A suit of armour made of metal plates. |
Achievements
Log
Melee retaliation hits Xeradhewyn the elven warrior for (8 absorbed), 0 acid, (11 absorbed), 0 blight, (8 absorbed), 0 acid, (11 absorbed), 0 blight (0 total damage).
Xeradhewyn the elven warrior hits writ for (9 absorbed), 13 physical, 11 physical (24 total damage).
Xeradhewyn the elven warrior receives 21 healing from Temporal Restoration Field.
The shield around Xeradhewyn the elven warrior crumbles.
writ hits Xeradhewyn the elven warrior for (50 absorbed), 0 physical, (7 absorbed), 3 light, 112 darkness, 8 light (122 total damage).
Worm that walks (servant of writ) hits Xeradhewyn the elven warrior for 8 physical, 4 blight, 5 physical, 2 darkness, 4 blight (23 total damage).
Decrepitude Disease from Worm that walks (servant of writ) hits Xeradhewyn the elven warrior for 7 blight damage.
Melee retaliation hits Xeradhewyn the elven warrior for 8 acid, 11 blight, 8 acid, 11 blight (38 total damage).
Xeradhewyn the elven warrior hits writ for 20 physical, 5 healing, 10 physical, 5 healing (30 total damage) [10 healing].
Xeradhewyn the elven warrior receives 21 healing from Temporal Restoration Field.
Writ casts Lash Out.
writ performs a melee critical strike against Xeradhewyn the elven warrior!
writ hits Xeradhewyn the elven warrior for 273 darkness damage.
writ killed Xeradhewyn the elven warrior!
Writ picks up (y.): Quenchbliss the rough leather armour (3 def, 2 armour).
Writ picks up (n.): Skullcleaver (120% power, 4 apr).
Lore found: Skullcleaver
You can read all your collected lore in the game menu, by pressing Escape.
You give Skullcleaver (120% power, 4 apr) to worm that walks (servant of writ).
You give Lavatyphoon the iron longsword (105% power, 2 apr) to worm that walks (servant of writ).
Character control switched to worm that walks (servant of writ).
Worm that walks (servant of writ) wears (replacing iron waraxe 'Blindobsidian' (100% power, 2 apr)): Skullcleaver (120% power, 4 apr).
Worm that walks (servant of writ) wears (replacing Xakira the iron mace (107% power, 2 apr)): Lavatyphoon the iron longsword (105% power, 2 apr).