worm that walks (servant of writ) the level 12 horror eldritch by mohomojo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Campaign---
Mode--- ---
SexMale
RaceHorror
ClassEldritch
Level / Exp12 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 26)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic26 (base 26)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life245/245
Hate100/100
Vim104/104
Healing Factor0.51915261712575
Regeneration0.51915261712575

Speed

Mental-20%
Attack0%
Movement+11.093867610317%
Spell-20%
Global+100%

Vision

Sight10
Lite0
Infravision10
See Invisible30

Offense: Mainhand

Damage28
Accuracy37
Crit Chance4%
APR2
Speed1.25

Offense: Offhand

Damage17
Accuracy37
Crit Chance2%
APR2
Speed1.25

Offense: Spell

Spellpower34
Crit Chance1%
Speed1.25

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Light-54%
All-60%

Offense: Damage Penetration

Light+5%

Defense: Base

Armour (hardiness)19.413408721348 (65.897138898113%)
Defense14
Ranged Defense14
Fatigue12
Physical Save15
Spell Save20
Mental Save8

Defense: Resistances

Acid+100%(100%)
Darkness+ 6%(100%)
Blight+100%(100%)
Mind+ 2%(100%)
Fire-35%(100%)
All 0%(100%)

Defense: Immunities

Disarm Resistance45%
Stun Resistance100%
Blind Resistance100%

Inscriptions (1/1)

Infusions

Class Talents

Corruption / Scourge1.00
1/5
1/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
1/5
0/5
0/5
Corruption / Rot0.80
0/5
0/5
0/5
0/5
Corruption / Plague1.00
2/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
talent

Quests

Equipment

In off hand
Main armor
In main hand

Inventory

Achievements

Log

Talent Disjointed Mind is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Character control switched to worm that walks (servant of writ).

Character control switched to writ.

You give
regeneration infusion of the warrior (heal 182; 15 cd) to worm that walks (servant of writ).
Character control switched to worm that walks (servant of writ).

You have no more inscription slots.

You are now inscribed with Infusion: Regeneration.

Character control switched to writ.

Character control switched to worm that walks (servant of writ).

Worm that walks (servant of writ) deactivates
Ruin.
Worm that walks (servant of writ) activates
Ruin.
Worm that walks (servant of writ) deactivates
Worm that Walks Link.
Worm that walks (servant of writ) activates
Worm that Walks Link.
Worm that walks (servant of writ) deactivates
Ruin.
Worm that walks (servant of writ) activates
Ruin.
Worm that walks (servant of writ) deactivates
Worm that Walks Link.
Worm that walks (servant of writ) activates
Worm that Walks Link.
Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).