Ikkanod the level 10 Dwarf Alchemist by Geliar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassAlchemist
Level / Exp10 / 90%
Sizebig
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity9 (base 10)
Constitution23 (base 19)
Magic32 (base 31)
Willpower28 (base 22)
Cunning13 (base 10)

Resources

Life288/288
Mana213/223
Equilibrium0
Healing Factor1.2099022211821
Regeneration2.7222799976598

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage19
Accuracy3
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower29
Crit Chance9%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+5%
Light+20%
Lightning+12%
Cold+11%
Physical+6%
Fire+27%
All0%

Offense: Damage Penetration

Physical+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save19
Spell Save26
Mental Save14

Defense: Resistances

Lightning+ 17%( 70%)
Acid+ 26%( 70%)
Light+ 54%( 70%)
Temporal+ 10%( 70%)
Cold+ 36%( 70%)
Physical+ 16%( 70%)
Fire+ 32%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
1/5
2/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
2/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.00
5/5
3/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active
done

Equipment

Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Ikkanod the Dwarf Alchemist level 10
1st Profit 122nd year of Ascendancy at 22:13
see stats
Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Ikkanod the Dwarf Alchemist level 6
18th Voratun 122nd year of Ascendancy at 17:28
see stats

Log

Talent Invoke Golem is ready to use.
The unstable sand tunnel collapses!

The shield around golem (servant of Ikkanod) crumbles.

Talent Infusion: Wild is ready to use.
The unstable sand tunnel collapses!

The unstable sand tunnel collapses!


Resting starts...

The unstable sand tunnel collapses!

Talent Rune: Manasurge is ready to use.
The unstable sand tunnel collapses!

Golem (servant of Ikkanod) casts
Rune: Shielding.
A shield forms around golem (servant of Ikkanod).

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The shield around golem (servant of Ikkanod) crumbles.

Rested for 15 turns (stop reason: all resources and life at maximum).


You consume the heart and feel the knowledge of this very old creature fill you!
You have 3 stat point(s) to spend. Press p to use them.

You have 1 class talent point(s) to spend. Press p to use them.

You have 8 generic talent point(s) to spend. Press p to use them.

You are transformed by the heart of the Queen!

You gain an affinity for nature. You can now learn new Harmony talents (press p).
You have no more
Heart of the Sandworm Queen.

Ikkanod deactivates
Flame Infusion.
Ikkanod activates
Flame Infusion.
Option unlocked: New Class: Stone Warden (Wilder)