Sval the level 5 Cornac Cursed by dunst1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassCursed
Level / Exp5 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 23)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic10 (base 10)
Willpower23 (base 19)
Cunning14 (base 10)

Resources

Life175/175
Hate30/100
Healing Factor0.67123512059714
Regeneration0.16780878014928

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy22
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower5
Crit Chance3%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)19.08934837382 (81.151787968034%)
Defense7
Ranged Defense7
Fatigue23
Physical Save13
Spell Save12
Mental Save13

Defense: Resistances

Blight+ 10%( 70%)
Acid+ 15%( 70%)
Nature+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
0/5
0/5
0/5
0/5
Cursed / Predator1.30
4/5
0/5
0/5
0/5
Cursed / Gloom1.30
2/5
0/5
0/5
0/5
Cursed / Rampage1.30
2/5
1/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
active
active

Equipment

Tool
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is an item here:
iron gauntlets of magic (+3) (0 def, 1 armour)
Ran for 4 turns (stop reason: object seen).


Sval picks up (n.):
iron gauntlets of magic (+3) (0 def, 1 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


There is a way to the hidden trollmire treasure here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 69 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 37 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.