boogman the level 2 Shalore Archer by ArHondenha

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArcher
Level / Exp2 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity22 (base 21)
Constitution10 (base 10)
Magic12 (base 10)
Willpower13 (base 10)
Cunning13 (base 12)

Resources

Life120/120
Stamina110/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage26
Accuracy27
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense12
Ranged Defense12
Fatigue6
Physical Save7
Spell Save8
Mental Save9

Defense: Resistances

Temporal+ 12%( 70%)

Defense: Immunities

Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Around neck
Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log

Lore found: research journal part 2
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


Boogman wears (replacing
clarifying copper amulet): stabilizing copper amulet of strength (+2).

New shimmer option unlocked: quiver of elm arrows
Boogman wears (replacing
quiver of elm arrows (21/21, 14-19 power, 5 apr)): acidic quiver of elm arrows (16/16, 14-20 power, 5 apr).

You gain 0.85 gold from the transmogrification of
impenetrable iron plate armour (0 def, 12 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, lightning element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a ladder to the previous level here (press '' or right click to use).