





Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Runic Golem |
Class | Golem |
Level / Exp | 14 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
Strength | 35 (base 35) |
Dexterity | 12 (base 12) |
Constitution | 12 (base 12) |
Magic | 15 (base 15) |
Willpower | 13 (base 10) |
Cunning | 13 (base 10) |
Resources
Life | 313/313 |
Mana | 163/167 |
Stamina | 146/146 |
Healing Factor | 1.413530602898 |
Regeneration | 1.413530602898 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 60 |
Accuracy | 36 |
Crit Chance | 7% |
APR | 5 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 15 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 14 |
Crit Chance | 2% |
Speed | 1 |
Offense: Damage Penetration
Mind | +25% |
Arcane | +10% |
Defense: Base
Armour (hardiness) | 39.90934837382 (87.651787968034%) |
Defense | 10 |
Ranged Defense | 10 |
Fatigue | 36 |
Physical Save | 25 |
Spell Save | 12 |
Mental Save | 11 |
Defense: Resistances
Darkness | + 34%(100%) |
Temporal | + 15%(100%) |
All | + 12%(100%) |
Physical | + 19%(100%) |
Cold | + 30%(100%) |
Nature | + 37%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
In off hand | ![]() Wrathroot's Barkwood (9 def, 10 armour, 60 block) Requires: - Shield usage training - Strength 25 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 2 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +10 Defense: +9 (+9 eff.) Fatigue: +14% Changes resistances: +20% cold / +20% darkness / +20% nature Talent granted: +1 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
Main armor | ![]() steel plate armour 'Giligund' (0 def, 17 armour) Requires: - Massive armour training - Strength 28 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +17 Fatigue: +22% Damage when hit (Melee): 4 physical Changes resistances: +3% temporal / +8% physical / +2% all Physical save: +12 (+6 eff.) A suit of armour made of metal plates. |
In main hand | ![]() Requires: - Strength 35 Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 4 Base power: 42.0 - 58.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * 17% chance to reduce all saves and defense by 9 * 25% chance for lightning to strike from the target to a second target dealing 16 damage Damage (Melee): +9 mind When wielded/worn: Damage when hit (Melee): 4 arcane Changes stats: +3 Cun / +3 Wil Changes resistances penetration: +10% arcane / +25% mind One-handed war axes. |
Inventory
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Golem (servant of Rosen) casts Rune: Shielding.
A shield forms around golem (servant of Rosen).
Talent Refit Golem is ready to use.
The shield around golem (servant of Rosen) crumbles.
Golem (servant of Rosen) casts Rune: Shielding.
A shield forms around golem (servant of Rosen).
The shield around golem (servant of Rosen) crumbles.
White worm mass uses Multiply.
Rosen casts Throw Bomb.
Rosen hits White worm mass for 269 physical damage.
Rosen hits White worm mass for 269 physical damage.
Rosen hits King cobra for 256 physical damage.
Rosen killed White worm mass!
Rosen killed White worm mass!
Rosen killed King cobra!
Rosen activates Flame Infusion.
Talent Throw Bomb is ready to use.
Quest 'Escort: lone alchemist (level 1 of Old Forest)' is done! (Press 'j' to see the quest log)
Character control switched to golem (servant of Rosen).