Areventus the level 18 Skeleton Sun Paladin by Keonzo-juro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp18 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength48 (base 31)
Dexterity32 (base 10)
Constitution24 (base 18)
Magic54 (base 44)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life527/527
Positive101/101
Healing Factor1.2572674059366
Regeneration8.7380084712596

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage90
Accuracy49
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower40
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+21%
Fire+5%
All0%

Defense: Base

Armour (hardiness)34.551211628464 (73.607947236566%)
Defense23
Ranged Defense23
Fatigue19
Physical Save28
Spell Save21
Mental Save12

Defense: Resistances

Light+ 70%( 70%)
Fire+ 9%( 70%)
Physical+ 10%( 70%)
Cold+ 3%( 70%)
All+ 3%( 70%)

Defense: Immunities

Pinning Resistance17%
Confusion Resistance20%
Fear Resistance100%
Poison Resistance100%
Blind Resistance54%
Disarm Resistance45%
Bleed Resistance100%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
3/5
3/5
2/5
2/5
Celestial / Sun1.30
3/5
2/5
1/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Radiance1.30
3/5
2/5
1/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
2/5
1/5
3/5
Celestial / Light1.30
2/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
0/5
3/5
3/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
done
failed
done
active
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Areventus the Skeleton Sun Paladin level 11
49th Haze 122nd year of Ascendancy at 16:41
see stats
Exterminator Killed 1000 creatures.
By Areventus the Skeleton Sun Paladin level 18
10th Decay 122nd year of Ascendancy at 12:11
see stats
Level 10 Got a character to level 10.
By Areventus the Skeleton Sun Paladin level 10
11st Haze 122nd year of Ascendancy at 05:34
see stats
The Arena Unlocked Arena mode.
By Areventus the Skeleton Sun Paladin level 4
28th Dusk 122nd year of Ascendancy at 22:44
see stats
The secret city Discovered the truth about mages.
By Areventus the Skeleton Sun Paladin level 8
6th Haze 122nd year of Ascendancy at 13:12
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Areventus the Skeleton Sun Paladin level 15
1st Decay 122nd year of Ascendancy at 11:38
see stats

Log

Weirdling Beast uses Mind Sear.
Weirdling Beast hits Areventus for 127 mind damage.

Areventus hits Weirdling Beast for (25 absorbed), 0 physical, (4 absorbed), 0 light, (1 absorbed), 0 fire, (4 absorbed), 0 light (0 total damage).
The shield around Weirdling Beast crumbles.

Talent Bone Armour is ready to use.
Talent Judgement is ready to use.
Talent Rune: Blink is ready to use.
Talent Path of the Sun is ready to use.
Acid Splash from Weirdling Beast hits
Areventus for 13 acid damage.
Weirdling Beast casts
Freeze.
Weirdling Beast's spell attains critical power!
Weirdling Beast hits Areventus for 194 cold damage.
Areventus the level 18 skeleton sun paladin was frozen to death by Weirdling Beast and slowly consumed on level 1 of Yiilkgur, the Sher'Tul Fortress.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Weirdling Beast killed Areventus!
Saving game...

Resting starts...

Talent Wave of Power is ready to use.
Talent Healing Light is ready to use.
Talent Re-assemble is ready to use.
Talent Sun Ray is ready to use.
Talent Rune: Shielding is ready to use.
Talent Second Life is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Saving done.