Quarre the level 5 Shalore Archmage by livelifelonger

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassArchmage
Level / Exp5 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic29 (base 27)
Willpower19 (base 16)
Cunning12 (base 11)

Resources

Life114/114
Mana173/173
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance8%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+6%
Cold+6%
Fire+16%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save16
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Quarre the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 17:06
see stats

Log


Talent Chain Lightning is ready to use.
Ran for 2 turns (stop reason: hostile spotted to the east (large white snake)).


Ran for 2 turns (stop reason: hostile spotted to the east (large white snake)).


Quarre casts
Lightning.
Quarre hits Large white snake for 118 lightning damage.
Quarre killed Large white snake!

Talent Lightning is ready to use.

Space around you starts to dissolve...


Resting starts...

Rested for 17 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 24 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Saving done.

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:03.


There is a Derth (Town) here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).