









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: OldRPG Redeemed - 1 of 2 1.7.6Yet another rework of the OldRPG tileset. Compatible with Orcs, Cults, and Ashes. Both parts are required. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
OldRPG Music Mod v3 - Part 4 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. OldRPG Redeemed - 2 of 2 1.7.6Yet another rework of the OldRPG tileset. Compatible with Orcs, Cults, and Ashes. Both parts are required. Items Vault 1.7.6Donators/Buyers bonus! Virtual Image Reload 1.7.0An experimental addon that attempts to fix the display images of objects and actors from server-push events like Santascape and the Hallowed Fields, which sometimes do not install their "virtual" images early enough for the map display and end up displaying as character tiles. Also available as part of the Bugnibus Bugfix Pack. Frequently Asked Questions: Fix demon seed savefile issue 1.7.6Fix some save file issues: demon seeds/ object talent data/ stacks of gems/... OldRPG Music Mod v3 - Part 3 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. OldRPG Music Mod v3 - Part 2 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. OldRPG Music Mod v3 - Part 5 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. Vox Eyal 1.7.6[Not compatible with Verbose Enemies] A total rework of the "Verbose Enemies" mod. Supports blacklist filtering to prevent non-humanoids from taunting if you don't want them to, taunt rate tuning, etc. Includes UI config panel (under Misc Tab) for real-time adjustments. Originally based on Death by a Thousand Taunts by Deeborm and Verbose Enemies by stuntofthelitter. While some people may be ok with Gen-Z nonsense, brainrot, and non-sequiturs, I felt the need to curate and split the list and in the process, ended up adding a ton of new features. [Not compatible with Verbose Enemies] Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game OldRPG Music Mod v3 - Part 1 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Female |
| Race | Cornac |
| Class | Writhing One |
| Level / Exp | 8 / 12% |
| Size | 中等 |
| Lifes / Deaths | Killed by blue crystal at level 6 on the 58 黄昏月 122 year of Ascendancy at 11:33 1 / 4Killed by storm drake hatchling at level 6 on the 58 黄昏月 122 year of Ascendancy at 13:35 Killed by 自然精灵 Llodo at level 8 on the 76 黄昏月 122 year of Ascendancy at 19:00 Killed by Isitan at level 8 on the 76 黄昏月 122 year of Ascendancy at 19:06 |
Primary Stats
| Strength | 14 (base 14) |
| Dexterity | 14 (base 10) |
| Constitution | 15 (base 15) |
| Magic | 37 (base 32) |
| Willpower | 13 (base 10) |
| Cunning | 15 (base 10) |
Resources
| Life | 241/241 |
| Insanity | 98/100 |
| Healing Factor | 1.0460311219418 |
| Regeneration | 1.3075389024272 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -62.968710796561% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| See Stealth | 5 |
| See Invisible | 6 |
Offense: Mainhand
| Damage | 11 |
| Accuracy | 38 |
| Crit Chance | 4% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 33 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 17 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| 暗影 | +6% |
| All | 0% |
| 火焰 | +5% |
Offense: Damage Penetration
| 暗影 | +5% |
Defense: Base
| Armour (hardiness) | 14 (30%) |
| Defense | 7 |
| Ranged Defense | 7 |
| Fatigue | 3 |
| Physical Save | 20 |
| Spell Save | 21 |
| Mental Save | 20 |
Defense: Resistances
| 暗影 | + 3%( 70%) |
| 时空 | + 3%( 70%) |
| 寒冷 | + 5%( 70%) |
| 物理 | + 15%( 70%) |
| 火焰 | + 15%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Confusion Resistance | 20% |
Inscriptions (3/3)
| Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
| Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
| Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
| 疯狂 / 触手 | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 疯狂 / 恐魔之路 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 疯狂 / 恐魔操控 | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 疯狂 / 毁容 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 疯狂 / 恐怖身躯 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| 灵巧 / 生存 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 疯狂 / 非理性 | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 格斗 / 战斗训练 | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | 这里没有重力,你漂浮在空中。移动速度下降三倍,所有近战攻击或射击有一定几率击退目标。负重上限大幅增加。 失重 |
Quests
一只巨大的无心智的腐化蠕虫正向克诺什库尔前进! 吞噬蠕虫它必须被阻拦,否则避难所将终结在它胃中,禁忌知识将永远消失。 * 你成功地摧毁了虫子的脊髓,避难所免遭末日。 | 结束 |
你未能保护落单的炼金术师,他被红色水晶体杀死了。 护送:落单的炼金术师 (闪光洞穴的第2层) | 失败 |
你遇到了一个吓得魂飞魄散的伐木工人从一个小村庄里跑出来,大声喊着有个没见过的吓人的东西在里面杀人。 林中的野兽 | 正在进行 |
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你必须进入食人魔沼泽去调查那里潜伏着什么怪物并找到那里的宝藏! * 你必须进入卡·普尔废墟去调查那里潜伏着什么怪物并找到那里的宝藏! | 正在进行 |
Equipment
| 在手上 | 炽焰手套 (0 闪避, 2 护甲)1.0 T1 手部 护甲 [史诗级物品] Nature While equipped: Stats +2 灵巧 +3 意志 dps ---------- Mind.pwr +2 (+2 eff.) Dmg.mod +5%火焰 ----- def ----- 护甲值 +2 Resists +10%火焰 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 火焰喷射: Level 3.0 Pwr.cost 8,总计24/24. Range 10 Travel.spd 瞬间 Is 自然力量 介绍:吐出一枚火球造成 26.32 火焰伤害。 伤害受精神强度加成。 这副手套似乎是由里奇的甲壳组成。它们摸上去非常热。 |
| 在头上 | 稳定的敏捷之 (+2)铁盔 (0 闪避, 3 护甲)3.0 T1 头部 护甲 Reqs 重甲训练 [Ego] Master While equipped: Stats +2 敏捷 ----- def ----- 护甲值 +3 Fatigue +5% Phys.save +11 (+6 eff.) 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
| 在主手 | 烟尘布泽 (17-24 伤害, 2 护甲穿透)3.0 T1 长剑 武器 [Rare] Master Power 17.0 - 23.8 物理 Uses 100%力量 Acc+ +0.4% 暴击伤害(最大40%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Dmg.mod +6%暗影 Res.pen +5%暗影 On Hit (Melee): * 20%几率降低10%伤害 ----- def ----- Resists +3%暗影 锋利,长而致命。 |
| 在脚上 | 隔热的粗制皮靴 (0 闪避, 1 护甲)2.0 T1 脚部 护甲 [Ego] Master While equipped: ----- def ----- 护甲值 +1 Resists +5%寒冷 +5%火焰 一双用皮做的靴子。 |
| 主护甲 | 脊髓笼 (5 闪避, 8 护甲)9.0 T2 光系 护甲 [史诗级物品] Arcane/Nature While equipped: Stats +2 敏捷 ----- def ----- 护甲值 +8 Defense +5 (+5 eff.) Fatigue +3% Resists +15%物理 白骨之握: Level 2.0 Pwr.cost 20,总计12/30. Range 5 Travel.spd 瞬间 Is 法术 介绍:抓住目标将其传送到你的身边,或将身边的目标丢到最多 6 格之外。从地上冒出一根骨刺,将其定在那里,持续 5 回合。 骨刺同时也会造成 39.05 物理伤害。 伤害受法术强度加成。 一团脊髓物质,差不多可以用来当做护甲 |
| 在脖子上 | 放松的魔法之 (+2)铜项链0.1 T1 项链 首饰 [Ego] Arcane/Master While equipped: Stats +2 魔力 ----- def ----- Fatigue -5% HP.reg +1.00 项链让你的脖子更加美丽! |
| 在手指上 | 法师的铜戒指0.1 T1 戒指 首饰 [Ego] Arcane While equipped: Stats +3 魔力 ----- def ----- Spell.save +6 (+3 eff.) 戒指让你的手指更加美丽! |
| 在手指上 | 清晰之铜戒指0.1 T1 戒指 首饰 [Ego] 灵能系 While equipped: ----- def ----- Mind.save +6 (+3 eff.) Confus- +20% 戒指让你的手指更加美丽! |
| 光源 | 冷酷的骷髅2.0 T1 光照 [Rare] 灵能系 While equipped: Stats +3 灵巧 ----- def ----- Resists +3%时空 Mind.save +5 (+2 eff.) ---------- misc Light +4 See.Stealth +5 See.Invis +6 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
电弧的铁斧 (12-16 伤害, 2 护甲穿透)3.0 T1 战斧 武器 [Ego] Arcane Power 11.5 - 16.1 物理 Uses 100%力量 Acc+ +0.2% 暴击率(最大25%) Apr +2 Crit +3.5% Atk.spd 100% On Hit: * 25%几率造成连锁闪电,从这个目标跳跃到另一个目标,造成57伤害 单手战斧。 |
亚麻长袍 '迷宫欺骗' (0 闪避, 0 护甲)2.0 T1 长袍 护甲 [Rare] Arcane While equipped: Stats +2 魔力 +1 意志 dps ---------- Spell.crit +2% Mind.crit +3% Spell.pwr +2 (+1 eff.) ----- def ----- Resists +7%all Spell.save +15 (+8 eff.) ---------- misc Light +1 Infravis +1 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
2 玛瑙石0.0 T1 黑曜石 珠宝 [Normal] While equipped: Stats +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 Item imbue powers: Stats +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
3 尖晶石0.0 T1 绿宝石 珠宝 [Normal] While equipped: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
鉴定水晶球1.0 水晶球 [剧情物品] Unknown While carried: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
回归之杖 (1/1)2.0 魔杖 护符 [剧情物品] Unknown 传送至世界地图(等待40回合). Uses 202 power out of 400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒2.0 夏·图尔 盒子 [剧情物品] Unknown While carried: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). Uses 0 power out of 1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
紫黄晶0.0 T1 黄宝石 珠宝 [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
锆石0.0 T1 黄宝石 珠宝 [Normal] While equipped: 护甲值 +1 Resists +1%all Item imbue powers: 护甲值 +1 Resists +1%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
Log
Isitan使用了纹身:治疗.
Isitan受到来自纹身:治疗的52 治疗。
技能 纹身:回复 已经可以使用。
技能 传送: 克诺什库尔 已经可以使用。
技能 腐败吞噬者 已经可以使用。
自然精灵 Llodo击中Isitan造成19 物理, 5 酸性 (24合计伤害).
Isitan击中自然精灵 Llodo造成(5 固定减伤吸收), 0 物理, (7 固定减伤吸收), 27 暗影 (27合计伤害).
自然精灵 Llodo快速打出两次拳击。
自然精灵 Llodo向Isitan发起一次近战暴击!
自然精灵 Llodo击中Isitan造成19 物理, 5 酸性, 27 物理, 5 酸性, 5 酸性 (62合计伤害).
Isitan不再被震慑。
Isitan使用了纹身:回复.
Isitan开始快速回复生命值。
自然精灵 Llodo击中Isitan造成19 物理, 5 酸性 (24合计伤害).
Isitan击中自然精灵 Llodo造成(7 固定减伤吸收), 2 物理, (7 固定减伤吸收), 71 暗影 (73合计伤害).
自然精灵 Llodo向Isitan发起一次近战暴击!
自然精灵 Llodo击中Isitan造成26 物理, 5 酸性, 5 酸性 (37合计伤害).
玩家Isitan等级8科纳克人苦痛者被融化而死,杀死他(她)的是自然精灵 Llodo,死在第1层,伏击!。
你还剩下1条生命。
注意!你进入了失重区域!
在死亡的边缘你突然被带到了另外一个地方。
自然精灵 Llodo击杀了Isitan!
保存完毕。
保存完毕。
保存游戏...
自动探索了2回合(中断原因:interesting character)
























































