Silinar the level 10 Halfling Rogue by EmergentSea

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp10 / 13%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity28 (base 23)
Constitution18 (base 10)
Magic10 (base 10)
Willpower16 (base 10)
Cunning44 (base 33)

Resources

Life267/267
Stamina142/142
Healing Factor1.1711363549267
Regeneration5.4471405333511

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-995
Infravision10
See Stealth66.179959568792
See Invisible66.179959568792
Stealth54

Offense: Mainhand

Damage38
Accuracy36
Crit Chance23%
APR5
Speed1.00

Offense: Offhand

Damage17
Accuracy36
Crit Chance23%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance13%
Speed1

Offense: Mind

Mindpower27
Crit Chance13%
Speed1

Offense: Damage Bonus

Physical+12%
Lightning+10%
Light+10%
Cold+10%
Darkness+10%
Arcane+11%
Mind+20%
Fire+5%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)3 (49.007671158813%)
Defense40
Ranged Defense40
Fatigue0
Physical Save22
Spell Save9
Mental Save20

Defense: Resistances

Mind+ 24%( 70%)
Lightning+ 18%( 70%)
Light+ 36%( 70%)
Darkness+ 23%( 70%)
Cold+ 18%( 70%)
Physical+ 20%( 70%)
Fire+ 18%( 70%)
All+ 9%( 70%)

Defense: Immunities

Disarm Resistance46%
Instadeath Resistance100%
Blind Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
5/5
1/5
1/5
0/5
Cunning / Trapping1.30
3/5
0/5
0/5
0/5
Cunning / Poisons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
3/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
5/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Adventure / Partner1.00
0/14
0/30
0/3
0/2
0/2
0/2
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
2/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Silinar the Halfling Rogue level 10
38th Dusk 122nd year of Ascendancy at 01:29
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Silinar the Halfling Rogue level 7
78th Pyre 122nd year of Ascendancy at 05:28
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Silinar the Halfling Rogue level 9
4th Mirth 122nd year of Ascendancy at 01:53
see stats

Log

You gain 1.96 gold from the transmogrification of impenetrable iron mail armour of resilience (2 def, 10 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.68 gold from the transmogrification of
umbral hardened leather gloves of magic (+2) (0 def, 2 armour).
You gain 0.77 gold from the transmogrification of
miner's pair of iron boots (0 def, 5 armour).
You gain 1.17 gold from the transmogrification of
enveloping linen cloak of protection (7 def, 0 armour).
You gain 0.92 gold from the transmogrification of
cleansing rough leather belt of transcendence.
You gain 4.45 gold from the transmogrification of
Duathelborn the rough leather belt.
You gain 2.53 gold from the transmogrification of
thought-forged iron waraxe of erosion (103% power, 2 apr).
You gain 13.74 gold from the transmogrification of
Skypiercer (103% power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, arcane element).
You gain 2.31 gold from the transmogrification of
steady rough leather sling of fire.
You gain 0.67 gold from the transmogrification of
mossy mindstar of clarity (72% power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (75% power, 12 apr, nature damage).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (91% power, 15 apr, nature damage).
You gain 2.50 gold from the transmogrification of
acidic steel mace of phasing (114% power, 9 apr).
You gain 2.95 gold from the transmogrification of
balanced steel longsword of massacre (120% power, 3 apr).
You gain 2.78 gold from the transmogrification of
steady elm longbow of acid.
You gain 3.46 gold from the transmogrification of
mighty elm longbow of cold.
You gain 11.57 gold from the transmogrification of
ash longbow 'Kindlebrace'.
You gain 5.45 gold from the transmogrification of
elemental iron greatmaul of crippling (118% power, 1 apr).
You gain 0.95 gold from the transmogrification of
arcing iron greatmaul of massacre (129% power, 1 apr).
You gain 3.61 gold from the transmogrification of
titan's steel ring of perseverance.
You gain 1.62 gold from the transmogrification of
mule's copper ring of darkness (+20%).
You gain 2.45 gold from the transmogrification of
restful steel amulet of magic (+3).
You gain 1.65 gold from the transmogrification of
shielding rune of the psychic (absorb 98; dur 3; cd 15).
You gain 2.05 gold from the transmogrification of
blink rune of the psychic (range 3; phase 13; cd 20).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (res 19%; physical; dur 2; cd 15).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 19%; physical; dur 4; cd 15).
You gain 2.02 gold from the transmogrification of
movement infusion of the wizard (speed 430%; cd 17).
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