Sachipo the level 11 Dwarf Stone Warden by 2manycells

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDwarf
ClassStone Warden
Level / Exp11 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 12)
Dexterity8 (base 10)
Constitution15 (base 10)
Magic29 (base 27)
Willpower36 (base 25)
Cunning11 (base 10)

Resources

Life332/332
Mana240/240
Equilibrium30
Healing Factor1.4060311219417
Regeneration11.599756756019

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage55
Accuracy16
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage20
Accuracy16
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower28
Crit Chance1%
Speed1

Offense: Mind

Mindpower36
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+4%
Temporal+3%
All0%
Physical+8%
Mind+12%
Nature+8%

Offense: Damage Penetration

Temporal+15%
Darkness+5%

Defense: Base

Armour (hardiness)47.551211628464 (73.607947236566%)
Defense28
Ranged Defense28
Fatigue45
Physical Save20
Spell Save31
Mental Save21

Defense: Resistances

Blight+ 3%( 70%)
Arcane+ 11%( 70%)
Mind+ 16%( 70%)
All 0%( 70%)
Darkness+ 9%( 70%)
Light+ 11%( 70%)
Cold+ 26%( 70%)
Fire+ 16%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Pinning Resistance17%
Disarm Resistance10%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
5/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
5/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
3/5
1/5
0/5
0/5
Wild-gift / Dwarven nature1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
2/5
1/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Sachipo the Dwarf Stone Warden level 10
3rd Acquisition 122nd year of Ascendancy at 09:38
see stats
Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By Sachipo the Dwarf Stone Warden level 5
18th Voratun 122nd year of Ascendancy at 12:53
see stats

Log

There is a next level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Sachipo wears (replacing
insulating rough leather belt): nightruned rough leather belt of carrying.

Sachipo wears:
clarifying steel amulet of magic (+3).

Connection to online server lost, trying to reconnect.
Connection to online server established.
You gain 5.00 gold from the transmogrification of
elm totem of stinging [power 116] (15 cooldown).
You gain 2.81 gold from the transmogrification of
arcing pouch of steel shots of vileness (22/22, 22-26 power, 2 apr).
You gain 1.72 gold from the transmogrification of
impenetrable iron mail armour of lightning resistance (2 def, 9 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.29 gold from the transmogrification of
miner's iron helm of strength (+3) (0 def, 5 armour).
You gain 0.76 gold from the transmogrification of
linen wizard hat of fire (+15%) (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.43 gold from the transmogrification of
nightruned rough leather belt.
You gain 3.55 gold from the transmogrification of
hateful steel waraxe of daylight (11-15 power, 3 apr).
You gain 1.20 gold from the transmogrification of
arcing steel waraxe of massacre (22-30 power, 3 apr).
You gain 2.23 gold from the transmogrification of
elm vilestaff of illumination (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 5.96 gold from the transmogrification of
mossy mindstar 'Moldshine' (2-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (12-17 power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron greatmaul (20-30 power, 1 apr).
You gain 2.50 gold from the transmogrification of
acidic iron greatmaul of daylight (20-29 power, 1 apr).
You gain 7.90 gold from the transmogrification of
enhanced iron dagger of crippling (9-12 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.07 gold from the transmogrification of
shatter afflictions rune of the sneak (absorb 36; cd 18).
You gain 0.58 gold from the transmogrification of
shatter afflictions rune (absorb 27; cd 16).
There is a previous level here (press '' or right click to use).