hgj the level 26 Orc Gunslinger by argo____

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Exploration
SexMale
RaceOrc
ClassGunslinger
Level / Exp26 / 40%
Sizebig
Lifes / Deaths

Primary Stats

Strength36 (base 10)
Dexterity53 (base 48)
Constitution35 (base 11)
Magic9 (base 10)
Willpower15 (base 10)
Cunning41 (base 40)

Resources

Life629/629
Steam100/100
Healing Factor1.5285859665669
Regeneration12.453897606525

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage32
Accuracy46
Crit Chance17%
APR10
Speed1.00

Offense: Offhand

Damage32
Accuracy46
Crit Chance17%
APR10
Speed1.00

Offense: Spell

Spellpower19
Crit Chance10%
Speed1

Offense: Mind

Mindpower23
Crit Chance10%
Speed1

Offense: Damage Bonus

Light+10%
Fire+20%
All0%

Offense: Damage Penetration

Blight+5%

Defense: Base

Armour (hardiness)13 (30%)
Defense39
Ranged Defense39
Fatigue15
Physical Save31
Spell Save23
Mental Save24

Defense: Resistances

Nature+ 20%( 70%)
Blight+ 20%( 70%)
Fire+ 16%( 70%)
Cold+ 45%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance98%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Gunslinging1.30
1/5
5/5
5/5
0/5
Steamtech / Bullets mastery1.30
0/5
0/5
0/5
0/5
Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
4/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
5/5
3/5
4/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5
Steamtech / Physics1.20
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
1/5
2/5
Race / Orc1.00
0/5
0/5
0/5
0/5
Steamtech / Blacksmith1.10
5/5
5/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done
done
active
done
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Across the Narrow Sea (Exploration mode) Destroyed the Sunwall Outpost to secure a way to the mainland.
By hgj the Orc Gunslinger level 17
19th Revenge 124th year of Ascendancy at 13:06
see stats
I did not want that! (Exploration mode) Tricked Nektosh into killing one of his own people.
By hgj the Orc Gunslinger level 13
31st Retaking 124th year of Ascendancy at 03:52
see stats
Level 10 (Exploration mode) Got a character to level 10.
By hgj the Orc Gunslinger level 10
21st Retaking 124th year of Ascendancy at 13:08
see stats
Level 20 (Exploration mode) Got a character to level 20.
By hgj the Orc Gunslinger level 20
25th Revenge 124th year of Ascendancy at 08:05
see stats
Reclaiming Garkul's Heritage (Exploration mode) Freed the remnants of the Prides from the Internment Camp.
By hgj the Orc Gunslinger level 25
33rd Pain 124th year of Ascendancy at 01:34
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By hgj the Orc Gunslinger level 20
25th Revenge 124th year of Ascendancy at 10:33
see stats
We weren't kidding! (Exploration mode) Die to Nektosh's beam without being pinned, stunned, asleep, dazed, or confused.
By hgj the Orc Gunslinger level 13
31st Retaking 124th year of Ascendancy at 03:52
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a way back here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


You collect a new ingredient:
lump of steel (1).
You gain 2.33 gold from the melting of
radiant steel plate armour (0 def, 9 armour).
You gain 0.54 gold from the melting of
grounding hardened leather hat (0 def, 3 armour).
You gain 23.02 gold from the melting of
pair of hardened leather boots 'Tesahad' (0 def, 3 armour).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 5.11 gold from the melting of
dwarven-steel waraxe of enduring (18-25 power, 4 apr).
You gain 4.23 gold from the melting of
surging yew starstaff of fate (20-24 power, 4 apr, temporal element).
You gain 6.82 gold from the melting of
lifebinding yew magestaff of illumination (20-24 power, 4 apr, arcane element).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 5.07 gold from the melting of
plaguebringer's dwarven-steel greatsword of massacre (45-72 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 4.25 gold from the melting of
arcing steel greatmaul of shearing (30-45 power, 2 apr).
There is a way to the Gorbat section here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the Rak'Shor section here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


There is a way back here (press '' or right click to use).

There is a Entrance to the Pride's Internment Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.