All Armor the level 6 Shalore Summoner by AllArmor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassSummoner
Level / Exp6 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity14 (base 11)
Constitution10 (base 10)
Magic15 (base 10)
Willpower30 (base 22)
Cunning23 (base 22)

Resources

Life144/144
Equilibrium18
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth23.074207531484
See Invisible23.074207531484

Offense: Mainhand

Damage22
Accuracy22
Crit Chance6%
APR15
Speed1.00

Offense: Offhand

Damage21
Accuracy22
Crit Chance6%
APR15
Speed1.00

Offense: Spell

Spellpower20
Crit Chance5%
Speed1

Offense: Mind

Mindpower30
Crit Chance7%
Speed1

Offense: Damage Bonus

Blight+11%

Defense: Base

Armour (hardiness)2 (30%)
Defense6
Ranged Defense6
Fatigue6
Physical Save7
Spell Save20
Mental Save18

Defense: Resistances

Blight+ 11%( 70%)
Physical+ 6%( 70%)
Temporal+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
done

Equipment

Tool
On fingers
Around neck
In main hand
Main armor
In off hand
On head
Light source

Inventory

Achievements

Log

Talent Nature's Touch is ready to use.
Talent Hydra is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


All Armor picks up (d.):
elm magestaff (10-12 power, 2 apr, lightning element).
Ran for 3 turns (stop reason: hostile spotted to the north (black crystal)).


All Armor summons a War Hound!
War hound hits Black crystal for 25 physical damage.

War hound hits Black crystal for 24 physical damage.

Something misses War hound.

War hound hits Something for 24 physical damage.

Resting starts...

Your summoned war hound disappears.
Rested for 5 turns (stop reason: all resources and life at maximum).


Talent War Hound is ready to use.
There is a ladder to the previous level here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


All Armor deactivates
Psiblades.
All Armor activates
Psiblades.