Bilri the level 6 Ogre Anorithil by bigdawgkiller44

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceOgre
ClassAnorithil
Level / Exp6 / 41%
Sizehuge
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity10 (base 11)
Constitution16 (base 16)
Magic25 (base 18)
Willpower10 (base 12)
Cunning25 (base 18)

Resources

Life265/265
Positive45/45
Negative45/45
Healing Factor1.0545771506545
Regeneration3.9546643149544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible2

Offense: Mainhand

Damage15
Accuracy4
Crit Chance6%
APR0
Speed1.00

Offense: Spell

Spellpower26
Crit Chance18%
Speed1

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+10%
Darkness+16%
Blight+10%
Arcane+3%
Fire+10%
All0%

Defense: Base

Armour (hardiness)6 (30%)
Defense7
Ranged Defense7
Fatigue7
Physical Save16
Spell Save22
Mental Save24

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance22%
Disarm Resistance22%
Confusion Resistance20%
Knockback Resistance20%
Stun Resistance20%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Eclipse1.30
1/5
1/5
0/5
0/5
Celestial / Sunlight1.30
1/5
1/5
0/5
0/5
Celestial / Twilight1.30
1/5
1/5
0/5
0/5
Celestial / Star fury1.30
1/5
1/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
1/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
done

Equipment

On hands
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Log

Bilri's deep wound closes.
Rested for 15 turns (stop reason: all resources and life at maximum).


You pickup 0.75 gold pieces.

Bilri picks up (q.):
elm wand of shielding [power 122] (20 cooldown).
Bilri picks up (j.):
stabilizing linen wizard hat (1 def, 0 armour).
Bilri picks up (a.):
copper amulet.
Green mold uses
Slime Roots.
Ran for 18 turns (stop reason: hostile spotted to the northwest (green mold)).


Bilri casts
Searing Light.
Bilri hits Green mold for 39 light damage.
Bilri's light area effect hits Green mold for
19 light damage.
Bilri's light area effect killed Green mold!

Talent Searing Light is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the southwest (green worm mass)).


Bilri casts
Searing Light.
You collect a new ingredient:
green worm (1).
Bilri hits Green worm mass for 39 light damage.
Bilri killed Green worm mass!

Talent Searing Light is ready to use.

Ran for 5 turns (stop reason: interesting terrain).