-_- the level 27 Whitehoof Necromancer by jonshaw

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceWhitehoof
ClassNecromancer
Level / Exp27 / 0%
Sizebig
Lifes / Deaths

Primary Stats

Strength31 (base 10)
Dexterity26 (base 24)
Constitution50 (base 34)
Magic77 (base 58)
Willpower11 (base 13)
Cunning15 (base 11)

Resources

Life645/645
Mana232/232
Stamina160/160
Soul8/11
Healing Factor1.5386847857241
Regeneration10.693859260783

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision5
See Stealth18.097534654637
See Invisible18.097534654637
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage38
Accuracy20
Crit Chance9%
APR4
Speed1.00

Offense: Spell

Spellpower58
Crit Chance9%
Speed1

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Offense: Damage Bonus

Cold+3%
Darkness+20%

Defense: Base

Armour (hardiness)9 (30%)
Defense26
Ranged Defense26
Fatigue9
Physical Save42
Spell Save25
Mental Save22

Defense: Resistances

Darkness+ 17%( 70%)
Temporal+ 22%( 70%)
Blight+ 17%( 70%)
Physical+ 7%( 70%)
All+ 6%( 70%)

Defense: Immunities

Pinning Resistance25%
Bleed Resistance100%
Instadeath Resistance100%
Silence Resistance50%
Stun Resistance10%
Poison Resistance100%
Knockback Resistance23%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
4/5
1/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
4/5
0/5
0/5
0/5
Spell / Master of bones1.56
5/5
1/5
5/5
1/5
Spell / Animus1.30
2/5
1/5
1/5
2/5
Spell / Master necromancer1.30
4/5
2/5
1/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
1/5
1/5
Technique / Conditioning1.00
2/5
2/5
2/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
1/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
1/5
1/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent

Quests

done
active
active
done
active
active
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By -_- the Whitehoof Necromancer level 13
22nd Retaking 124th year of Ascendancy at 03:09
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By -_- the Whitehoof Necromancer level 10
16th Retaking 124th year of Ascendancy at 12:37
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By -_- the Whitehoof Necromancer level 20
30th Retaking 124th year of Ascendancy at 22:53
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By -_- the Whitehoof Necromancer level 4
11st Retaking 124th year of Ascendancy at 05:34
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By -_- the Whitehoof Necromancer level 18
30th Retaking 124th year of Ascendancy at 19:18
see stats

Log

Rested for 36 turns (stop reason: saving).
There is a Way into old ruins in the Erúan desert here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Today is the 11st Revenge of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:01.


Saving done.

Today is the 12nd Revenge of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:23.


There is a Entrance to the Sunwall Outpost here (press '' or right click to use).

Today is the 13rd Revenge of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:20.


There is a Huge door to Kaltor's Shop here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Ran for 15 turns (stop reason: something interesting).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: saving).

There is a Huge door to Kaltor's Shop here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.