Tink2 the level 2 Whitehoof Annihilator by jonshaw

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceWhitehoof
ClassAnnihilator
Level / Exp2 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity18 (base 16)
Constitution12 (base 10)
Magic17 (base 10)
Willpower7 (base 10)
Cunning20 (base 19)

Resources

Life97/113
Steam100/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy28
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower17
Crit Chance4%
Speed1

Offense: Mind

Mindpower12
Crit Chance4%
Speed1

Offense: Damage Bonus

Cold+11%

Defense: Base

Armour (hardiness)13.522593642275 (62.32946707186%)
Defense7
Ranged Defense7
Fatigue17
Physical Save11
Spell Save8
Mental Save9

Defense: Resistances

Cold+ 22%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
3/5
0/5
0/5
0/5
Steamtech / Magnetism1.30
0/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

beneficial effect
beneficial effect

Quests

active

Equipment

On feet
Quiver
On hands
Tool
On fingers
In main hand
In off hand
Main armor
Light source

Inventory

Achievements

Log


Resting starts...

Your summoned steamgun turret disappears.
Talent Implant: Medical Injector is ready to use.
Talent Steamgun Turret is ready to use.
Rested for 31 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: hostile spotted to the north (steam giant gunner - offscreen)).


Tink2 shoots!
Tink2's Shoot performs a ranged critical strike against Steam giant gunner!
Tink2's Shoot hits Steam giant gunner for
53 physical damage.
Tink2's Grenade Launcher hits Steam giant gunner for
37 physical damage.

Tink2 uses
Steamgun Turret.
Steam giant gunner shoots!
Steam giant gunner's Shoot hits
Tink2 for 18 physical damage.

Tink2 shoots!
Steamgun turret's Steamgun Turret hits Steam giant gunner for
37 physical damage.
Tink2's Shoot hits Steam giant gunner for
34 physical damage.
Tink2's Shoot killed Steam giant gunner!

Tink2 picks up (a.):
medical injector implant of the warrior (efficiency 94% / cooldown 54%).

Tink2 picks up (b.):
blurring rough leather belt.
Talent Grenade Launcher is ready to use.

Your summoned steamgun turret disappears.