Elektrikar XII the level 15 Higher Archmage by nezalezi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp15 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic49 (base 41)
Willpower44 (base 32)
Cunning13 (base 11)

Resources

Life-82/219
Mana106/368
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite6
Infravision2
See Invisible3

Offense: Mainhand

Damage25
Accuracy18
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower48
Crit Chance6%
Speed1

Offense: Mind

Mindpower33
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+9%
Lightning+44%
Light+9%
Temporal+9%
Nature+17%
Physical+8%
Cold+16%
All+5%

Offense: Damage Penetration

Temporal+5%

Defense: Base

Armour (hardiness)4 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save13
Spell Save27
Mental Save19

Defense: Resistances

Lightning+ 32%( 70%)
Nature+ 32%( 70%)
Fire+ 14%( 70%)
Cold+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
4/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
5/5
2/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
5/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Elektrikar XII the Higher Archmage level 10
5th Mirth 122nd year of Ascendancy at 17:16
see stats

Log

Elektrikar XII casts Illuminate.
Elektrikar XII deactivates
Disruption Shield.
Elektrikar XII hits Maulotaur for 109 light damage.
Elektrikar XII hits Midge swarm for 92 light damage.
Elektrikar XII hits Grey mold for 109 light damage.
Elektrikar XII hits Storm drake hatchling for 109 light damage.
Elektrikar XII hits Forest wight for 163 light damage.
Talent Lightning is ready to use.
Talent Manathrust is ready to use.
Forest wight casts
Flame.
Elektrikar XII is on fire!

Storm drake hatchling hits Elektrikar XII for 38 physical damage.
Melee retaliation hits Storm drake hatchling for
17 fire damage.
Phantasmal Shield hits Storm drake hatchling for
109 light damage.
Forest wight hits Elektrikar XII for 86 fire damage.

Elektrikar XII uses
Infusion: Wild.
Elektrikar XII stops burning.

Elektrikar XII is cured!

Elektrikar XII lessens the pain.

Elektrikar XII is confused and fails to use Teleport.

Grey mold uses
Nature's Touch.
Grey mold receives 113 healing.
Forest wight casts
Lightning.
Forest wight's spell attains critical power!
Forest wight is surging arcane power.

Melee retaliation hits Storm drake hatchling for
17 fire damage.
Storm drake hatchling hits Elektrikar XII for 28 physical damage.
Forest wight hits Elektrikar XII for 149 lightning damage.
Elektrikar XII the level 15 higher archmage was amped to death by a forest wight on level 9 of Infinite Dungeon.