cinnom the level 6 Higher Bulwark by nAHTAN

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHigher
ClassBulwark
Level / Exp6 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 16)
Dexterity13 (base 12)
Constitution14 (base 14)
Magic11 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life238/238
Stamina118/118
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage23
Accuracy22
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)15.522593642275 (62.32946707186%)
Defense4
Ranged Defense4
Fatigue23
Physical Save10
Spell Save7
Mental Save7

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 6%( 70%)
Fire+ 5%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active
active

Equipment

Tool
On feet
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Elemental crystal misses cinnom.

cinnom hits Elemental crystal for 16 physical damage.
Elemental crystal hits cinnom for 0 physical damage.

cinnom hits Elemental crystal for 19 physical damage.
cinnom killed Elemental crystal!

Cinnom picks up (k.):
steady iron gauntlets of magic (+2) (0 def, 1 armour).

Resting starts...

Talent Block is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 8 turns (stop reason: trap).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a collapsed tower here (press '' or right click to use).
Ran for 62 turns (stop reason: at exit).