Sairhat the level 7 Cornac Berserker by BWO

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp7 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 27)
Dexterity14 (base 11)
Constitution22 (base 22)
Magic11 (base 10)
Willpower11 (base 10)
Cunning13 (base 10)

Resources

Life263/263
Stamina114/114
Healing Factor1.2024166372473
Regeneration6.3262708312319

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage46
Accuracy27
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance3%
Speed1

Offense: Mind

Mindpower12
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+10%
Lightning+4%
Fire+10%
Light+10%

Defense: Base

Armour (hardiness)30.08934837382 (81.151787968034%)
Defense15
Ranged Defense15
Fatigue20
Physical Save25
Spell Save8
Mental Save9

Defense: Resistances

Lightning+ 17%( 70%)
Light+ 30%( 70%)
Darkness+ 20%( 70%)
Fire+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance21%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
2/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
4/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
2/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
2/5
0/5

Effects

talent

Quests

done
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

Sairhat wears (replacing iron mail armour (2 def, 4 armour)): impenetrable iron plate armour (0 def, 13 armour).

Sairhat wears (replacing
brass lantern): Summertide Phial.

Sairhat deactivates
Berserker Rage.
Sairhat activates
Berserker Rage.
Space around you starts to dissolve...


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Talent Rune: Reflection Shield is ready to use.
There is a way to the previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Resting starts...

Rested for 14 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 0.60 gold from the transmogrification of
resilient linen cloak (1 def, 0 armour).
You gain 1.50 gold from the transmogrification of
mighty rough leather sling.
You gain 2.64 gold from the transmogrification of
balanced iron dagger of massacre (15-20 power, 5 apr).
You gain 2.63 gold from the transmogrification of
acidic iron dagger of vileness (10-12 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.