elemetal_wyrm the level 7 Higher Wyrmic by mavno1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceHigher
ClassWyrmic
Level / Exp7 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 20)
Dexterity11 (base 10)
Constitution11 (base 11)
Magic11 (base 10)
Willpower35 (base 23)
Cunning14 (base 10)

Resources

Life303/303
Equilibrium10
Healing Factor1.0097162075846
Regeneration3.4293056457931

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage34
Accuracy22
Crit Chance13%
APR4
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower34
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+12%
Blight+8%
Nature+5%
Acid+10%
All0%

Defense: Base

Armour (hardiness)21.06868221384 (62.32946707186%)
Defense3
Ranged Defense3
Fatigue12
Physical Save14
Spell Save16
Mental Save26

Defense: Resistances

Acid+ 19%( 70%)
Nature+ 10%( 70%)
Cold+ 8%( 70%)
Lightning+ 24%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
3/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
active

Equipment

On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Log

Space around you starts to dissolve...

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


New shimmer option unlocked: Skullcleaver
Elemetal_wyrm wears (replacing
arcing iron longsword of vileness (104% power, 2 apr)): Skullcleaver (120% power, 4 apr).

Elemetal_wyrm wears:
warrior's copper ring of lightning (+24%).

Elemetal_wyrm wears:
insulating rough leather belt of the mystic.

Elemetal_wyrm wears (replacing
Sludgegrip (0 def, 0 armour)): restful iron gauntlets of magic (+2) (0 def, 1 armour).

Elemetal_wyrm wears (replacing
restful iron gauntlets of magic (+2) (0 def, 1 armour)): Sludgegrip (0 def, 0 armour).

You gain 4.62 gold from the transmogrification of
restful iron gauntlets of magic (+2) (0 def, 1 armour).
You gain 1.50 gold from the transmogrification of
mighty rough leather sling.
You gain 1.19 gold from the transmogrification of
nature's mossy mindstar (72% power, 12 apr, mind damage).
You gain 1.11 gold from the transmogrification of
flaming iron battleaxe (103% power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.