Mr. Wizard the level 9 Shalore Archmage by djann

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp9 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution12 (base 10)
Magic47 (base 33)
Willpower18 (base 15)
Cunning19 (base 18)

Resources

Life148/148
Mana81/81
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2
See Stealth5.0164106637583
See Invisible11.659042924535

Offense: Mainhand

Damage16
Accuracy5
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower43
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+12%
Acid+11%
Light+11%
Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)2 (30%)
Defense19
Ranged Defense23
Fatigue0
Physical Save7
Spell Save23
Mental Save12

Defense: Resistances

Acid+ 22%( 70%)
Light+ 27%( 70%)
Lightning+ 17%( 70%)
Arcane+ 22%( 70%)
Cold+ 32%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance31%
Pinning Resistance19%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
2/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
1/5
0/5
Spell / Air1.30
1/5
2/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Mr. Wizard wears (replacing
linen robe of protection (3 def, 2 armour)): Silk Current (12 def, 0 armour).

You gain 5.00 gold from the transmogrification of
iron torque of gale force [power 105] (15 cooldown).
You gain 5.25 gold from the transmogrification of
evasive iron torque of gale force [power 110] (15 cooldown).
You gain 1.12 gold from the transmogrification of
iron mail armour of acid resistance (2 def, 4 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.60 gold from the transmogrification of
creative mossy mindstar (3-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.74 gold from the transmogrification of
arcing iron greatsword of erosion (16-26 power, 1 apr).
You gain 1.24 gold from the transmogrification of
slime-covered iron greatmaul (16-25 power, 1 apr).
You gain 0.75 gold from the transmogrification of
acidic iron greatmaul (19-28 power, 1 apr).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.