letsc the level 5 Yeek Possessor by Divij

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassPossessor
Level / Exp5 / 75%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity12 (base 12)
Constitution8 (base 10)
Magic10 (base 10)
Willpower32 (base 26)
Cunning19 (base 12)

Resources

Life94/94
Psi111/162
Healing Factor0.97959106305132
Regeneration0.24489776576283

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth20.783939787388
See Invisible20.783939787388

Offense: Mainhand

Damage9
Accuracy26
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower28
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)8 (30%)
Defense18
Ranged Defense18
Fatigue3
Physical Save6
Spell Save14
Mental Save17

Defense: Resistances

Temporal+ 10%( 70%)
Lightning+ 15%( 70%)
Cold+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Confusion Resistance35%
Instadeath Resistance100%
Poison Resistance50%
Pinning Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.30
4/5
2/5
0/5
0/5
Psionic / Psionic menace1.30
1/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
1/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

done
active

Equipment

On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Dominant Will is ready to use.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
The air bubbles are depleted!
Talent Assume Form is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Letsc uses
Assume Form.
Resting starts...

Rested for 7 turns (stop reason: all resources and life at maximum).


Letsc picks up (f.):
mighty elm longbow.
Ran for 2 turns (stop reason: hostile spotted to the south (squid)).


Letsc uses
Possess.
Squid's mind is convulsing.

Possess from Letsc hits Squid for
13 mind damage.
Letsc is empowered by the suffering of others!


Letsc uses
Psychic Crush.
Squid's psychic imprint appears!
letsc hits Squid for 16 mind, 9 temporal, 6 fire (31 total damage).
Possess from Letsc shatters Squid's mind and takes possession of its body.
You collect a new ingredient:
vial of squid ink (1).
Possess from Letsc hits Squid for
13 mind damage.
Possess from Letsc killed Squid!

Letsc uses
Assume Form.