










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Dwarf |
| Class | Berserker |
| Level / Exp | 50 / 968% |
| Size | big |
| Lifes / Deaths | Killed by cold drake hatchling at level 7 on the 33rd Profit 122nd year of Ascendancy at 07:45 / 602Killed by Polugama the large white snake at level 9 on the 34th Profit 122nd year of Ascendancy at 18:35 Killed by Arash the giant at level 9 on the 39th Profit 122nd year of Ascendancy at 16:58 Killed by Baheri the giant at level 9 on the 39th Profit 122nd year of Ascendancy at 17:59 Killed by fire imp at level 11 on the 12nd Dearth 122nd year of Ascendancy at 16:54 Killed by skeleton magus at level 11 on the 14th Dearth 122nd year of Ascendancy at 05:25 Killed by enthralled slave at level 11 on the 37th Dearth 122nd year of Ascendancy at 05:55 Killed by slaver at level 12 on the 37th Dearth 122nd year of Ascendancy at 14:46 Killed by slaver at level 12 on the 37th Dearth 122nd year of Ascendancy at 15:05 Killed by slaver at level 12 on the 37th Dearth 122nd year of Ascendancy at 20:05 Killed by Blood Master at level 13 on the 28th Iron 123rd year of Ascendancy at 06:21 Killed by Eilinimira the skeleton assassin at level 14 on the 17th Steel 123rd year of Ascendancy at 17:35 Killed by Eilinimira the skeleton assassin at level 14 on the 17th Steel 123rd year of Ascendancy at 17:49 Killed by orc grand master assassin at level 14 on the 18th Steel 123rd year of Ascendancy at 07:44 Killed by skeleton mage at level 14 on the 18th Steel 123rd year of Ascendancy at 08:01 Killed by forest wight at level 14 on the 18th Steel 123rd year of Ascendancy at 12:01 Killed by ghoul at level 14 on the 18th Steel 123rd year of Ascendancy at 14:57 Killed by forest wight at level 14 on the 18th Steel 123rd year of Ascendancy at 16:46 Killed by skeleton master archer at level 15 on the 18th Steel 123rd year of Ascendancy at 18:00 Killed by skeleton master archer at level 15 on the 18th Steel 123rd year of Ascendancy at 18:35 Killed by elder vampire at level 15 on the 18th Steel 123rd year of Ascendancy at 18:57 Killed by skeleton master archer at level 15 on the 18th Steel 123rd year of Ascendancy at 19:09 Killed by skeleton master archer at level 15 on the 18th Steel 123rd year of Ascendancy at 19:30 Killed by skeleton master archer at level 15 on the 18th Steel 123rd year of Ascendancy at 19:45 Killed by elder vampire at level 15 on the 18th Steel 123rd year of Ascendancy at 20:20 Killed by skeleton master archer at level 15 on the 18th Steel 123rd year of Ascendancy at 20:37 Killed by skeleton master archer at level 15 on the 19th Steel 123rd year of Ascendancy at 02:51 Killed by skeleton archer at level 15 on the 19th Steel 123rd year of Ascendancy at 03:10 Killed by onilug at level 15 on the 19th Steel 123rd year of Ascendancy at 03:47 Killed by vampire lord at level 15 on the 19th Steel 123rd year of Ascendancy at 04:35 Killed by vampire lord at level 15 on the 19th Steel 123rd year of Ascendancy at 05:32 Killed by ice wyrm at level 15 on the 19th Steel 123rd year of Ascendancy at 07:43 Killed by Filio Flightfond at level 15 on the 19th Steel 123rd year of Ascendancy at 08:39 Killed by Dwarfus Minebraid at level 15 on the 19th Steel 123rd year of Ascendancy at 10:33 Killed by Filio Flightfond at level 15 on the 19th Steel 123rd year of Ascendancy at 11:50 Killed by Filio Flightfond at level 15 on the 19th Steel 123rd year of Ascendancy at 12:51 Killed by Filio Flightfond at level 15 on the 19th Steel 123rd year of Ascendancy at 13:49 Killed by skeleton magus at level 15 on the 19th Steel 123rd year of Ascendancy at 15:38 Killed by vampire lord at level 15 on the 19th Steel 123rd year of Ascendancy at 16:56 Killed by vampire lord at level 15 on the 19th Steel 123rd year of Ascendancy at 17:55 Killed by Filio Flightfond at level 15 on the 19th Steel 123rd year of Ascendancy at 22:01 Killed by rogue at level 16 on the 22nd Steel 123rd year of Ascendancy at 00:21 Killed by rogue at level 16 on the 22nd Steel 123rd year of Ascendancy at 02:16 Killed by rogue at level 16 on the 22nd Steel 123rd year of Ascendancy at 03:22 Killed by elven blood mage at level 16 on the 22nd Steel 123rd year of Ascendancy at 09:35 Killed by Grand Corruptor at level 16 on the 22nd Steel 123rd year of Ascendancy at 11:09 Killed by Grand Corruptor at level 16 on the 22nd Steel 123rd year of Ascendancy at 11:21 Killed by Grand Corruptor at level 16 on the 22nd Steel 123rd year of Ascendancy at 11:32 Killed by Grand Corruptor at level 16 on the 22nd Steel 123rd year of Ascendancy at 12:46 Killed by Grand Corruptor at level 16 on the 22nd Steel 123rd year of Ascendancy at 13:04 Killed by Grand Corruptor at level 16 on the 22nd Steel 123rd year of Ascendancy at 13:13 Killed by Grand Corruptor at level 16 on the 22nd Steel 123rd year of Ascendancy at 13:31 Killed by Grand Corruptor at level 16 on the 22nd Steel 123rd year of Ascendancy at 13:41 Killed by Elythra the gwelgoroth at level 16 on the 22nd Steel 123rd year of Ascendancy at 16:29 Killed by Glorille the Guardian at level 16 on the 7th Gold 123rd year of Ascendancy at 23:06 Killed by thief at level 17 on the 8th Gold 123rd year of Ascendancy at 02:29 Killed by Siledhethra the orc warrior at level 17 on the 8th Gold 123rd year of Ascendancy at 06:49 Killed by Lisusekira the orc master assassin at level 17 on the 8th Gold 123rd year of Ascendancy at 08:39 Killed by Morzuim the dúathedlen at level 17 on the 8th Gold 123rd year of Ascendancy at 08:49 Killed by Morzuim the dúathedlen at level 17 on the 8th Gold 123rd year of Ascendancy at 09:46 Killed by Lisusekira the orc master assassin at level 17 on the 8th Gold 123rd year of Ascendancy at 10:49 Killed by Lisusekira the orc master assassin at level 17 on the 8th Gold 123rd year of Ascendancy at 10:59 Killed by snow giant thunderer at level 17 on the 16th Voratun 123rd year of Ascendancy at 06:24 Killed by snow giant boulder thrower at level 17 on the 17th Voratun 123rd year of Ascendancy at 06:16 Killed by ultimate telugoroth at level 18 on the 17th Voratun 123rd year of Ascendancy at 18:22 Killed by ultimate telugoroth at level 18 on the 17th Voratun 123rd year of Ascendancy at 19:09 Killed by temporal stalker at level 18 on the 17th Voratun 123rd year of Ascendancy at 21:34 Killed by Rantha the Abomination at level 18 on the 17th Voratun 123rd year of Ascendancy at 22:35 Killed by Chronolith Clone at level 18 on the 17th Voratun 123rd year of Ascendancy at 23:19 Killed by Chronolith Twin at level 18 on the 17th Voratun 123rd year of Ascendancy at 23:38 Killed by Chronolith Twin at level 18 on the 18th Voratun 123rd year of Ascendancy at 00:25 Killed by Chronolith Twin at level 18 on the 18th Voratun 123rd year of Ascendancy at 00:50 Killed by Chronolith Twin at level 18 on the 18th Voratun 123rd year of Ascendancy at 02:03 Killed by wretchling at level 19 on the 18th Voratun 123rd year of Ascendancy at 09:11 Killed by bloated horror at level 19 on the 18th Voratun 123rd year of Ascendancy at 15:20 Killed by Poreta the skeleton warrior at level 20 on the 17th Profit 123rd year of Ascendancy at 07:48 Killed by Poreta the skeleton warrior at level 20 on the 17th Profit 123rd year of Ascendancy at 08:08 Killed by armoured skeleton warrior at level 20 on the 17th Profit 123rd year of Ascendancy at 13:43 Killed by Glana the ghoulking at level 20 on the 17th Profit 123rd year of Ascendancy at 15:34 Killed by Glana the ghoulking at level 20 on the 17th Profit 123rd year of Ascendancy at 15:57 Killed by Xeratta the ghoul at level 20 on the 17th Profit 123rd year of Ascendancy at 23:18 Killed by Xeratta the ghoul at level 20 on the 18th Profit 123rd year of Ascendancy at 00:03 Killed by skeleton mage at level 20 on the 18th Profit 123rd year of Ascendancy at 09:17 Killed by Cyruvena the skeleton warrior at level 21 on the 18th Profit 123rd year of Ascendancy at 22:45 Killed by poison gas trap at level 21 on the 18th Profit 123rd year of Ascendancy at 23:13 Killed by worm that walks at level 21 on the 21st Profit 123rd year of Ascendancy at 16:22 Killed by Burb the snow giant champion at level 22 on the 15th Wealth 123rd year of Ascendancy at 02:58 Killed by entrenched horror at level 23 on the 16th Wealth 123rd year of Ascendancy at 09:45 Killed by naga psyren at level 23 on the 16th Wealth 123rd year of Ascendancy at 15:21 Killed by naga myrmidon at level 23 on the 16th Wealth 123rd year of Ascendancy at 16:34 Killed by naga myrmidon at level 24 on the 16th Wealth 123rd year of Ascendancy at 17:01 Killed by naga myrmidon at level 24 on the 16th Wealth 123rd year of Ascendancy at 17:34 Killed by naga myrmidon at level 24 on the 16th Wealth 123rd year of Ascendancy at 17:59 Killed by luminous horror at level 24 on the 17th Wealth 123rd year of Ascendancy at 03:19 Killed by luminous horror at level 24 on the 17th Wealth 123rd year of Ascendancy at 05:25 Killed by worm that walks at level 24 on the 17th Wealth 123rd year of Ascendancy at 08:08 Killed by worm that walks at level 24 on the 17th Wealth 123rd year of Ascendancy at 08:29 Killed by worm that walks at level 24 on the 17th Wealth 123rd year of Ascendancy at 14:46 Killed by worm that walks at level 24 on the 17th Wealth 123rd year of Ascendancy at 15:44 Killed by Weirdling Beast at level 24 on the 17th Wealth 123rd year of Ascendancy at 19:17 Killed by skeleton warrior at level 24 on the 5th Loss 123rd year of Ascendancy at 06:57 Killed by skeleton archer at level 24 on the 5th Loss 123rd year of Ascendancy at 07:33 Killed by grave wight at level 24 on the 5th Loss 123rd year of Ascendancy at 08:36 Killed by Dwarfus Minebraid at level 24 on the 29th Shortage 123rd year of Ascendancy at 13:53 Killed by elven cultist at level 25 on the 1st Iron 124th year of Ascendancy at 22:50 Killed by elven cultist at level 25 on the 2nd Iron 124th year of Ascendancy at 00:48 Killed by Bethima the elven cultist at level 25 on the 2nd Iron 124th year of Ascendancy at 02:30 Killed by Bethima the elven cultist at level 25 on the 2nd Iron 124th year of Ascendancy at 02:45 Killed by mean looking elven guard at level 25 on the 2nd Iron 124th year of Ascendancy at 08:52 Killed by Layamitira the elven warrior at level 25 on the 2nd Iron 124th year of Ascendancy at 09:30 Killed by Layamitira the elven warrior at level 25 on the 2nd Iron 124th year of Ascendancy at 09:40 Killed by elven blood mage at level 25 on the 2nd Iron 124th year of Ascendancy at 16:34 Killed by elven blood mage at level 25 on the 2nd Iron 124th year of Ascendancy at 18:30 Killed by Isilaith the ogre mauler at level 25 on the 2nd Iron 124th year of Ascendancy at 19:35 Killed by Isilaith the ogre mauler at level 25 on the 2nd Iron 124th year of Ascendancy at 19:49 Killed by elven blood mage at level 25 on the 3rd Iron 124th year of Ascendancy at 00:25 Killed by elven cultist at level 25 on the 3rd Iron 124th year of Ascendancy at 00:32 Killed by elven warrior at level 25 on the 3rd Iron 124th year of Ascendancy at 01:25 Killed by elven cultist at level 25 on the 3rd Iron 124th year of Ascendancy at 01:35 Killed by Layeravena the elven cultist at level 25 on the 3rd Iron 124th year of Ascendancy at 01:53 Killed by elven blood mage at level 25 on the 3rd Iron 124th year of Ascendancy at 06:00 Killed by elven blood mage at level 25 on the 3rd Iron 124th year of Ascendancy at 06:26 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 3rd Iron 124th year of Ascendancy at 08:23 Killed by elven blood mage at level 26 on the 3rd Iron 124th year of Ascendancy at 10:55 Killed by elven cultist at level 26 on the 3rd Iron 124th year of Ascendancy at 16:42 Killed by elven cultist at level 26 on the 3rd Iron 124th year of Ascendancy at 21:14 Killed by elven cultist at level 26 on the 3rd Iron 124th year of Ascendancy at 21:56 Killed by elven blood mage at level 26 on the 4th Iron 124th year of Ascendancy at 00:34 Killed by Xithra the lesser vampire at level 26 on the 31st Stralite 124th year of Ascendancy at 00:44 Killed by Xithra the lesser vampire at level 26 on the 31st Stralite 124th year of Ascendancy at 00:58 Killed by Lord of Skulls (warrior) at level 26 on the 31st Stralite 124th year of Ascendancy at 01:09 Killed by Xithra the lesser vampire at level 26 on the 31st Stralite 124th year of Ascendancy at 02:04 Killed by venom drake hatchling at level 27 on the 31st Stralite 124th year of Ascendancy at 13:56 Killed by Polirelle the forest wight at level 27 on the 31st Stralite 124th year of Ascendancy at 15:57 Killed by Ememiba the void horror at level 27 on the 31st Stralite 124th year of Ascendancy at 16:34 Killed by multi-hued drake at level 27 on the 7th Voratun 124th year of Ascendancy at 04:28 Killed by Isletha the bandit at level 27 on the 7th Voratun 124th year of Ascendancy at 12:58 Killed by Isletha the bandit at level 27 on the 7th Voratun 124th year of Ascendancy at 13:18 Killed by Isletha the bandit at level 27 on the 7th Voratun 124th year of Ascendancy at 13:28 Killed by skeleton assassin at level 27 on the 8th Voratun 124th year of Ascendancy at 16:50 Killed by skeleton warrior at level 27 on the 9th Voratun 124th year of Ascendancy at 06:38 Killed by Beluyatira the lesser vampire at level 27 on the 9th Voratun 124th year of Ascendancy at 06:49 Killed by Beluyatira the lesser vampire at level 27 on the 9th Voratun 124th year of Ascendancy at 07:02 Killed by Salywen the skeleton master archer at level 28 on the 9th Voratun 124th year of Ascendancy at 09:13 Killed by Salywen the skeleton master archer at level 28 on the 9th Voratun 124th year of Ascendancy at 09:27 Killed by Lashing Tentacle at level 28 on the 9th Voratun 124th year of Ascendancy at 10:43 Killed by Salywen the skeleton master archer at level 28 on the 9th Voratun 124th year of Ascendancy at 12:19 Killed by skeleton assassin at level 28 on the 9th Voratun 124th year of Ascendancy at 14:14 Killed by skeleton assassin at level 28 on the 9th Voratun 124th year of Ascendancy at 14:38 Killed by skeleton assassin at level 28 on the 9th Voratun 124th year of Ascendancy at 14:54 Killed by skeleton assassin at level 28 on the 9th Voratun 124th year of Ascendancy at 15:14 Killed by Greater Mummy Lord at level 28 on the 10th Voratun 124th year of Ascendancy at 04:05 Killed by Greater Mummy Lord at level 28 on the 10th Voratun 124th year of Ascendancy at 04:15 Killed by Greater Mummy Lord at level 28 on the 10th Voratun 124th year of Ascendancy at 04:26 Killed by Greater Mummy Lord at level 28 on the 10th Voratun 124th year of Ascendancy at 05:05 Killed by Greater Mummy Lord at level 28 on the 10th Voratun 124th year of Ascendancy at 05:15 Killed by Greater Mummy Lord at level 28 on the 10th Voratun 124th year of Ascendancy at 05:33 Killed by Isynne the skeleton warrior at level 28 on the 26th Voratun 124th year of Ascendancy at 14:32 Killed by vampire lord at level 28 on the 26th Voratun 124th year of Ascendancy at 20:21 Killed by skeleton master archer at level 28 on the 26th Voratun 124th year of Ascendancy at 23:50 Killed by dread at level 28 on the 27th Voratun 124th year of Ascendancy at 04:38 Killed by Layyyathra the ghoul at level 29 on the 27th Voratun 124th year of Ascendancy at 09:55 Killed by vampire lord at level 29 on the 29th Voratun 124th year of Ascendancy at 00:07 Killed by Isledhekira the armoured skeleton warrior at level 29 on the 29th Voratun 124th year of Ascendancy at 00:26 Killed by skeleton master archer at level 29 on the 29th Voratun 124th year of Ascendancy at 01:08 Killed by Aruta the skeleton warrior at level 29 on the 29th Voratun 124th year of Ascendancy at 21:18 Killed by thought-forged bowman at level 29 on the 30th Voratun 124th year of Ascendancy at 08:49 Killed by dread at level 30 on the 9th Profit 124th year of Ascendancy at 14:55 Killed by Aerelle the wolf at level 30 on the 9th Profit 124th year of Ascendancy at 17:51 Killed by armoured skeleton warrior at level 30 on the 10th Profit 124th year of Ascendancy at 02:17 Killed by Lord of Skulls (warrior) at level 30 on the 10th Profit 124th year of Ascendancy at 04:22 Killed by The Master at level 30 on the 10th Profit 124th year of Ascendancy at 04:33 Killed by elder vampire at level 30 on the 10th Profit 124th year of Ascendancy at 05:05 Killed by armoured skeleton warrior at level 30 on the 10th Profit 124th year of Ascendancy at 05:12 Killed by armoured skeleton warrior at level 30 on the 10th Profit 124th year of Ascendancy at 05:21 Killed by The Master at level 30 on the 10th Profit 124th year of Ascendancy at 05:35 Killed by ghast at level 30 on the 10th Profit 124th year of Ascendancy at 06:08 Killed by ghast at level 30 on the 10th Profit 124th year of Ascendancy at 06:20 Killed by ghoul at level 30 on the 10th Profit 124th year of Ascendancy at 06:33 Killed by The Master at level 30 on the 10th Profit 124th year of Ascendancy at 06:42 Killed by The Master at level 30 on the 10th Profit 124th year of Ascendancy at 07:33 Killed by The Master at level 30 on the 10th Profit 124th year of Ascendancy at 08:15 Killed by ghoul at level 30 on the 10th Profit 124th year of Ascendancy at 08:46 Killed by ghoul at level 30 on the 10th Profit 124th year of Ascendancy at 09:08 Killed by The Master at level 30 on the 10th Profit 124th year of Ascendancy at 09:29 Killed by The Master at level 30 on the 10th Profit 124th year of Ascendancy at 10:05 Killed by ghoulking at level 30 on the 10th Profit 124th year of Ascendancy at 10:21 Killed by elder vampire at level 30 on the 10th Profit 124th year of Ascendancy at 11:05 Killed by armoured skeleton warrior at level 31 on the 16th Profit 124th year of Ascendancy at 22:02 Killed by venom drake at level 31 on the 17th Profit 124th year of Ascendancy at 08:35 Killed by Golbug the Destroyer at level 32 on the 18th Profit 124th year of Ascendancy at 12:29 Killed by Golbug the Destroyer at level 32 on the 18th Profit 124th year of Ascendancy at 13:12 Killed by Golbug the Destroyer at level 32 on the 18th Profit 124th year of Ascendancy at 13:40 Killed by Golbug the Destroyer at level 32 on the 18th Profit 124th year of Ascendancy at 14:17 Killed by luminous horror at level 33 on the 15th Dearth 124th year of Ascendancy at 04:33 Killed by skeleton archer at level 33 on the 15th Dearth 124th year of Ascendancy at 10:55 Killed by Cyrynor the large brown snake at level 33 on the 15th Dearth 124th year of Ascendancy at 18:21 Killed by orc pyromancer at level 33 on the 24th Dearth 124th year of Ascendancy at 09:14 Killed by orc pyromancer at level 33 on the 14th Shortage 124th year of Ascendancy at 10:10 Killed by Elymira the losselhing at level 33 on the 20th Iron 125th year of Ascendancy at 22:56 Killed by Eliyabeth the faerlhing at level 34 on the 21st Iron 125th year of Ascendancy at 14:55 Killed by orc necromancer at level 34 on the 24th Iron 125th year of Ascendancy at 08:45 Killed by orc necromancer at level 34 on the 24th Iron 125th year of Ascendancy at 09:27 Killed by ghoul at level 34 on the 2nd Steel 125th year of Ascendancy at 08:03 Killed by Rak'Shor Cultist at level 34 on the 12nd Steel 125th year of Ascendancy at 02:37 Killed by Doomed Shade of Dwarfus Minebraid at level 34 on the 12nd Steel 125th year of Ascendancy at 02:57 Killed by Rak'Shor Cultist at level 34 on the 12nd Steel 125th year of Ascendancy at 03:18 Killed by orc cryomancer at level 35 on the 24th Steel 125th year of Ascendancy at 02:41 Killed by orc high pyromancer at level 35 on the 24th Steel 125th year of Ascendancy at 07:41 Killed by Warmaster Gnarg at level 35 on the 24th Steel 125th year of Ascendancy at 09:14 Killed by orc high pyromancer at level 35 on the 24th Steel 125th year of Ascendancy at 10:30 Killed by orc high pyromancer at level 35 on the 24th Steel 125th year of Ascendancy at 11:10 Killed by Dwarfus Minebraid at level 35 on the 15th Gold 125th year of Ascendancy at 07:18 Killed by orc corruptor at level 35 on the 11st Voratun 125th year of Ascendancy at 09:34 Killed by Dwarfus Minebraid at level 35 on the 24th Voratun 125th year of Ascendancy at 06:29 Killed by Dwarfus Minebraid at level 35 on the 24th Voratun 125th year of Ascendancy at 08:03 Killed by orc cryomancer at level 35 on the 1st Acquisition 125th year of Ascendancy at 18:16 Killed by orc blood mage at level 35 on the 14th Profit 125th year of Ascendancy at 22:29 Killed by orc necromancer at level 35 on the 29th Profit 125th year of Ascendancy at 16:25 Killed by Aeridhenor the orc blood mage at level 35 on the 29th Profit 125th year of Ascendancy at 16:56 Killed by Aeridhenor the orc blood mage at level 36 on the 29th Profit 125th year of Ascendancy at 17:28 Killed by orc corruptor at level 36 on the 29th Profit 125th year of Ascendancy at 18:33 Killed by ghoulking at level 36 on the 29th Profit 125th year of Ascendancy at 19:03 Killed by necrotic abomination at level 36 on the 29th Profit 125th year of Ascendancy at 19:41 Killed by armoured skeleton warrior at level 36 on the 29th Profit 125th year of Ascendancy at 20:06 Killed by Glorussra the orc necromancer at level 36 on the 29th Profit 125th year of Ascendancy at 20:49 Killed by armoured skeleton warrior at level 36 on the 29th Profit 125th year of Ascendancy at 21:31 Killed by armoured skeleton warrior at level 36 on the 29th Profit 125th year of Ascendancy at 22:22 Killed by ghoul at level 36 on the 30th Profit 125th year of Ascendancy at 03:03 Killed by orc blood mage at level 36 on the 30th Profit 125th year of Ascendancy at 04:38 Killed by orc corruptor at level 36 on the 30th Profit 125th year of Ascendancy at 05:50 Killed by Xanomira the orc summoner at level 36 on the 12nd Wealth 125th year of Ascendancy at 23:47 Killed by orc mage-hunter at level 36 on the 21st Wealth 125th year of Ascendancy at 21:26 Killed by minotaur at level 36 on the 21st Wealth 125th year of Ascendancy at 22:07 Killed by orc master wyrmic at level 36 on the 21st Wealth 125th year of Ascendancy at 23:27 Killed by Xylranor the storm wyrm at level 36 on the 22nd Wealth 125th year of Ascendancy at 05:25 Killed by Vorivea the storm wyrm at level 36 on the 22nd Wealth 125th year of Ascendancy at 08:27 Killed by Vorivea the storm wyrm at level 36 on the 22nd Wealth 125th year of Ascendancy at 08:48 Killed by minotaur at level 36 on the 22nd Wealth 125th year of Ascendancy at 12:36 Killed by Gloseldanor the greater multi-hued wyrm at level 36 on the 22nd Wealth 125th year of Ascendancy at 13:32 Killed by Gloseldanor the greater multi-hued wyrm at level 36 on the 22nd Wealth 125th year of Ascendancy at 14:03 Killed by Gloseldanor the greater multi-hued wyrm at level 36 on the 22nd Wealth 125th year of Ascendancy at 14:43 Killed by Gloseldanor the greater multi-hued wyrm at level 36 on the 22nd Wealth 125th year of Ascendancy at 16:10 Killed by Gloseldanor the greater multi-hued wyrm at level 36 on the 22nd Wealth 125th year of Ascendancy at 17:30 Killed by Cyrayamina the storm wyrm at level 36 on the 22nd Wealth 125th year of Ascendancy at 22:54 Killed by Cyrayamina the storm wyrm at level 36 on the 22nd Wealth 125th year of Ascendancy at 23:48 Killed by Aromira the greater multi-hued wyrm at level 37 on the 23rd Wealth 125th year of Ascendancy at 03:33 Killed by Aromira the greater multi-hued wyrm at level 37 on the 23rd Wealth 125th year of Ascendancy at 04:27 Killed by Belariamith the spire dragon at level 37 on the 23rd Wealth 125th year of Ascendancy at 09:08 Killed by Belariamith the spire dragon at level 37 on the 23rd Wealth 125th year of Ascendancy at 09:57 Killed by Belariamith the spire dragon at level 37 on the 23rd Wealth 125th year of Ascendancy at 11:11 Killed by Belariamith the spire dragon at level 37 on the 23rd Wealth 125th year of Ascendancy at 13:18 Killed by Belariamith the spire dragon at level 37 on the 23rd Wealth 125th year of Ascendancy at 14:27 Killed by Xanyssra the orc grand summoner at level 37 on the 23rd Wealth 125th year of Ascendancy at 17:39 Killed by storm drake at level 37 on the 23rd Wealth 125th year of Ascendancy at 22:43 Killed by Eilinabeth the Herald at level 37 on the 23rd Wealth 125th year of Ascendancy at 22:54 Killed by Adona the Herald at level 37 on the 23rd Wealth 125th year of Ascendancy at 23:32 Killed by giant spider at level 37 on the 23rd Wealth 125th year of Ascendancy at 23:56 Killed by minotaur at level 37 on the 24th Wealth 125th year of Ascendancy at 00:36 Killed by Beastmaster Ivutta at level 37 on the 24th Wealth 125th year of Ascendancy at 01:21 Killed by giant spider at level 37 on the 24th Wealth 125th year of Ascendancy at 01:59 Killed by stone golem at level 37 on the 24th Wealth 125th year of Ascendancy at 02:39 Killed by storm drake at level 37 on the 24th Wealth 125th year of Ascendancy at 03:47 Killed by armoured skeleton warrior at level 37 on the 24th Wealth 125th year of Ascendancy at 04:04 Killed by Islybrethra the Storm Terror at level 37 on the 24th Wealth 125th year of Ascendancy at 04:50 Killed by Islybrethra the Storm Terror at level 37 on the 24th Wealth 125th year of Ascendancy at 05:29 Killed by Islybrethra the Storm Terror at level 37 on the 24th Wealth 125th year of Ascendancy at 05:59 Killed by fire drake at level 37 on the 24th Wealth 125th year of Ascendancy at 06:30 Killed by Islybrethra the Storm Terror at level 37 on the 24th Wealth 125th year of Ascendancy at 07:13 Killed by Islybrethra the Storm Terror at level 37 on the 24th Wealth 125th year of Ascendancy at 07:58 Killed by Islybrethra the Storm Terror at level 37 on the 24th Wealth 125th year of Ascendancy at 09:14 Killed by minotaur at level 37 on the 24th Wealth 125th year of Ascendancy at 10:18 Killed by minotaur at level 37 on the 24th Wealth 125th year of Ascendancy at 10:57 Killed by Salaseta the Herald at level 37 on the 24th Wealth 125th year of Ascendancy at 12:12 Killed by Salaseta the Herald at level 37 on the 24th Wealth 125th year of Ascendancy at 13:05 Killed by Cyrywyn the Caustic Terror at level 37 on the 24th Wealth 125th year of Ascendancy at 15:25 Killed by Eilinurelaith the orc mage-hunter at level 37 on the 24th Wealth 125th year of Ascendancy at 17:32 Killed by Eilinurelaith the orc mage-hunter at level 37 on the 24th Wealth 125th year of Ascendancy at 18:18 Killed by orc master assassin at level 38 on the 24th Wealth 125th year of Ascendancy at 21:29 Killed by ritch flamespitter at level 38 on the 24th Wealth 125th year of Ascendancy at 22:51 Killed by minotaur at level 38 on the 25th Wealth 125th year of Ascendancy at 01:22 Killed by ritch flamespitter at level 38 on the 25th Wealth 125th year of Ascendancy at 04:00 Killed by Layawe the venom wyrm at level 38 on the 25th Wealth 125th year of Ascendancy at 15:37 Killed by ritch flamespitter at level 38 on the 26th Wealth 125th year of Ascendancy at 02:34 Killed by Betigata the orc summoner at level 38 on the 26th Wealth 125th year of Ascendancy at 05:51 Killed by Aerorelaith the spire dragon at level 39 on the 26th Wealth 125th year of Ascendancy at 13:55 Killed by Aerorelaith the spire dragon at level 39 on the 26th Wealth 125th year of Ascendancy at 14:51 Killed by Mayath the venom wyrm at level 39 on the 26th Wealth 125th year of Ascendancy at 23:40 Killed by Neramina the fire wyrm at level 39 on the 27th Wealth 125th year of Ascendancy at 04:29 Killed by Gorbat, Supreme Wyrmic of the Pride at level 39 on the 27th Wealth 125th year of Ascendancy at 15:13 Killed by ritch flamespitter at level 39 on the 27th Wealth 125th year of Ascendancy at 16:14 Killed by ritch flamespitter at level 39 on the 27th Wealth 125th year of Ascendancy at 16:58 Killed by ritch flamespitter at level 39 on the 27th Wealth 125th year of Ascendancy at 18:12 Killed by Gorbat, Supreme Wyrmic of the Pride at level 39 on the 27th Wealth 125th year of Ascendancy at 19:17 Killed by ritch flamespitter at level 39 on the 27th Wealth 125th year of Ascendancy at 21:39 Killed by ritch flamespitter at level 39 on the 27th Wealth 125th year of Ascendancy at 22:20 Killed by Gorbat, Supreme Wyrmic of the Pride at level 39 on the 27th Wealth 125th year of Ascendancy at 22:53 Killed by Dwarfus Minebraid's Inner Demon at level 40 on the 28th Wealth 125th year of Ascendancy at 16:25 Killed by dreaming horror at level 40 on the 28th Wealth 125th year of Ascendancy at 20:20 Killed by dreaming horror at level 40 on the 28th Wealth 125th year of Ascendancy at 20:55 Killed by dreaming horror at level 40 on the 28th Wealth 125th year of Ascendancy at 21:39 Killed by Islebrekira the radiant horror at level 40 on the 1st Dearth 125th year of Ascendancy at 06:46 Killed by dream seed at level 40 on the 1st Dearth 125th year of Ascendancy at 09:51 Killed by eldritch eye at level 40 on the 1st Dearth 125th year of Ascendancy at 12:02 Killed by Ak'Gishil at level 40 on the 1st Dearth 125th year of Ascendancy at 13:39 Killed by Animated Sword at level 40 on the 1st Dearth 125th year of Ascendancy at 15:13 Killed by eldritch eye at level 40 on the 1st Dearth 125th year of Ascendancy at 19:36 Killed by radiant horror at level 40 on the 1st Dearth 125th year of Ascendancy at 21:43 Killed by luminous horror at level 40 on the 1st Dearth 125th year of Ascendancy at 22:10 Killed by Dozing Adowen at level 41 on the 2nd Dearth 125th year of Ascendancy at 12:42 Killed by Dozing Adowen at level 41 on the 2nd Dearth 125th year of Ascendancy at 13:24 Killed by Dozing Adowen at level 41 on the 2nd Dearth 125th year of Ascendancy at 14:14 Killed by Sleeping Belybrema at level 41 on the 2nd Dearth 125th year of Ascendancy at 15:02 Killed by Fyrk, Faeros High Guard at level 41 on the 4th Dearth 125th year of Ascendancy at 07:58 Killed by orc necromancer at level 42 on the 21st Dearth 125th year of Ascendancy at 08:50 Killed by Yvurin the orc blood mage at level 42 on the 21st Dearth 125th year of Ascendancy at 16:52 Killed by Yvurin the orc blood mage at level 42 on the 21st Dearth 125th year of Ascendancy at 17:05 Killed by fire drake at level 42 on the 21st Dearth 125th year of Ascendancy at 20:08 Killed by Eledhetha the orc necromancer at level 42 on the 22nd Dearth 125th year of Ascendancy at 05:20 Killed by Emadassra the orc corruptor at level 42 on the 22nd Dearth 125th year of Ascendancy at 05:34 Killed by Xeridhekira the orc necromancer at level 42 on the 22nd Dearth 125th year of Ascendancy at 06:08 Killed by orc necromancer at level 42 on the 22nd Dearth 125th year of Ascendancy at 08:03 Killed by orc corruptor at level 42 on the 22nd Dearth 125th year of Ascendancy at 11:50 Killed by orc blood mage at level 42 on the 22nd Dearth 125th year of Ascendancy at 12:15 Killed by orc corruptor at level 42 on the 22nd Dearth 125th year of Ascendancy at 13:00 Killed by venom wyrm at level 42 on the 22nd Dearth 125th year of Ascendancy at 19:18 Killed by wretchling at level 42 on the 22nd Dearth 125th year of Ascendancy at 19:46 Killed by venom drake at level 42 on the 22nd Dearth 125th year of Ascendancy at 20:23 Killed by orc corruptor at level 42 on the 23rd Dearth 125th year of Ascendancy at 05:42 Killed by multi-hued drake hatchling at level 42 on the 23rd Dearth 125th year of Ascendancy at 08:40 Killed by Isliseth the multi-hued drake at level 42 on the 23rd Dearth 125th year of Ascendancy at 09:25 Killed by Isliseth the multi-hued drake at level 42 on the 23rd Dearth 125th year of Ascendancy at 10:42 Killed by ghast at level 42 on the 23rd Dearth 125th year of Ascendancy at 11:16 Killed by Rak'shor, Grand Necromancer of the Pride at level 42 on the 23rd Dearth 125th year of Ascendancy at 13:02 Killed by Rak'shor, Grand Necromancer of the Pride at level 42 on the 23rd Dearth 125th year of Ascendancy at 13:47 Killed by Rak'shor, Grand Necromancer of the Pride at level 42 on the 23rd Dearth 125th year of Ascendancy at 14:28 Killed by Rak'shor, Grand Necromancer of the Pride at level 42 on the 23rd Dearth 125th year of Ascendancy at 16:32 Killed by Rak'shor, Grand Necromancer of the Pride at level 42 on the 23rd Dearth 125th year of Ascendancy at 17:42 Killed by Rak'shor, Grand Necromancer of the Pride at level 42 on the 23rd Dearth 125th year of Ascendancy at 19:14 Killed by Rak'shor, Grand Necromancer of the Pride at level 42 on the 23rd Dearth 125th year of Ascendancy at 20:23 Killed by runed bone giant at level 43 on the 23rd Dearth 125th year of Ascendancy at 23:17 Killed by archlich at level 43 on the 24th Dearth 125th year of Ascendancy at 05:47 Killed by ghoulking at level 43 on the 24th Dearth 125th year of Ascendancy at 07:55 Killed by Rotting Titan at level 43 on the 24th Dearth 125th year of Ascendancy at 09:19 Killed by Rotting Titan at level 43 on the 24th Dearth 125th year of Ascendancy at 10:02 Killed by orc cryomancer at level 43 on the 6th Loss 125th year of Ascendancy at 02:08 Killed by Combat Trainer Isydhelaith at level 44 on the 10th Loss 125th year of Ascendancy at 16:06 Killed by Grushnak, Battlemaster of the Pride at level 44 on the 11st Loss 125th year of Ascendancy at 02:28 Killed by orc cryomancer at level 44 on the 28th Loss 125th year of Ascendancy at 20:41 Killed by orc high pyromancer at level 45 on the 29th Loss 125th year of Ascendancy at 01:35 Killed by Poraseranor the orc pyromancer at level 45 on the 29th Loss 125th year of Ascendancy at 04:43 Killed by Neramina the orc high cryomancer at level 45 on the 29th Loss 125th year of Ascendancy at 10:04 Killed by Neramina the orc high cryomancer at level 45 on the 29th Loss 125th year of Ascendancy at 10:37 Killed by Neramina the orc high cryomancer at level 45 on the 29th Loss 125th year of Ascendancy at 11:25 Killed by Neramina the orc high cryomancer at level 45 on the 29th Loss 125th year of Ascendancy at 11:41 Killed by Cyrorath the orc cryomancer at level 45 on the 29th Loss 125th year of Ascendancy at 12:17 Killed by orc high pyromancer at level 45 on the 29th Loss 125th year of Ascendancy at 16:15 Killed by orc cryomancer at level 45 on the 29th Loss 125th year of Ascendancy at 18:03 Killed by Vorebeth the orc high pyromancer at level 45 on the 29th Loss 125th year of Ascendancy at 20:06 Killed by Aerynne the orc cryomancer at level 45 on the 29th Loss 125th year of Ascendancy at 22:33 Killed by Aerynne the orc cryomancer at level 45 on the 29th Loss 125th year of Ascendancy at 23:12 Killed by Arekira the orc cryomancer at level 45 on the 29th Loss 125th year of Ascendancy at 23:56 Killed by Aradheth the orc cryomancer at level 45 on the 30th Loss 125th year of Ascendancy at 09:22 Killed by orc pyromancer at level 45 on the 30th Loss 125th year of Ascendancy at 11:12 Killed by orc cryomancer at level 45 on the 30th Loss 125th year of Ascendancy at 11:39 Killed by Emabeth the orc cryomancer at level 45 on the 30th Loss 125th year of Ascendancy at 11:55 Killed by orc cryomancer at level 45 on the 30th Loss 125th year of Ascendancy at 12:40 Killed by orc pyromancer at level 45 on the 30th Loss 125th year of Ascendancy at 13:28 Killed by orc high cryomancer at level 45 on the 30th Loss 125th year of Ascendancy at 13:48 Killed by orc cryomancer at level 45 on the 30th Loss 125th year of Ascendancy at 14:02 Killed by orc high cryomancer at level 45 on the 30th Loss 125th year of Ascendancy at 14:21 Killed by orc high cryomancer at level 46 on the 30th Loss 125th year of Ascendancy at 21:13 Killed by Vor, Grand Geomancer of the Pride at level 46 on the 30th Loss 125th year of Ascendancy at 21:55 Killed by Vor, Grand Geomancer of the Pride at level 46 on the 30th Loss 125th year of Ascendancy at 22:05 Killed by orc high cryomancer at level 46 on the 30th Loss 125th year of Ascendancy at 23:05 Killed by Vor, Grand Geomancer of the Pride at level 46 on the 1st Shortage 125th year of Ascendancy at 00:57 Killed by Vor, Grand Geomancer of the Pride at level 46 on the 1st Shortage 125th year of Ascendancy at 03:07 Killed by orc pyromancer at level 46 on the 11st Shortage 125th year of Ascendancy at 15:30 Killed by Emelyda the Archer at level 46 on the 5th Steel 126th year of Ascendancy at 01:20 Killed by Isirevea the Archer at level 46 on the 5th Steel 126th year of Ascendancy at 01:35 Killed by Isirevea the Archer at level 46 on the 5th Steel 126th year of Ascendancy at 01:51 Killed by Riorg the Crusher at level 46 on the 5th Steel 126th year of Ascendancy at 22:26 Killed by Ivunne the Neverdead at level 46 on the 5th Steel 126th year of Ascendancy at 23:29 Killed by Ivunne the Neverdead at level 46 on the 6th Steel 126th year of Ascendancy at 02:51 Killed by Gloryseba the Silent Death at level 46 on the 6th Steel 126th year of Ascendancy at 08:49 Killed by Xerythra the bone giant at level 46 on the 6th Steel 126th year of Ascendancy at 17:34 Killed by Xerythra the bone giant at level 46 on the 6th Steel 126th year of Ascendancy at 18:01 Killed by Xerythra the bone giant at level 46 on the 6th Steel 126th year of Ascendancy at 19:21 Killed by Xerythra the bone giant at level 46 on the 6th Steel 126th year of Ascendancy at 20:47 Killed by daelach at level 47 on the 7th Steel 126th year of Ascendancy at 15:34 Killed by luminous horror at level 47 on the 7th Steel 126th year of Ascendancy at 16:37 Killed by onilug at level 47 on the 8th Steel 126th year of Ascendancy at 00:25 Killed by orc berserker at level 47 on the 8th Steel 126th year of Ascendancy at 13:56 Killed by poison spore at level 47 on the 8th Steel 126th year of Ascendancy at 17:25 Killed by wretchling at level 47 on the 9th Steel 126th year of Ascendancy at 17:00 Killed by orc pyromancer at level 47 on the 9th Steel 126th year of Ascendancy at 18:08 Killed by orc high pyromancer at level 47 on the 9th Steel 126th year of Ascendancy at 18:32 Killed by orc corruptor at level 47 on the 9th Steel 126th year of Ascendancy at 19:55 Killed by ice wyrm at level 47 on the 9th Steel 126th year of Ascendancy at 20:39 Killed by orc corruptor at level 47 on the 9th Steel 126th year of Ascendancy at 21:32 Killed by thaurhereg at level 47 on the 9th Steel 126th year of Ascendancy at 22:33 Killed by thaurhereg at level 47 on the 9th Steel 126th year of Ascendancy at 23:17 Killed by orc cryomancer at level 47 on the 10th Steel 126th year of Ascendancy at 07:25 Killed by orc corruptor at level 47 on the 10th Steel 126th year of Ascendancy at 14:39 Killed by orc high cryomancer at level 48 on the 11st Steel 126th year of Ascendancy at 06:05 Killed by Ayokadum the thalore at level 48 on the 11st Steel 126th year of Ascendancy at 12:47 Killed by aether beam at level 48 on the 11st Steel 126th year of Ascendancy at 17:07 Killed by thaurhereg at level 48 on the 11st Steel 126th year of Ascendancy at 20:47 Killed by Silurivea the orc master wyrmic at level 48 on the 11st Steel 126th year of Ascendancy at 23:27 Killed by Silurivea the orc master wyrmic at level 48 on the 12nd Steel 126th year of Ascendancy at 00:09 Killed by forge-giant at level 48 on the 12nd Steel 126th year of Ascendancy at 06:17 Killed by Gogavea the luminous horror at level 48 on the 12nd Steel 126th year of Ascendancy at 07:43 Killed by Elona the dredgling at level 48 on the 12nd Steel 126th year of Ascendancy at 13:48 Killed by champion of Urh'Rok at level 48 on the 12nd Steel 126th year of Ascendancy at 19:27 Killed by Eilinilratta the maelstrom at level 48 on the 13rd Steel 126th year of Ascendancy at 03:16 Killed by orc pyromancer at level 48 on the 13rd Steel 126th year of Ascendancy at 04:20 Killed by orc high cryomancer at level 48 on the 13rd Steel 126th year of Ascendancy at 05:25 Killed by multi-hued drake at level 48 on the 13rd Steel 126th year of Ascendancy at 06:31 Killed by orc high cryomancer at level 48 on the 13rd Steel 126th year of Ascendancy at 10:23 Killed by Athenron the giant at level 48 on the 13rd Steel 126th year of Ascendancy at 15:39 Killed by Athenron the giant at level 48 on the 13rd Steel 126th year of Ascendancy at 16:03 Killed by champion of Urh'Rok at level 48 on the 13rd Steel 126th year of Ascendancy at 17:52 Killed by Velimitha the naga psyren at level 49 on the 14th Steel 126th year of Ascendancy at 00:34 Killed by Elandar at level 49 on the 14th Steel 126th year of Ascendancy at 02:43 Killed by Elandar at level 49 on the 14th Steel 126th year of Ascendancy at 03:41 Killed by Elandar at level 49 on the 14th Steel 126th year of Ascendancy at 04:59 Killed by Elandar at level 49 on the 14th Steel 126th year of Ascendancy at 05:54 Killed by Elandar at level 49 on the 14th Steel 126th year of Ascendancy at 07:29 Killed by Elandar at level 49 on the 14th Steel 126th year of Ascendancy at 08:23 Killed by Argoniel at level 49 on the 14th Steel 126th year of Ascendancy at 09:26 Killed by Argoniel at level 49 on the 14th Steel 126th year of Ascendancy at 10:15 Killed by Argoniel at level 49 on the 14th Steel 126th year of Ascendancy at 11:14 Killed by Argoniel at level 49 on the 14th Steel 126th year of Ascendancy at 11:58 Killed by Elandar at level 49 on the 14th Steel 126th year of Ascendancy at 13:31 Killed by Argoniel at level 49 on the 14th Steel 126th year of Ascendancy at 15:26 Killed by Argoniel at level 49 on the 14th Steel 126th year of Ascendancy at 17:38 Killed by Elandar at level 49 on the 14th Steel 126th year of Ascendancy at 17:50 Killed by Elandar at level 49 on the 14th Steel 126th year of Ascendancy at 18:43 Killed by Elandar at level 49 on the 14th Steel 126th year of Ascendancy at 19:40 Killed by Elandar at level 49 on the 14th Steel 126th year of Ascendancy at 21:38 Killed by Argoniel at level 49 on the 14th Steel 126th year of Ascendancy at 22:35 Killed by Elandar at level 49 on the 15th Steel 126th year of Ascendancy at 00:25 Killed by Argoniel at level 49 on the 15th Steel 126th year of Ascendancy at 01:26 Killed by Argoniel at level 49 on the 15th Steel 126th year of Ascendancy at 02:31 Killed by Elandar at level 49 on the 15th Steel 126th year of Ascendancy at 03:50 Killed by Elandar at level 49 on the 15th Steel 126th year of Ascendancy at 05:15 Killed by Argoniel at level 49 on the 15th Steel 126th year of Ascendancy at 06:48 Killed by Argoniel at level 49 on the 15th Steel 126th year of Ascendancy at 07:26 Killed by Argoniel at level 49 on the 15th Steel 126th year of Ascendancy at 08:38 Killed by Elandar at level 49 on the 15th Steel 126th year of Ascendancy at 09:20 Killed by Elandar at level 49 on the 15th Steel 126th year of Ascendancy at 10:28 Killed by Argoniel at level 49 on the 15th Steel 126th year of Ascendancy at 11:51 Killed by Argoniel at level 49 on the 15th Steel 126th year of Ascendancy at 12:54 Killed by Argoniel at level 49 on the 15th Steel 126th year of Ascendancy at 14:00 Killed by Argoniel at level 49 on the 15th Steel 126th year of Ascendancy at 14:55 Killed by Argoniel at level 49 on the 15th Steel 126th year of Ascendancy at 15:34 Killed by Argoniel at level 49 on the 15th Steel 126th year of Ascendancy at 16:54 Killed by Argoniel at level 49 on the 15th Steel 126th year of Ascendancy at 17:54 Killed by Argoniel at level 49 on the 15th Steel 126th year of Ascendancy at 18:50 Killed by Argoniel at level 49 on the 15th Steel 126th year of Ascendancy at 19:41 Killed by Argoniel at level 49 on the 15th Steel 126th year of Ascendancy at 20:31 Killed by Argoniel at level 49 on the 15th Steel 126th year of Ascendancy at 21:43 Killed by Argoniel at level 49 on the 15th Steel 126th year of Ascendancy at 23:41 Killed by Argoniel at level 49 on the 16th Steel 126th year of Ascendancy at 00:38 Killed by Argoniel at level 49 on the 16th Steel 126th year of Ascendancy at 02:38 Killed by Argoniel at level 49 on the 16th Steel 126th year of Ascendancy at 04:09 Killed by Argoniel at level 49 on the 16th Steel 126th year of Ascendancy at 06:06 Killed by Argoniel at level 49 on the 16th Steel 126th year of Ascendancy at 07:45 Killed by Argoniel at level 49 on the 16th Steel 126th year of Ascendancy at 08:26 Killed by Argoniel at level 49 on the 16th Steel 126th year of Ascendancy at 09:42 Killed by Argoniel at level 49 on the 16th Steel 126th year of Ascendancy at 09:57 Killed by Argoniel at level 49 on the 16th Steel 126th year of Ascendancy at 11:40 Killed by Argoniel at level 49 on the 16th Steel 126th year of Ascendancy at 13:07 Killed by Elandar at level 49 on the 16th Steel 126th year of Ascendancy at 14:07 Killed by Argoniel at level 49 on the 16th Steel 126th year of Ascendancy at 15:01 Killed by Argoniel at level 49 on the 16th Steel 126th year of Ascendancy at 15:31 Killed by Argoniel at level 49 on the 16th Steel 126th year of Ascendancy at 16:03 Killed by Argoniel at level 49 on the 16th Steel 126th year of Ascendancy at 17:33 Killed by Elandar at level 49 on the 16th Steel 126th year of Ascendancy at 18:39 Killed by Elandar at level 49 on the 16th Steel 126th year of Ascendancy at 19:59 Killed by Elandar at level 49 on the 16th Steel 126th year of Ascendancy at 21:53 Killed by Elandar at level 50 on the 16th Steel 126th year of Ascendancy at 23:27 Killed by Elandar at level 50 on the 17th Steel 126th year of Ascendancy at 00:27 Killed by Elandar at level 50 on the 17th Steel 126th year of Ascendancy at 01:39 Killed by Elandar at level 50 on the 17th Steel 126th year of Ascendancy at 03:06 Killed by Elandar at level 50 on the 17th Steel 126th year of Ascendancy at 04:59 Killed by multi-hued drake at level 50 on the 17th Steel 126th year of Ascendancy at 06:26 Killed by thaurhereg at level 50 on the 17th Steel 126th year of Ascendancy at 07:34 Killed by cold drake at level 50 on the 17th Steel 126th year of Ascendancy at 08:48 Killed by Elandar at level 50 on the 17th Steel 126th year of Ascendancy at 10:44 Killed by Elandar at level 50 on the 17th Steel 126th year of Ascendancy at 14:03 Killed by Elandar at level 50 on the 17th Steel 126th year of Ascendancy at 14:47 Killed by Elandar at level 50 on the 17th Steel 126th year of Ascendancy at 15:50 Killed by Elandar at level 50 on the 17th Steel 126th year of Ascendancy at 17:02 Killed by greater multi-hued wyrm at level 50 on the 17th Steel 126th year of Ascendancy at 18:16 Killed by Elandar at level 50 on the 17th Steel 126th year of Ascendancy at 19:29 Killed by fire wyrm at level 50 on the 17th Steel 126th year of Ascendancy at 20:02 Killed by Elandar at level 50 on the 17th Steel 126th year of Ascendancy at 21:01 Killed by Elandar at level 50 on the 17th Steel 126th year of Ascendancy at 22:09 Killed by Elandar at level 50 on the 17th Steel 126th year of Ascendancy at 23:15 Killed by multi-hued drake at level 50 on the 18th Steel 126th year of Ascendancy at 01:53 Killed by fire imp at level 50 on the 18th Steel 126th year of Ascendancy at 03:20 Killed by Elandar at level 50 on the 18th Steel 126th year of Ascendancy at 04:07 Killed by multi-hued drake at level 50 on the 18th Steel 126th year of Ascendancy at 06:25 Killed by Elandar at level 50 on the 18th Steel 126th year of Ascendancy at 07:47 Killed by Elandar at level 50 on the 18th Steel 126th year of Ascendancy at 08:55 Killed by Elandar at level 50 on the 18th Steel 126th year of Ascendancy at 10:30 Killed by Elandar at level 50 on the 18th Steel 126th year of Ascendancy at 12:06 Killed by Elandar at level 50 on the 18th Steel 126th year of Ascendancy at 13:30 Killed by Elandar at level 50 on the 18th Steel 126th year of Ascendancy at 14:51 Killed by Elandar at level 50 on the 18th Steel 126th year of Ascendancy at 16:58 Killed by Elandar at level 50 on the 18th Steel 126th year of Ascendancy at 18:22 Killed by Elandar at level 50 on the 18th Steel 126th year of Ascendancy at 20:12 Killed by Elandar at level 50 on the 18th Steel 126th year of Ascendancy at 21:22 Killed by Elandar at level 50 on the 18th Steel 126th year of Ascendancy at 21:36 Killed by Elandar at level 50 on the 18th Steel 126th year of Ascendancy at 22:54 Killed by Elandar at level 50 on the 19th Steel 126th year of Ascendancy at 00:17 Killed by Elandar at level 50 on the 19th Steel 126th year of Ascendancy at 02:13 Killed by ghast at level 50 on the 19th Steel 126th year of Ascendancy at 03:08 Killed by Elandar at level 50 on the 19th Steel 126th year of Ascendancy at 04:26 Killed by Elandar at level 50 on the 19th Steel 126th year of Ascendancy at 07:05 Killed by ghoul at level 50 on the 19th Steel 126th year of Ascendancy at 08:48 Killed by Elandar at level 50 on the 19th Steel 126th year of Ascendancy at 10:13 Killed by Elandar at level 50 on the 19th Steel 126th year of Ascendancy at 11:13 Killed by Elandar at level 50 on the 19th Steel 126th year of Ascendancy at 13:12 Killed by Elandar at level 50 on the 19th Steel 126th year of Ascendancy at 15:28 Killed by runed bone giant at level 50 on the 19th Steel 126th year of Ascendancy at 16:57 Killed by multi-hued drake at level 50 on the 19th Steel 126th year of Ascendancy at 18:07 Killed by Elandar at level 50 on the 19th Steel 126th year of Ascendancy at 19:31 Killed by Elandar at level 50 on the 19th Steel 126th year of Ascendancy at 20:23 Killed by Elandar at level 50 on the 19th Steel 126th year of Ascendancy at 21:57 Killed by multi-hued drake at level 50 on the 19th Steel 126th year of Ascendancy at 22:36 Killed by multi-hued drake at level 50 on the 19th Steel 126th year of Ascendancy at 23:01 Killed by Elandar at level 50 on the 19th Steel 126th year of Ascendancy at 23:35 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 00:38 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 01:27 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 02:34 Killed by multi-hued drake at level 50 on the 20th Steel 126th year of Ascendancy at 03:53 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 05:18 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 06:34 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 07:20 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 08:03 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 09:02 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 09:37 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 10:53 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 11:42 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 12:42 Killed by daelach at level 50 on the 20th Steel 126th year of Ascendancy at 13:45 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 15:27 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 16:34 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 17:28 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 18:23 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 19:55 Killed by venom drake at level 50 on the 20th Steel 126th year of Ascendancy at 20:49 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 21:07 Killed by Elandar at level 50 on the 20th Steel 126th year of Ascendancy at 22:25 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 00:07 Killed by venom drake at level 50 on the 21st Steel 126th year of Ascendancy at 01:03 Killed by fire wyrm at level 50 on the 21st Steel 126th year of Ascendancy at 02:10 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 03:12 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 03:42 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 04:30 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 05:15 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 05:51 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 06:57 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 08:18 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 08:49 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 09:55 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 10:59 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 12:20 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 12:57 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 13:38 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 14:33 Killed by multi-hued drake at level 50 on the 21st Steel 126th year of Ascendancy at 16:34 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 17:11 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 18:13 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 19:04 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 20:04 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 21:03 Killed by dread at level 50 on the 21st Steel 126th year of Ascendancy at 22:35 Killed by Elandar at level 50 on the 21st Steel 126th year of Ascendancy at 23:53 Killed by Elandar at level 50 on the 22nd Steel 126th year of Ascendancy at 01:41 Killed by Elandar at level 50 on the 22nd Steel 126th year of Ascendancy at 02:30 Killed by Elandar at level 50 on the 22nd Steel 126th year of Ascendancy at 04:24 Killed by cold drake at level 50 on the 22nd Steel 126th year of Ascendancy at 05:21 Killed by Elandar at level 50 on the 22nd Steel 126th year of Ascendancy at 06:28 Killed by fire wyrm at level 50 on the 22nd Steel 126th year of Ascendancy at 08:08 Killed by Elandar at level 50 on the 22nd Steel 126th year of Ascendancy at 09:59 Killed by Elandar at level 50 on the 22nd Steel 126th year of Ascendancy at 11:16 Killed by Elandar at level 50 on the 22nd Steel 126th year of Ascendancy at 13:12 Killed by forge-giant at level 50 on the 22nd Steel 126th year of Ascendancy at 14:50 Killed by Elandar at level 50 on the 22nd Steel 126th year of Ascendancy at 15:35 Killed by forge-giant at level 50 on the 22nd Steel 126th year of Ascendancy at 16:16 Killed by Elandar at level 50 on the 22nd Steel 126th year of Ascendancy at 17:10 Killed by Elandar at level 50 on the 22nd Steel 126th year of Ascendancy at 19:03 Killed by multi-hued drake at level 50 on the 22nd Steel 126th year of Ascendancy at 20:59 Killed by fire wyrm at level 50 on the 22nd Steel 126th year of Ascendancy at 21:31 Killed by Elandar at level 50 on the 22nd Steel 126th year of Ascendancy at 22:30 Killed by Elandar at level 50 on the 22nd Steel 126th year of Ascendancy at 23:49 Killed by Elandar at level 50 on the 23rd Steel 126th year of Ascendancy at 02:04 Killed by Elandar at level 50 on the 23rd Steel 126th year of Ascendancy at 02:50 Killed by Dwarfus Minebraid at level 50 on the 23rd Steel 126th year of Ascendancy at 03:38 |
Primary Stats
| Strength | 141 (base 60) |
| Dexterity | 95 (base 53) |
| Constitution | 83 (base 60) |
| Magic | 31 (base 14) |
| Willpower | 35 (base 21) |
| Cunning | 51 (base 24) |
Resources
| Life | 221/1870 |
| Stamina | 306/350 |
| Healing Factor | 0.93356402885967 |
| Regeneration | 9.5795776016653 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 10 |
| Infravision | 5 |
| See Stealth | 33.891010379467 |
| See Invisible | 57.891010379467 |
Offense: Mainhand
| Damage | 306 |
| Accuracy | 74 |
| Crit Chance | 36% |
| APR | 31 |
| Speed | 1.20 |
Offense: Spell
| Spellpower | 14.5 |
| Crit Chance | 25% |
| Speed | 1 |
Offense: Mind
| Mindpower | 38 |
| Crit Chance | 19% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +37% |
| Darkness | +22% |
| Light | +15% |
| Mind | +19% |
| Blight | +15% |
| Arcane | +49% |
| Fire | +16% |
| All | +7% |
Offense: Damage Penetration
| Blight | +25% |
| Arcane | +10% |
| Nature | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 103.72307323196 (100%) |
| Defense | 47 |
| Ranged Defense | 53 |
| Fatigue | 0 |
| Physical Save | 84 |
| Spell Save | 58 |
| Mental Save | 43 |
Defense: Resistances
| Darkness | + 60%( 70%) |
| Light | + 36%( 70%) |
| Temporal | + 27%( 70%) |
| Blight | + 31%( 70%) |
| Arcane | + 43%( 70%) |
| Cold | + 27%( 70%) |
| All | + 22%( 70%) |
Defense: Immunities
| Pinning Resistance | 0% |
| Confusion Resistance | 50% |
| Stun Resistance | 100% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 685% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 872 damage for 7 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Technique / Berserker's strength | 1.30 |
| 5/5 |
| 3/5 |
| 5/5 |
| 1/5 |
| Technique / Bloodthirst | 1.30 |
| 2/5 |
| 5/5 |
| 3/5 |
| 1/5 |
| Technique / Superiority | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed assault | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat techniques | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 3/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 5/5 |
| 3/5 |
| 5/5 |
| 1/5 |
| Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 4/5 |
| 5/5 |
| 2/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the lone alchemist from death by Dwarfus Minebraid. Escort: lone alchemist (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Old Forest. Escort: lone alchemist (level 2 of Old Forest)As a reward you improved Dexterity by +5. | done |
You failed to protect the lone alchemist from death by Isynne the skeleton warrior. Escort: lone alchemist (level 3 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 3 of Old Forest. Escort: lone alchemist (level 3 of Old Forest)As a reward you improved Dexterity by +5. | done |
You abandoned lost defiler, to death. Escort: lost defiler (level 1 of Ruins of Kor'Pul) | failed |
You failed to protect the lost defiler from death by snow giant thunderer. Escort: lost defiler (level 2 of Daikara) | failed |
You failed to protect the lost sun paladin from death by snow giant thunderer. Escort: lost sun paladin (level 1 of Daikara) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved Strength by +5. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 964. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
| On feet | Bethuda (0 def, 10 armour)Requires: - Heavy armour training Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour penetration: +2 Physical power: +7 (+2 eff.) Armour: +10 Fatigue: +3% Changes damage: +9% arcane Spellpower: +7 (+2 eff.) Mindpower: +3 (+2 eff.) Light radius: +3 Infravision radius: +3 See invisible: +24 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | void-walker's alchemist's lamp of the sunPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +7% cold / +7% darkness / +7% temporal Changes damage: +8% light Damage affinity(heal): +5% light Light radius: +7 Defense after a teleport: +13 Resist all after a teleport: +13% New effects duration reduction after a teleport: +19% It can be used to activate talent Sun Flare, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Invokes the Sun to cause a flare within radius 3, blinding your foes for 4 turns and lighting up the area. All enemies effected will take 59.42 light damage. At talent level 3 you gain 11% light, darkness, and fire resistance for 4 turns. The damage done and resistances will increase with your Spellpower. A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | prismatic voratun helm of strength (+5) (0 def, 5 armour)Requires: - Heavy armour training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +5 Str Changes resistances: +18% light / +16% darkness A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | dragonbone totem of healing [power 428] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 It can be used to heal yourself and all friendly characters within 10 spaces for 428 Activation puts all charms on cooldown for 15 turns. Natural totems are made by powerful wilders to store nature power. |
| On fingers | voratun ring 'Burnenvy'Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Damage when hit (Melee): 4 arcane Changes resistances penetration: +25% blight / +10% arcane Changes damage: +18% arcane / +9% fire Spell save: +6 (+2 eff.) Stun/Freeze immunity: +43% Life regen: +7.00 Maximum vim: +50.00 Rings make your fingers look great! |
| On fingers | Glory of the PrideCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+3 eff.) Physical power: +10 (+2 eff.) Armour: +10 Armour Hardiness: +20% Defense: +5 (+1 eff.) Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 (+9 eff.) Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
| Around waist | Emblem of EvasionCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 (+7 eff.) Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% Activating this item is instant. It can be used to activate talent Evasion (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 36% chance to evade melee and ranged attacks and 45 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
| In main hand | Blighted Maul (96-144 power, 22 apr)Requires: - Strength 60 Powered by arcane forces 12.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 96.0 - 144.0 Uses stat: 140% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +22 Crit. chance: +10.0% Attack speed: 83% On weapon hit: * 50% chance to reduce strength, dexterity, and constitution by 9 * Blasts creatures in a radius 1 shockwave around your target for 289.07 to 867.21 physical damage (based on Strength). Damage conversion: 20% blight When wielded/worn: Changes damage: +12% physical Critical mult.: +40.00% Knockback immunity: +30% It can be used to knock away other creatures within radius 4), dealing 750.76 to 1501.52 physical damage (based on Strength) to each Activation costs 50 power out of 50/50. The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy. |
| On hands | Willowwinnow the voratun gauntlets (0 def, 11 armour)Requires: - Heavy armour training Infused by nature Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Random Unique] Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +7 (+2 eff.) Armour penetration: +7 Armour: +11 Fatigue: +5% Damage (Melee): 13 physical Damage when hit (Melee): 2 mind Changes stats: +6 Cun / +5 Dex Changes resistances: +12% blight / +14% darkness / +15% arcane Changes resistances penetration: +10% nature Changes damage: +12% mind / +10% physical Damage affinity(heal): +11% nature Talent mastery: +0.20 Wild-gift / Antimagic Spell save: +17 (+5 eff.) Mental save: +6 (+2 eff.) Mindpower: +10 (+4 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Steady Shot, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Fire a steady shot, doing 162% damage with a 26% chance to mark the target. If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown). Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | Tarrasca (0 def, 50 armour)Requires: - Massive armour training - Strength 52 Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +50 Armour Hardiness: +15% Fatigue: +35% Changes stats: +15 Con Physical save: +45 (+9 eff.) Knockback immunity: +100% When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage by a percent equal to the speed detriment (up to 70%). Current reduction bonus: 0% It can be used to slow the movement speed of all creatures (including yourself) within range 5 by 40% for 3 turns Activation costs 25 power out of 25/25. This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life. |
| Cloak | Ethereal Embrace (10 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +8 Mag Changes resistances: +12% arcane / +12% darkness Changes damage: +15% arcane / +15% darkness Talent masteries: +0.10 Spell / Aether +0.20 Spell / Arcane +0.20 Spell / Nightfall Spellpower on spell critical (stacks up to 3 times): +5 Spell crit. chance: +6% Damage Shield Duration: +1 Damage Shield Power: +15% Damage shields have +1 duration and +15% power It can be used to activate talent Aether Breach (costing 28 power out of 28/28) : Effective talent level: 2.2 Power cost: 28 out of 28/28. Range: 7 Travel Speed: instantaneous Is: a spell and usable during Aether Avatar Description: Rupture reality to temporarily open a passage to the aether, triggering 3 random arcane explosions in the target area. Each explosion does 62.05 arcane damage in radius 2, and will each trigger at one turn intervals. Subsequent casts will stack but the explosions will still only occur once per turn and will be centered at the last area targeted. The damage will increase with your Spellpower. This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether. |
| Around neck | warmaker's gold amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +6 Str / +6 Dex / +6 Wil Amulets make your neck look great! |
Inventory
healing infusion of the wizard (heal 105; cd 14)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 105 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
This item will automatically be transmogrified when you leave the level.movement infusion of the wizard (speed 847%; cd 15) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 847% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
This item will automatically be transmogrified when you leave the level.wild infusion (res 24%; magical, mental; dur 4; cd 11) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical and mental effect and reduce all damage taken by 24% for 4 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of the Rift (290.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 310.30 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
This item will automatically be transmogrified when you leave the level.blink rune of the duelist (range 10; phase 34; cd 16) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 10 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 34%, your defense is increased by 34 and all your resistances by 34%. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
blink rune of the psychic (range 4; phase 14; cd 13)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4 Cooldown: 13 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 4 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 14%, your defense is increased by 14 and all your resistances by 14%. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
shielding rune of the wizard (absorb 164; dur 5; cd 17)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 164 damage for 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! |
Zemekkys' Broken HourglassPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +4 Wil Changes resistances: +20% temporal Changes resistances cap: +5% temporal Changes damage: +10% temporal Lowers spell cool-downs by: 10% Activating this item is instant. It can be used to activate talent Time Stop (costing 50 power out of 80/80) : Effective talent level: 1.0 Power cost: 50 out of 80/80. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Gain 1 turns. During this time your damage will be reduced by 100%. This small broken hourglass hangs from a thin gold chain. The glass is cracked and the sand has long since escaped. |
copper amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 1 Amulets make your neck look great! |
AbysswinterPowered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +28 (+6 eff.) Damage when hit (Melee): 6 nature / 4 fire Changes stats: +15 Str / +2 Mag / +18 Con Changes resistances penetration: +20% fire Silence immunity: +44% Mana each turn: +0.36 Rings make your fingers look great! |
Ce'NassraInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes resistances: +6% lightning / +3% temporal / +26% cold / +5% arcane / +3% fire Changes damage: +13% cold Psi when hit: +0.24 Rings make your fingers look great! |
NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+5 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Ring of the ArchlichPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 It is part of a set of items. It desires to be surrounded by undeath. When wielded/worn: Changes resistances: +10% darkness / +10% cold Changes damage: +10% darkness / +10% cold Spell save: +8 (+2 eff.) Poison immunity: +25% Cut immunity: +25% Maximum souls: +3.00 Spellpower: +8 (+2 eff.) This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed. Perhaps it feels all the death you will bring to others in the near future. |
Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+4 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
Void OrbPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 arcane Changes resistances: +15% arcane Changes resistances penetration: +10% arcane Changes damage: +4% lightning / +4% physical / +4% cold / +4% fire / +15% arcane / +5% all Talent masteries: +0.10 Spell / Arcane +0.10 Spell / Aether Talent cooldown: Aether Avatar (-4 turns) Spell save: +10 (+3 eff.) Silence immunity: +30% Maximum mana: +35.00 Spellpower: +10 (+2 eff.) Spell crit. chance: +5% Talent on hit(spell): Arcane Vortex (10% chance level 2). It can be used to activate talent Manathrust (costing 6 power out of 6/6) : Effective talent level: 4.8 Power cost: 6 out of 6/6. Range: 10 Travel Speed: 2000% of base Is: a spell and usable during Aether Avatar Description: Conjures up mana into a powerful bolt doing 114.31 arcane damage. At level 3, it becomes a beam. The damage will increase with your Spellpower. This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core. |
mule's steel ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Fatigue: -5% Maximum encumbrance: +20 Blindness immunity: +20% Infravision radius: +3 See stealth: +5 See invisible: +6 Rings make your fingers look great! |
psionicist's stralite ring of darkness (+28%)Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +4 Wil Changes resistances: +28% darkness Changes damage: +14% darkness Mental save: +8 (+3 eff.) Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.treant's voratun ring of life Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes resistances: +14% nature / +10% blight Poison immunity: +24% Disease immunity: +20% Life regen: +18.00 Maximum life: +81.00 Healing mod.: +15% Rings make your fingers look great! |
Boryrakan (60-91 power, 3 apr)Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 60.5 - 90.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +7.5% Attack speed: 100% On weapon crit: * Wound the target dealing 307 physical damage across 5 turns and reducing healing by 50% Damage (Melee): +4 physical When wielded/worn: Physical crit. chance: +16.0% Physical power: +19 (+4 eff.) Effects on melee hit: * 22 arcane resource burn * 10% chance to slow global speed by 51% Changes stats: +17 Str / +16 Dex / +16 Mag / +16 Wil / +18 Cun / +16 Con Changes resistances: +9% acid Only die when reaching: -40.00 life Massive two-handed battleaxes. |
Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 68.0 - 102.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +6 (+2 eff.) Changes stats: +2 Dex / +2 Con Changes damage: +10% physical Stun/Freeze immunity: +30% Knockback immunity: +30% Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however. |
Stormfront (30-45 power, 15 apr)Requires: - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 30.0 - 45.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +15 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * inflicts either shocked or wet, chosen at random Damage (Melee): +15 lightning / +15 cold When wielded/worn: Changes damage: +12% lightning / +12% cold The blade glows faintly blue, and reflects a sky full of stormy clouds. |
The Gaping Maw (72-108 power, 4 apr)Requires: - Strength 60 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 72.0 - 108.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon crit: * deal manaburn damage equal to your mindpower in a radius 3 cone Damage (Melee): +50 acid / +50 nature slow When wielded/worn: Talents cooldown: Mana Clash (-2 turns) Ice Claw (-1 turn) Swallow (-2 turns) This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid. |
This item will automatically be transmogrified when you leave the level.blazebringer's voratun battleaxe (56-85 power, 4 apr) Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 56.5 - 84.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% Damage (radius 2) on crit: +105 fire When wielded/worn: Changes resistances penetration: +31% fire Global speed: +11% Massive two-handed battleaxes. |
caustic voratun battleaxe of shearing (58-87 power, 4 apr)Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 58.0 - 87.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% Damage (radius 2) on crit: +21 acid / +37 nature When wielded/worn: Accuracy: +28 (+7 eff.) Armour penetration: +30 Changes resistances penetration: +26% acid / +21% nature / +10% all Massive two-handed battleaxes. |
flaming stralite battleaxe of vileness (46-68 power, 3 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 45.5 - 68.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +7.5% Attack speed: 100% On weapon hit: * 17% chance to reduce strength, dexterity, and constitution by 9 Damage (Melee): +10 blight Damage (radius 1) on hit: +12 fire Massive two-handed battleaxes. |
Dagger of the Past (25-32 power, 20 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Potentially it would go with a sword in the future. Base power: 25.0 - 32.5 Uses stats: 50% Mag, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +20.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Defense: +10 (+3 eff.) Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spell save: +10 (+3 eff.) Movement speed: +20% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
Icy Kill (35-46 power, 10 apr)Requires: - Dexterity 42 Infused by nature Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 50% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +15.0% Attack speed: 100% On weapon crit: * freezes the target On weapon kill: * explodes a frozen creature (damage scales with willpower) Damage (Melee): +30 cold When wielded/worn: Changes stats: +6 Cun / +6 Wil Changes damage: +25% cold Hate per kill: +4.00 Ice block penetration: +50% As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer. One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away. Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted. |
Life Drinker (42-55 power, 11 apr)Requires: - Magic 44 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 42.0 - 54.6 Uses stats: 55% Mag, 35% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +11 Crit. chance: +18.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes damage: +15% blight / +15% darkness / +15% acid Spellpower: +12 (+3 eff.) Spell crit. chance: +10% Infravision radius: +2 Talent on hit(spell): Blood Grasp (15% chance level 2). It can be used to activate talent Worm Rot (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a spell Description: Infects the target with parasitic carrion worm larvae for 5 turns. Each turn the disease will remove a beneficial physical effect and deal 4.77 acid and 5.13 blight damage. If not cleared after five turns it will inflict 29.12 blight damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location. Even if this disease is removed early, there is still a 43% chance for the larvae to hatch. You can never have more than 5 worms active from any source at a time. The damage dealt will increase with your Spellpower. Black blood for foul deeds. This dagger serves evil. |
Moon (10-13 power, 0 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. Base power: 10.0 - 13.0 Uses stats: 20% Str, 20% Dex Damage type: Darkness Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Darkness damage. When wielded/worn: Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
Moon (10-13 power, 0 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. Base power: 10.0 - 13.0 Uses stats: 20% Str, 20% Dex Damage type: Darkness Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Darkness damage. When wielded/worn: Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
Spelldrinker (27-35 power, 8 apr)Requires: - Dexterity 30 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 27.0 - 35.1 Uses stats: 35% Str, 20% Mag, 55% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +8 Crit. chance: +9.0% Attack speed: 100% When this weapon hits: Disperse Magic (15% chance level 1). On weapon hit: * steals up to 50 mana from the target When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances: +12% arcane Spell save: +12 (+3 eff.) Countless mages have fallen victim to the sharp sting of this blade, betrayed by those among them with greed for ever greater power. Passed on and on, this blade has developed a thirst of its own. |
Star (10-13 power, 0 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. Base power: 10.0 - 13.0 Uses stats: 20% Str, 20% Dex Damage type: Light Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Light damage. When wielded/worn: Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
Umbral Razor (25-32 power, 10 apr)Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 50% Dex, 15% Mag, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +9.0% Attack speed: 100% On weapon hit: * 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows. Damage conversion: 50% darkness When wielded/worn: Changes stats: +4 Cun / +4 Mag Changes resistances: +10% darkness Changes resistances penetration: +10% darkness Changes damage: +5% darkness Stealth bonus: +10 It can be used to activate talent Invoke Darkness (costing 20 power out of 20/20) : Effective talent level: 3.6 Power cost: 20 out of 20/20. Range: 10 Travel Speed: 2000% of base Is: necromancy and a spell Description: Conjures up a beam of darkness, doing 70.84 darkness damage. At level 5, the beam widens to hit foes on each side. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
This item will automatically be transmogrified when you leave the level.caustic voratun dagger of enduring (36-47 power, 9 apr) Requires: - Dexterity 48 Infused by nature 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 36.5 - 47.5 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% Damage (radius 2) on crit: +45 acid / +30 nature When wielded/worn: Armour penetration: +14 Changes stats: +10 Con / +13 Wil Changes resistances penetration: +17% acid / +22% nature Maximum life: +81.00 Sharp, short and deadly. |
Belogorn the Venomidol (54-82 power, 3 apr)Requires: - Strength 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 54.5 - 81.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 24 damage over 5 turns and reducing armor and accuracy by 3 When wielded/worn: Accuracy: +20 (+5 eff.) Defense: +30 (+10 eff.) Changes stats: +4 Mag Changes damage: +12% nature Massive two-handed mauls. |
Beluzor (42-64 power, 2 apr)Requires: - Strength 24 Infused by arcane disrupting forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 42.5 - 63.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% On weapon hit: * 10% chance to reduce all saves and defense by 25 Damage (radius 1) on hit: +8 mind When wielded/worn: Changes resistances: +13% acid / +14% lightning / +10% fire / +14% cold / +5% all Changes resistances penetration: +10% physical Critical mult.: +15.00% Spell save: +14 (+4 eff.) Only die when reaching: -80.00 life Massive two-handed mauls. |
Voratun Hammer of the Deep Bellow (82-123 power, 7 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 82.0 - 123.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +7 Crit. chance: +4.0% Attack speed: 100% When this weapon hits: Flameshock (10% chance level 3). Damage (Melee): +30 fire When wielded/worn: Changes damage: +15% physical The legendary hammer of the Dwarven master smiths. For ages it was used to forge powerful weapons with searing heat until it became highly powerful by itself. |
balanced stralite greatmaul (56-85 power, 3 apr)Requires: - Strength 35 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 56.5 - 84.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Accuracy: +10 (+3 eff.) Defense: +17 (+5 eff.) Disarm immunity: +35% Massive two-handed mauls. |
enhanced stralite greatmaul of massacre (66-99 power, 3 apr)Requires: - Strength 35 Infused by nature Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 66.0 - 99.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes stats: +13 Str / +6 Dex / +5 Mag / +9 Wil / +10 Cun / +7 Con Massive two-handed mauls. |
flaming stralite greatmaul of massacre (73-110 power, 3 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 73.0 - 109.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 100% Damage (radius 1) on hit: +19 fire Massive two-handed mauls. |
plaguebringer's stralite greatmaul of evisceration (56-85 power, 3 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 56.5 - 84.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 100% When this weapon hits: Epidemic (20% chance level 4). On weapon hit: * 10% chance to reduce strength, dexterity, and constitution by 9 On weapon crit: * Wound the target dealing 307 physical damage across 5 turns and reducing healing by 50% Damage (Melee): +16 blight When wielded/worn: Physical crit. chance: +16.0% Physical power: +9 (+2 eff.) Disease immunity: +27% Massive two-handed mauls. |
warbringer's stralite greatmaul of evisceration (56-84 power, 3 apr)Requires: - Strength 35 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 56.0 - 84.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 100% On weapon crit: * Wound the target dealing 307 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Physical crit. chance: +19.0% Physical power: +20 (+4 eff.) Changes stats: +5 Con Changes resistances penetration: +13% physical Disarm immunity: +25% Massive two-handed mauls. |
Colaryem (48-77 power, 12 apr)Requires: - Strength 10 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +11.0% Attack speed: 50% When wielded/worn: Fatigue: -12% Changes stats: +7 Dex Changes resistances: +7% lightning Changes damage: +7% lightning Maximum encumbrance: +50 Movement speed: +10% Avoid Pressure Traps: The wearer never triggers traps that require pressure. Attack speed improves with your strength and size category. This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big. |
Genocide (42-67 power, 4 apr)Requires: - Willpower 20 - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 42.0 - 67.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +18.0% Attack speed: 100% Damage against: +25% Orc When wielded/worn: Changes stats: +7 Str / +7 Dex / +7 Con Reduced damage from: +15% Orc Grants telepathy: Humanoid/Orc Life regen: +0.50 Stamina each turn: +1.00 Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying. |
Golden Three-Edged Sword 'The Truth' (49-78 power, 9 apr)Requires: - Willpower 18 - Cunning 18 - Strength 18 Infused by psionic forces 12.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 49.0 - 78.4 Uses stat: 129% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +9 Crit. chance: +9.0% Attack speed: 100% On weapon hit: * 9% chance to stun or confuse the target Damage (Melee): +49 light / +49 darkness The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts. |
Iviraba the stralite greatsword (52-82 power, 3 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 51.5 - 82.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 15 damage On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (Melee): +24 cold Damage (radius 1) on hit: +12 mind When wielded/worn: Physical crit. chance: +14.0% Changes stats: +4 Con Changes resistances: +3% mind Changes resistances penetration: +10% mind See invisible: +6 Massive two-handed swords. |
Spectral Blade (26-42 power, 25 apr)Requires: - Magic 18 Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 26.0 - 41.6 Uses stats: 10% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +25 Crit. chance: +3.0% Attack speed: 111% Damage (Melee): +15 arcane Damage (radius 2) on crit: +30 arcane silence When wielded/worn: Mana each turn: +0.50 Spellpower: +5 (+1 eff.) See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This sword appears weightless, and nearly invisible. |
Warmaster Gnarg's Murderblade (60-96 power, 19 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +19 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 10% chance to send the wielder into a killing frenzy Damage against: +20% Living When wielded/worn: Changes stats: +15 Str / +5 Dex / +15 Con Reduced damage from: +20% Living Talent masteries: +0.30 Technique / Berserker's strength +0.20 Technique / Two-handed weapons +0.20 Technique / Two-handed maiming +0.20 Technique / Two-handed assault A blood-etched greatsword, it has seen many foes. From the inside. |
This item will automatically be transmogrified when you leave the level.acidic voratun greatsword of massacre (81-130 power, 4 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 81.0 - 129.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 24 damage over 5 turns and reducing armor and accuracy by 3 Massive two-handed swords. |
elemental voratun greatsword (63-101 power, 4 apr)Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 63.0 - 100.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * Create an explosion dealing 15 cold damage (1/turn) When wielded/worn: Changes resistances penetration: +17% cold Changes damage: +19% cold Massive two-handed swords. |
hateful stralite greatsword of crippling (48-76 power, 3 apr)Requires: - Strength 35 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 47.5 - 76.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (Melee): +14 darkness Damage against: +14% Living When wielded/worn: Physical crit. chance: +7.0% Massive two-handed swords. |
steel greatsword 'Hunaridur' (26-42 power, 2 apr)Requires: - Strength 16 Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 26.5 - 42.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% Damage Shield penetration (this weapon only): +30% Damage (Melee): +13 darkness Damage against: +10% Living When wielded/worn: Accuracy: +5 (+2 eff.) Damage when hit (Melee): 4 physical Changes stats: +3 Cun Changes resistances: +9% mind Critical mult.: +15.00% Massive two-handed swords. |
voratun greatsword 'Scorpiontitan' (60-96 power, 4 apr)Requires: - Strength 48 Powered by arcane forces Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 10% chance to slow global speed by 51% Damage (Melee): +12 temporal Damage (radius 2) on crit: +66 fire When wielded/worn: Accuracy: +16 (+4 eff.) Defense: +14 (+4 eff.) Changes resistances: +5% arcane / +21% temporal Changes resistances penetration: +15% nature / +35% fire Changes damage: +12% arcane Disarm immunity: +64% Global speed: +13% Massive two-handed swords. |
warbringer's stralite greatsword (47-75 power, 3 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 47.0 - 75.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Physical power: +13 (+3 eff.) Changes stats: +2 Con Changes resistances penetration: +7% physical Disarm immunity: +27% Massive two-handed swords. |
CorpsebowRequires: - Dexterity 16 - Talent Shoot Powered by arcane forces Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 2 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +7 When this weapon hits: Epidemic (25% chance level 1). When this weapon hits: Cyst Burst (25% chance level 1). When wielded/worn: Effects on ranged hit: * 40% chance to reduce strength, dexterity, and constitution by 9 Damage (Ranged): 20 blight Changes damage: +20% blight Disease immunity: +50% Spellpower: +10 (+2 eff.) A lost artifact of the Age of Dusk, the Corpsebow is filled with a lingering essence of that era's terrible plagues. Those struck by arrows fired from its rotten string find themselves afflicted by echoes of ancient sickness. |
Storm FuryRequires: - Magic 30 - Dexterity 30 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 When this weapon hits: Chain Lightning (12% chance level 3). When wielded/worn: Defense: +30 (+10 eff.) Damage (Ranged): 75 lightning Changes stats: +10 Dex / +10 Mag Changes resistances: +20% lightning Changes damage: +25% lightning Talent masteries: +0.50 Spell / Storm +0.50 Spell / Air Spellpower: +30 (+6 eff.) Spell crit. chance: +10% Movement speed: +30% Automatically fires lightning bolts every game turn at nearby enemies dealing 71 to 142 lightning damage based on Magic with a chance to inflict Daze. This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you. |
This item will automatically be transmogrified when you leave the level.keeper's dragonbone longbow of true flight Requires: - Dexterity 48 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 When wielded/worn: Accuracy: +15 (+4 eff.) Physical crit. chance: +14.0% Changes resistances penetration: +15% physical / +21% temporal Changes damage: +12% physical / +33% temporal Talent cooldown: Arrow Stitching (-1 turn) Longbows are used to shoot arrows at your foes. |
Acera (33-46 power, 4 apr)Requires: - Strength 40 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 3 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Acid Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +10.0% Attack speed: 100% Damage (radius 2) on crit: +40 corrosive acid When wielded/worn: Physical crit. chance: +10.0% Changes resistances: +15% acid Changes resistances penetration: +20% acid Changes damage: +20% acid Spell crit. chance: +10% It can be used to activate talent Corrosive Worm (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Infects the target with a corrosive worm for 6 turns that reduces blight and acid resistance by 17% and feeds off damage taken. When this effect ends or the target dies the worm will explode, dealing 17 acid damage in a 4 radius ball. This damage will increase by 11% of all damage taken while infected. The damage dealt by the effect will increase with spellpower. This warped, blackened sword drips acid from its countless pores. |
Butcher (48-67 power, 12 apr)Requires: - Strength 40 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 48.0 - 67.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Attempt to devour a low HP enemy, striking again and possibly killing it instantly. On weapon kill: * Enter a Rampage (Shared cooldown). When wielded/worn: Accuracy: +18 (+5 eff.) Changes stats: +10 Str / +10 Wil / +7 Cun Talent masteries: +0.20 Cursed / Rampage +0.20 Cursed / Slaughter Enter Rampage if health falls below 20% Be it corruption, madness or eccentric boredom, the halfling butcher by the name of Caleb once took to eating his kin instead of cattle. His spree was never ended and nobody knows where he disappeared to. Only the blade remained, stuck fast in a bloodied block. Beneath, a carving said "This was fun, let's do it again some time." |
Corpathus (40-56 power, 12 apr)Requires: - Strength 40 Crafted by a master Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +4.0% Attack speed: 100% On weapon crit: * grows in power On weapon kill: * grows dramatically in power Damage (Melee): +18 draining blight When wielded/worn: Changes damage: +5% blight Cut immunity: -25% Maximum vim: +20.00 Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. |
Everpyre Blade (38-53 power, 10 apr)Requires: - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 38.0 - 53.2 Uses stat: 100% Str Damage type: Fire Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +10 Crit. chance: +18.0% Attack speed: 100% When this weapon hits: Fire Breath (15% chance level 4). When wielded/worn: Changes stats: +7 Str / +7 Wil Changes resistances: +10% nature / +15% fire Changes resistances penetration: +15% fire Changes damage: +20% fire This ornate blade is carved from the wood of a tree said to burn eternally. Its hilt is encrusted with gems, suggesting it once belonged to a figure of considerable status. The flames seem to bend to the will of the sword's holder. |
Morrigor (50-70 power, 12 apr)Requires: - Magic 40 Powered by arcane forces Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 50.0 - 70.0 Uses stats: 60% Mag, 60% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * deal 23.09 arcane and 18.91 darkness damage (based on Magic) in a radius 1 around the target On weapon kill: * swallows the victim's soul, gaining a new power When wielded/worn: Talent granted: +1 Soul Purge Spellpower: +24 (+6 eff.) Spell crit. chance: +12% This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company. |
This item will automatically be transmogrified when you leave the level.elemental voratun longsword of enduring (42-59 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Infused by nature 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 42.0 - 58.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * Create an explosion dealing 15 cold damage (1/turn) When wielded/worn: Changes stats: +8 Con / +11 Wil Changes resistances penetration: +17% cold Changes damage: +24% cold Maximum life: +43.00 Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.flaming voratun longsword of crippling (42-58 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 41.5 - 58.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (radius 1) on hit: +18 fire When wielded/worn: Physical crit. chance: +12.0% Sharp, long, and deadly. |
stralite longsword 'Earyyon' (46-64 power, 5 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / longsword ; tier 4 Base power: 45.5 - 63.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Armour penetration: +9 Physical crit. chance: +18.0% Changes resistances: +2% physical / +12% cold Critical mult.: +14.00% Spell save: +3 (+1 eff.) Maximum life: +20.00 Sharp, long, and deadly. |
Nature's Vengeance (40-56 power, 4 apr)Requires: - Strength 42 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 3 Base power: 40.0 - 56.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +9.0% Attack speed: 100% Damage (Melee): +10 silence / +18 nature When wielded/worn: Accuracy: +6 (+2 eff.) It can be used to activate talent Rush (costing 15 power out of 25/25) : Effective talent level: 3.9 Power cost: 15 out of 25/25. Range: 9 Travel Speed: instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. This thick-set mace was used by the Spellhunter Vorlan, who crafted it from the wood of an ancient oak that was uprooted during the Spellblaze. Many were the wizards and witches felled by this weapon, brought to justice for the crimes they committed against nature. |
This item will automatically be transmogrified when you leave the level.Ureslak's Femur (52-73 power, 5 apr) Requires: - Dexterity 30 - Strength 45 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 5 It is part of a set of items. What would happen if more of Ureslak's remains were reunited? Base power: 52.0 - 72.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * 10% chance to shimmer to a different hue and gain powers A shortened femur of the mighty prismatic dragon Ureslak, this erratic club still resonates with his volatile nature. |
This item will automatically be transmogrified when you leave the level.thought-forged voratun mace of paradox (48-66 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 47.5 - 66.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 32% chance to reduce all saves and defense by 25 Damage (Melee): +16 temporal / +23 mind When wielded/worn: Changes stats: +5 Cun / +6 Wil Changes resistances: +9% temporal Blunt and deadly. |
Bloomsoul (8-9 power, 13 apr, nature damage)Requires: - Willpower 18 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 Base power: 8.0 - 8.8 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +13 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Talent mastery: +0.30 Wild-gift / Fungus Life regen: +2.00 Mindpower: +8 (+3 eff.) Mental crit. chance: +4% Healing mod.: +20% Activating this item is instant. It can be used to activate talent Bloom Heal (costing 40 power out of 40/40) : Effective talent level: 1.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Call upon the power of nature to regenerate your body for 24 life every turn for 6 turns. The life healed will increase with the Willpower stat. Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body. |
This item will automatically be transmogrified when you leave the level.Falulen the Snowravager (16-17 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / mindstar ; tier 5 Base power: 15.5 - 17.1 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 20% chance to reduce all saves and defense by 25 Damage (radius 1) on hit: +12 cold When wielded/worn: Changes stats: +5 Cun Changes resistances: +5% blight / +9% cold / +3% mind Changes damage: +18% lightning / +9% mind / +25% fire / +6% nature / +14% cold Talent masteries: +0.20 Psionic / Focus +0.20 Psionic / Projection Talent granted: +1 Attune Mindstar Critical mult.: +14.00% Disease immunity: +17% Mindpower: +10 (+4 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.wrathful living mindstar of flames (15-16 power, 40 apr, nature damage) Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 15.0 - 16.5 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage (Melee): 14 fire Changes resistances: +17% fire Changes resistances penetration: +18% fire Changes damage: +18% fire Talent granted: +1 Attune Mindstar Hate when firing a critical mind attack: +5.00 Psi when firing a critical mind attack: +5.00 Mindpower: +10 (+4 eff.) Mental crit. chance: +14% Global speed: +8% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Eldoral Last ResortRequires: - Dexterity 26 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 3 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 118% Firing range: +10 When wielded/worn: Changes stats: +3 Cun / +4 Dex Changes damage: +15% physical Talents cooldown: Swift Shot (-1 turn) Hurricane Shot (-2 turns) When dropping below 30% max HP, you gain 20% attack speed, lose 100% fatigue, and your shots don't consume ammo for 5 turns. 30 turns cd. A sling with an inscription on its handle: 'May the wielder be granted cunning in his fight against the darkness'. |
Nithan's ForceRequires: - Dexterity 32 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 5 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 111% Firing range: +10 When wielded/worn: Changes stats: +10 Str / +5 Con Changes resistances: +10% physical Changes resistances penetration: +15% physical Changes damage: +35% physical Pinning immunity: +30% Knockback immunity: +30% It can be used to activate talent Bull Shot (costing 16 power out of 16/16) : Effective talent level: 4.0 Power cost: 16 out of 16/16. Range: melee/personal Travel Speed: instantaneous Description: You rush toward your foe, readying your shot. If you reach the enemy, you release the shot, imbuing it with great power. The shot does 207% weapon damage and knocks back your target by 2. The cooldown of this talent is reduced by 1 each time you move. This requires a sling to use. This powerful sling is said to have belonged to a warrior so strong his shots could knock down a brick wall... |
This item will automatically be transmogrified when you leave the level.drakeskin leather sling of recursion Requires: - Dexterity 48 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / sling ; tier 5 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +10 When this weapon hits: Shoot (10% chance level 1). Slings are used to hurl stones or metal shots at your foes. |
Bolbum's Big Knocker (64-77 power, 10 apr, physical element)Requires: - Magic 38 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 64.0 - 76.8 Uses stat: 140% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +10 Attack speed: 100% Damage (Melee): +10 % chance of confusion When wielded/worn: Accuracy: +7 (+2 eff.) Changes damage: +20% physical Talent mastery: +0.20 Spell / Staff combat Spellpower: +12 (+3 eff.) Spell crit. chance: +18% It can be used to activate talent Channel Staff (costing 9 power out of 20/20) : Effective talent level: 2.0 Power cost: 9 out of 20/20. Range: 8 Travel Speed: 2000% of base Is: a spell Description: Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing 84% staff damage. The bolt will only hurt hostile targets, and pass safely through friendly ones. This attack always has a 100% chance to hit, and ignores the target's Armour. When projecting a bolt with your staff its damage modifier is increased by 20%. A thick staff with a heavy knob on the end. It was said to be used by the grand alchemist Bolbum in the Age of Allure. Much renowned is the fear of his students for their master, and the high rate of cranial injuries amongst them. Bolbum died with seven daggers in his back and his much-cursed staff went missing after. |
Gravitational Staff (30-36 power, 8 apr, physical element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Gravity pin Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +8 Attack speed: 100% When wielded/worn: Changes resistances: +15% physical Changes damage: +20% physical / +10% temporal Talent masteries: +0.10 Chronomancy / Gravity +0.10 Chronomancy / Matter +0.10 Spell / Earth Spellpower: +25 (+6 eff.) Spell crit. chance: +7% It can be used to activate talent Gravity Spike (costing 14 power out of 14/14) : Effective talent level: 3.0 Power cost: 14 out of 14/14. Range: 6 Travel Speed: instantaneous Is: a spell Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 75.63 physical (gravity) damage. Each target moved beyond the first increases the damage by 9.45 (up to a maximum of 37.81 bonus damage). Targets take reduced damage the further they are from the epicenter (20% less per tile). The damage dealt will scale with your Spellpower. Time and Space seem to warp and bend around the massive tip of this stave. |
This item will automatically be transmogrified when you leave the level.dragonbone starstaff of wizardry (30-36 power, 6 apr, darkness element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Mag / +5 Wil Changes damage: +30% darkness Talent granted: +1 Command Staff Maximum mana: +63.00 Spellpower: +25 (+6 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
Trident of the Tides (80-112 power, 20 apr)Requires: - Strength 35 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 80.0 - 112.0 Uses stat: 140% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +20 Crit. chance: +15.0% Attack speed: 100% When this weapon hits: Water Bolt (40% chance level 3). Damage (Melee): +20 nature / +15 cold When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances: +25% cold Changes damage: +20% cold Spell save: +18 (+5 eff.) See invisible: +2 Talent on hit(spell): Water Bolt (20% chance level 3). It can be used to activate talent Freeze (costing 60 power out of 150/150) : Effective talent level: 3.0 Power cost: 60 out of 150/150. Range: 10 Travel Speed: instantaneous Is: a spell Description: Condenses ambient water on a target, freezing it for 5 turns and damaging it for 104.48. If this is used on a friendly target the cooldown is reduced by 33%. The damage will increase with your Spellpower. The power of the tides rush through this trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level.flaming voratun waraxe of shearing (41-57 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 41.0 - 57.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% Damage (radius 1) on hit: +16 fire When wielded/worn: Accuracy: +20 (+5 eff.) Armour penetration: +11 Changes resistances penetration: +14% all One-handed war axes. |
Scorpion's Tail (28-31 power, 8 apr)Requires: - Dexterity 28 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 3 Base power: 28.0 - 30.8 Uses stat: 100% Dex Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +8 Crit. chance: +5.0% Attack speed: 125% When this weapon hits: Disarm (30% chance level 3). Damage (Melee): +22 poison / +22 bleed When wielded/worn: Accuracy: +10 (+3 eff.) See stealth: +9 See invisible: +9 A long whip of linked metal joints finished with a viciously sharp barb leaking terrible venom. |
Whip of Urh'Rok (55-61 power, 0 apr)Requires: - Dexterity 48 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 5 Base power: 55.0 - 60.5 Uses stat: 100% Dex Damage type: Devouring flames Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Crit. chance: +9.0% Attack speed: 125% When this weapon hits: Bone Nova (20% chance level 4). When this weapon hits: Blood Boil (15% chance level 3). When wielded/worn: Changes damage: +20% blight / +20% fire Grants telepathy: Demon/Minor Demon/Major Spellpower: +15 (+4 eff.) See invisible: +2 When carried: Changes damage: +8% blight With this unbearably bright whip of flame, the demon master Urh'Rok has become known for never having lost in combat. |
Girdle of PreservationInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Con / +5 Wil Changes resistances: +15% lightning / +15% temporal / +15% light / +15% fire / +15% nature / +15% acid / +10% physical / +15% blight / +15% cold / +10% arcane / +15% darkness Physical save: +15 (+3 eff.) Spell save: +15 (+4 eff.) Mental save: +15 (+5 eff.) Confusion immunity: +20% A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it. |
Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
ZanabersInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes resistances: +7% acid / +8% cold / +8% fire / +5% arcane / +8% lightning Changes resistances penetration: +10% acid / +20% physical Critical mult.: +10.00% Cut immunity: +20% Only die when reaching: -80.00 life Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.grounding drakeskin leather belt of recklessness Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +6.0% Physical power: +5 (+1 eff.) Changes resistances: +11% lightning / +11% temporal Critical mult.: +12.00% A belt that goes around your waist. |
hardened leather belt 'Frostbringer'Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour penetration: +5 Changes stats: +4 Dex / +5 Wil / +5 Cun / +2 Con Changes resistances: +18% cold Changes damage: +9% physical Damage against: +25% Summoned Reduced damage from: +24% Summoned A belt that goes around your waist. |
hardened leather belt 'Sparkstinger'Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Defense: +19 (+6 eff.) Changes resistances: +6% lightning / +9% temporal Changes resistances penetration: +5% temporal Changes damage: +6% lightning / +3% temporal Stealth bonus: +13 Maximum life: +36.00 A belt that goes around your waist. |
Destala's Scales (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +6 Cun Changes resistances penetration: +10% acid Changes damage: +15% acid Talent mastery: +0.20 Wild-gift / Venom drake aspect Mindpower: +6 (+3 eff.) Talent on hit(nature): Acidic Spray (10% chance level 2). It can be used to activate talent Dissolve (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 42% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This talent will also attack with your shield, if you have one equipped. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. |
This item will automatically be transmogrified when you leave the level.battlemaster's elven-silk cloak of Eldoral (3 def, 0 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +4 Str / +8 Dex / +3 Cun / +4 Con Talent mastery: +0.40 Technique / Combat training Spell save: +9 (+3 eff.) Stamina each turn: +1.50 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
enveloping cashmere cloak of protection (8 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +7 (+1 eff.) Spell save: +5 (+2 eff.) Mental save: +5 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Black Robe (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Defense: +6 (+2 eff.) Changes stats: +5 Mag / +4 Wil / +3 Cun Changes resistances: +15% all Spell save: +25 (+7 eff.) Blindness immunity: +50% Spellpower: +30 (+6 eff.) See invisible: +10 Talent on hit(spell): Blood Grasp (5% chance level 3). Talent on hit(spell): Soul Rot (5% chance level 3). A silk robe, darker than the darkest night sky, it radiates power. |
Crimson Robe (12 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Defense: +12 (+4 eff.) Damage (Melee): 35 mind / 10 % chance of gloom effects Damage when hit (Melee): 35 mind / 10 % chance of gloom effects Changes stats: +10 Cun / +10 Wil Changes resistances: +15% all Changes resistances penetration: +20% all Talent masteries: +0.20 Psionic / Focus +0.10 Psionic / Solipsism +0.20 Cursed / Slaughter +0.20 Cursed / Punishments Psi each turn: +0.20 Hate when firing a critical mind attack: +4.00 Psi when firing a critical mind attack: +4.00 Hate per kill: +2.00 Mindpower: +20 (+7 eff.) Mental crit. chance: +9% Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn. Talent on hit(mindpower): Agony (8% chance level 2). Talent on hit(mindpower): Hateful Whisper (8% chance level 2). This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind. |
Robe of the Archmage (10 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 (+3 eff.) Damage when hit (Melee): 15 arcane Changes stats: +6 Mag / +6 Wil / +6 Cun Changes resistances: +10% lightning / +10% cold / +10% fire / +10% arcane / +13% all Changes damage: +12% all Spell save: +20 (+5 eff.) Mental save: +15 (+5 eff.) Silence immunity: +50% Mana each turn: +2.00 Spellpower: +15 (+4 eff.) Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
Spider-Silk Robe of Spydrë (10 def, 15 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 (+3 eff.) Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature / +11% all Changes damage: +15% acid / +15% nature / +15% mind Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mindpower: +10 (+4 eff.) Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 It is part of a set of items. Oddly it never produces a hat. When wielded/worn: Armour: +3 Defense: +9 (+3 eff.) Damage when hit (Melee): 20 physical / 10 temporal Changes stats: +5 Mag / +3 Wil Changes resistances: +10% temporal / +10% physical / +13% all Changes resistances penetration: +20% temporal / +20% physical Changes damage: +20% temporal / +20% physical Spellpower: +23 (+6 eff.) It can be used to activate talent Temporal Reprieve (costing 50 power out of 50/50) : Effective talent level: 1.0 Power cost: 50 out of 50/50. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Transport yourself to a safe place for 1 turns. Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers. |
This item will automatically be transmogrified when you leave the level.focusing elven-silk robe of alchemy (0 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes stats: +6 Mag / +7 Wil Changes resistances: +17% acid / +19% physical / +20% fire / +17% cold / +15% all Changes damage: +16% acid / +25% physical / +25% fire / +22% cold Talent cooldown: Refit Golem (-5 turns) Mana each turn: +0.32 Psi each turn: +0.32 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Scorched Boots (4 def, 4 armour)Requires: - Heavy armour training Powered by arcane forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +4 Defense: +4 (+1 eff.) Fatigue: +8% Changes damage: +15% blight / +15% fire / +15% darkness Spellpower: +13 (+3 eff.) Spell crit. chance: +6% It can be used to activate talent Poison Storm (costing 30 power out of 40/40) : Effective talent level: 3.0 Power cost: 30 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A furious storm of blighted poison rages around the caster in a radius of 4 for 8 turns. Each creature hit by the storm takes 8.01 blight damage and is poisoned for 32.05 blight damage over 4 turns. At talent level 2 you have a chance to inflict Insidious Blight, which reduces healing by 56%. At talent level 4 you have a chance to inflict Numbing Blight, which reduces all damage dealt by 30%. At talent level 6 you have a chance to inflict Crippling Blight, which causes talents to have a 27% chance of failure. Each possible effect is equally likely. The poison damage dealt is capable of a critical strike. The damage will increase with your Spellpower. The master blood mage Ru'Khan was the first orc to experiment with the power of the Sher'Tul farportals in the Age of Pyre. However, that first experiment was not particularly successful, and after the explosion of energy all that could be found of Ru'Khan was a pair of scorched boots. |
Thunderspire the pair of hardened leather boots (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour penetration: +1 Armour: +5 Changes resistances: +1% physical Changes resistances penetration: +15% physical Changes damage: +15% lightning Only die when reaching: -20.00 life Maximum stamina: +30.00 Infravision radius: +2 A pair of boots made of leather. |
dreamer's pair of drakeskin leather boots of rushing (0 def, 5 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Changes stats: +4 Str / +5 Wil / +5 Cun / +3 Con Physical save: +10 (+2 eff.) Spell save: +11 (+3 eff.) Mental save: +9 (+3 eff.) It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 2.6 Power cost: 25 out of 25/25. Range: 7 Travel Speed: instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level.grounding pair of drakeskin leather boots of tirelessness (0 def, 5 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +9% lightning / +9% temporal Stamina each turn: +1.00 Maximum stamina: +39.00 A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level.scholar's pair of voratun boots of tirelessness (0 def, 5 armour) Requires: - Heavy armour training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Stamina each turn: +1.00 Maximum stamina: +33.00 Spellpower: +10 (+2 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level.traveler's pair of drakeskin leather boots of phasing (0 def, 5 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: -8% Changes stats: +3 Mag / +4 Wil Maximum encumbrance: +46 Physical save: +14 (+3 eff.) It can be used to blink to a nearby random location (rad 12) Activation puts all charms on cooldown for 25 turns. A pair of boots made of leather. |
Anorarion (25 def, 2 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Physical crit. chance: +1.0% Physical power: +5 (+1 eff.) Armour: +2 Defense: +25 (+8 eff.) Damage (Melee): 8 temporal Damage (Ranged): 5 temporal Changes resistances: +2% physical / +7% temporal Changes damage: +6% physical / +4% temporal Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Cuthahor the Nightlady (0 def, 9 armour)Requires: - Heavy armour training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +9 Fatigue: +5% Changes resistances: +6% darkness / +6% fire Changes resistances penetration: +25% fire / +25% cold Changes damage: +6% fire / +24% darkness / +12% cold Mental save: +9 (+3 eff.) Maximum life: +75.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Fist of the Destroyer (8 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 It is part of a set of items. Only the masochistic can unlock its full power. When wielded/worn: Defense: +8 (+2 eff.) Changes stats: +9 Str / +9 Mag / +3 Cun Talent masteries: +0.20 Corruption / Shadowflame +0.20 Corruption / Vim Stun/Freeze immunity: +20% Maximum vim: +25.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Increases all damage by 4% of current vim Current Bonus: 0% It can be used to activate talent Darkfire (costing 12 power out of 12/12) : Effective talent level: 5.0 Power cost: 12 out of 12/12. Range: 6 Travel Speed: 400% of base Is: a spell Description: Conjures up a bolt of shadowflame that moves toward the target and explodes into a flash of darkness and fire, doing 50.30 fire damage and 52.90 darkness damage in a radius of 6. The damage will increase with your Spellpower. These fell looking gloves glow with untold power. |
Hand of the World-Shaper (0 def, 12 armour)Requires: - Heavy armour training Powered by arcane forces Infused by nature 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +12 Changes stats: +6 Str / +6 Mag Changes resistances: +10% physical Changes resistances penetration: +15% physical Changes damage: +12% physical Talent masteries: +0.20 Spell / Stone +0.10 Wild-gift / Sand drake aspect +0.10 Spell / Earth Spellpower: +10 (+2 eff.) Spell crit. chance: +10% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Earthquake (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Causes a violent earthquake that deals 28.60 physical damage in a radius of 4 each turn for 7 turns, and potentially stuns any and all creatures it affects. The damage will increase with your Spellpower. These heavy stone gauntlets make the very ground beneath you bend and warp as they move. |
steady voratun gauntlets of dexterity (+3) (0 def, 3 armour)Requires: - Heavy armour training Crafted by a master Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +21 (+5 eff.) Armour: +3 Fatigue: +5% Changes stats: +3 Dex Physical save: +6 (+1 eff.) Mental save: +6 (+2 eff.) Disarm immunity: +26% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level.Crown of the Elements (0 def, 10 armour) Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +10 Fatigue: +5% Damage (Melee): 10 acid / 10 fire / 10 lightning / 10 cold Changes stats: +10 Mag / +10 Wil Changes resistances: +25% acid / +25% fire / +25% cold / +25% lightning Changes damage: +25% acid / +25% fire / +25% cold / +25% lightning Spellpower: +15 (+4 eff.) Mindpower: +15 (+6 eff.) This jeweled crown shimmers with colors. |
Deepsseam the dwarven-steel helm (0 def, 5 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +5 Fatigue: +4% Effects on melee hit: * 20% chance to reduce damage dealt by 20% Changes resistances penetration: +25% darkness / +15% acid Changes damage: +3% fire Infravision radius: +2 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Dragon-helm of Kroltar (5 def, 9 armour)Requires: - Heavy armour training - Strength 35 Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It is part of a set of items. Kroltar's power resides in his scales. When wielded/worn: Armour: +9 Defense: +5 (+1 eff.) Fatigue: +10% Changes stats: +5 Str / +5 Wil / +5 Con / -4 Lck Changes damage: +10% physical / +10% fire Talent mastery: +0.20 Wild-gift / Fire drake aspect It can be used to activate talent Bellowing Roar (costing 45 power out of 45/45) : Effective talent level: 3.0 Power cost: 45 out of 45/45. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You let out a powerful roar that sends your foes in radius 5 into utter confusion (power: 38%) for 3 turns. The sound wave is so strong, your foes also take 233.33 physical damage. The damage improves with your Strength. Each point in fire drake talents also increases your fire resistance by 1%. A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes. |
Eye of the Forest (8 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+2 eff.) Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 (+4 eff.) Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 35 power out of 35/35) : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
hardened leather cap 'Blastshaper' (20 def, 3 armour)Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +3 Defense: +20 (+6 eff.) Fatigue: +3% Damage when hit (Melee): 2 physical Changes stats: +2 Str / +2 Wil / +2 Con Changes resistances: +7% fire / +7% cold Changes damage: +6% lightning Mental save: +7 (+3 eff.) Stamina each turn: +1.00 Light radius: +1 A cap made of leather. |
This item will automatically be transmogrified when you leave the level.prismatic drakeskin leather cap (0 def, 5 armour) Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes resistances: +15% light / +16% darkness A cap made of leather. |
This item will automatically be transmogrified when you leave the level.werebeast's voratun helm of fortune (0 def, 5 armour) Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical crit. chance: +6.0% Armour: +5 Fatigue: +5% Changes stats: +4 Str / +7 Dex / +6 Cun / +9 Con / +14 Lck Spell crit. chance: +7% Mental crit. chance: +7% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Glorunor the Sleetgore (4 def, 16 armour)Requires: - Heavy armour training - Strength 38 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +16 Defense: +4 (+1 eff.) Fatigue: +5% Effects on melee hit: * 10% chance to gain 10% of a turn (3/turn limit) Changes stats: +4 Wil Changes resistances: +21% cold Changes resistances penetration: +10% cold / +15% temporal Physical save: +13 (+2 eff.) Infravision radius: +1 A suit of armour made of mail. |
Iron Mail of Bloodletting (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 Powered by arcane forces 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+0 eff.) Fatigue: +12% Changes stats: +2 Str / +2 Con Changes resistances: +10% acid / +10% fire / +10% darkness / +10% blight Talent mastery: +0.10 Technique / Bloodthirst Life regen: +3.00 Healing mod.: +30% Blood drips continuously from this fell suit of iron, and dark magics churn almost visibly around it. Bloody ruin comes to those who stand against its wearer. |
Scale Mail of Kroltar (10 def, 18 armour)Requires: - Heavy armour training - Strength 38 Infused by nature Crafted by a master 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 It is part of a set of items. Kroltar's head would turn up the heat. When wielded/worn: Armour: +18 Defense: +10 (+3 eff.) Fatigue: +16% Changes stats: +5 Str / +3 Dex / +4 Con Changes resistances: +20% acid / +20% blight / +20% fire / +20% nature / +20% lightning Maximum life: +120.00 It can be used to activate talent Devouring Flame (costing 50 power out of 80/80) : Effective talent level: 3.0 Power cost: 50 out of 80/80. Range: 10 Travel Speed: instantaneous Is: a nature gift and a mind power Description: Spit a cloud of flames, doing 28.94 fire damage in a radius of 3 each turn for 7 turns. The flames will ignore the caster, and will drain 10% of the damage dealt as the flames consume enemies life force and transfer it to the user. The damage will increase with your Mindpower, and can critical. Each point in fire drake talents also increases your fire resistance by 1%. A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields. |
This item will automatically be transmogrified when you leave the level.radiant voratun mail armour (5 def, 10 armour) Requires: - Heavy armour training - Strength 48 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+1 eff.) Fatigue: +12% Changes stats: +5 Wil Changes resistances: +15% blight / +27% darkness Light radius: +1 A suit of armour made of mail. |
Firewend the drakeskin leather armour (20 def, 8 armour)Requires: - Strength 20 Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +20 (+6 eff.) Fatigue: +8% Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 6 fire Changes resistances: +10% mind / +9% temporal Changes damage: +27% arcane / +24% temporal Mental save: +24 (+8 eff.) Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% A suit of armour made of leather. |
Molten Skin (15 def, 12 armour)Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +8.0% Armour: +12 Defense: +15 (+5 eff.) Damage (Melee): 15 light / 30 fire Damage (Ranged): 15 light / 30 fire Damage when hit (Melee): 30 fire Changes stats: +6 Cun / +6 Mag Changes resistances: +20% fire / +12% light / -5% cold Changes resistances penetration: +10% light / +15% fire Changes damage: +20% fire / +5% light / +10% all Talent masteries: +0.10 Celestial / Sun +0.10 Spell / Wildfire +0.10 Celestial / Sunlight +0.10 Spell / Fire Critical mult.: +20.00% Spellpower: +15 (+4 eff.) Spell crit. chance: +10% It can be used to activate talent Blastwave (costing 12 power out of 16/16) : Effective talent level: 4.0 Power cost: 12 out of 16/16. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wave of fire emanates from you with a radius of 5, knocking back anything caught inside and setting them ablaze, doing 73.60 fire damage over 3 turns. The damage will increase with your Spellpower. This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm. |
Skin of Many (12 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +12 (+4 eff.) Fatigue: +7% Changes stats: +4 Con Talent mastery: -0.20 Cunning / Stealth Maximum life: +40.00 Infravision radius: +3 The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. |
drakeskin leather armour of command (30 def, 15 armour)Requires: - Strength 20 Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +15 Defense: +30 (+10 eff.) Fatigue: +8% Changes stats: +4 Cun Mental save: +17 (+6 eff.) A suit of armour made of leather. |
hardened leather armour 'Earthkiss' (25 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +25 (+8 eff.) Fatigue: +8% Changes stats: +4 Dex Changes resistances: +6% blight / +18% nature Movement speed: +20% Healing mod.: +10% A suit of armour made of leather. |
Cuirass of the Thronesmen (20 def, 32 armour)Requires: - Massive armour training - Strength 44 Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +32 Armour Hardiness: +10% Defense: +20 (+6 eff.) Fatigue: +15% Changes stats: +6 Con Changes resistances: +25% darkness / +25% fire Physical save: +40 (+8 eff.) Stun/Freeze immunity: +40% Knockback immunity: +40% Healing mod.: -30% This heavy dwarven-steel armour was created in the deepest forges of the Iron Throne. While it grants incomparable protection, it demands that you rely only on your own strength. |
Gloma the Morningshaper (0 def, 11 armour)Requires: - Massive armour training - Strength 35 Powered by arcane forces 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Fatigue: +22% Changes resistances: +7% arcane / +9% cold / +9% light / +9% mind Changes resistances penetration: +15% cold Changes damage: +6% light / +3% cold Spell save: +16 (+4 eff.) A suit of armour made of metal plates. |
Plate of the Blackened Mind (15 def, 40 armour)Requires: - Massive armour training - Strength 48 Infused by psionic forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +40 Defense: +15 (+5 eff.) Fatigue: +17% Effects when hit in melee: * 20% chance to cause random gloom Changes stats: +6 Wil / +4 Cun / +3 Con Changes resistances: +15% acid / +15% light / +20% blight / +25% mind / +20% darkness Talent mastery: +0.20 Cursed / Gloom Physical save: +15 (+3 eff.) Mental save: +25 (+9 eff.) Confusion immunity: +100% Fear immunity: +100% Mindpower: +10 (+4 eff.) Light radius: -2 Infravision radius: +4 It can be used to activate talent Dominate (costing 15 power out of 25/25) : Effective talent level: 2.0 Power cost: 15 out of 25/25. Range: 2 Travel Speed: instantaneous Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 6 Armour, 9 Defense and your attacks will gain 15% resistance penetration. If the target is adjacent to you, your domination will include a melee attack. Effects will improve with your Willpower. This talent will also attack with your shield, if you have one equipped. This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind. |
This item will automatically be transmogrified when you leave the level.fearforged voratun plate armour (0 def, 16 armour) Requires: - Massive armour training - Strength 60 Powered by arcane forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Fatigue: +34% Changes stats: +9 Con Changes resistances: +11% fire / -16% light / +11% darkness Physical save: +9 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level.fearforged voratun plate armour of acid resistance (0 def, 16 armour) Requires: - Massive armour training - Strength 60 Powered by arcane forces Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Fatigue: +31% Changes stats: +7 Con Changes resistances: +22% acid / +9% fire / -16% light / +14% darkness Physical save: +8 (+1 eff.) Spell save: +9 (+3 eff.) Mental save: +5 (+2 eff.) A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level.fortifying voratun plate armour of command (11 def, 24 armour) Requires: - Massive armour training - Strength 60 Crafted by a master Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +24 Defense: +11 (+3 eff.) Fatigue: +22% Changes stats: +3 Str / +6 Cun / +6 Con Mental save: +17 (+6 eff.) Maximum life: +94.00 A suit of armour made of metal plates. |
impenetrable stralite plate armour of spell shielding (0 def, 19 armour)Requires: - Massive armour training - Strength 48 Powered by arcane forces Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +19 Fatigue: +22% Changes resistances: +6% arcane Spell save: +10 (+3 eff.) A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level.impenetrable voratun plate armour of the deep (0 def, 34 armour) Requires: - Massive armour training - Strength 60 Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +34 Fatigue: +22% Changes resistances: +8% acid / +12% cold Allows you to breathe in: water A suit of armour made of metal plates. |
searing stralite plate armour of command (11 def, 19 armour)Requires: - Massive armour training - Strength 48 Powered by arcane forces Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +19 Defense: +11 (+3 eff.) Fatigue: +22% Damage (Melee): 14 acid / 13 fire Damage when hit (Melee): 10 acid / 12 fire Changes stats: +3 Cun Changes resistances: +19% acid / +22% fire Mental save: +15 (+5 eff.) A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level.searing voratun plate armour of cold resistance (0 def, 16 armour) Requires: - Massive armour training - Strength 60 Powered by arcane forces Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Fatigue: +22% Damage (Melee): 14 acid / 23 fire Damage when hit (Melee): 12 acid / 15 fire Changes resistances: +21% acid / +27% fire / +30% cold A suit of armour made of metal plates. |
Bindings of Eternal Night (12 def, 12 armour)Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 4 It is part of a set of items. A complementing item would be your crowning glory. When wielded/worn: Armour: +12 Defense: +12 (+4 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +15% cold / +15% arcane / +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
mummy wrappings (5 def, 2 armour)6.00 Encumbrance. Type: armor / mummy ; tier 4 When wielded/worn: Armour: +2 Defense: +5 (+1 eff.) Fatigue: +2% Changes stats: +5 Mag Changes resistances: -25% fire Changes damage: +15% cold / +15% arcane / +15% darkness Spellpower: +9 (+2 eff.) Decaying mummy wrappings. |
Blightstopper (18 def, 12 armour, 240 block)Requires: - Shield usage training - Strength 35 Infused by nature Infused by arcane disrupting forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +12 Defense: +18 (+6 eff.) Ranged Defense: +12 (+4 eff.) Fatigue: +22% Damage when hit (Melee): 15 nature Changes resistances: +35% blight / +15% nature Talent mastery: +0.20 Wild-gift / Antimagic Talent granted: +1 Block Spell save: +24 (+6 eff.) Disease immunity: +60% It can be used to purge up to 4 diseases (based on Willpower) and gain disease immunity, 20% blight resistance, and 20 spell save for 5 turns Activation costs 24 power out of 40/40. This voratun shield, coated with thick vines, was imbued with nature's power long ago by the Halfling General Almadar Riul, who used it to stave off the magic and diseases of orcish corruptors during the peak of the Pyre Wars. |
Fire Dragon Shield (16 def, 9 armour, 220 block)Requires: - Shield usage training - Strength 28 Infused by nature Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +9 Defense: +16 (+5 eff.) Ranged Defense: +15 (+5 eff.) Fatigue: +20% Damage when hit (Melee): 17 fire On shield block: * 30% chance that you'll breathe fire in a cone at the attacker (if within range 6). This can only occur up to 4 times per turn. Changes resistances: +35% fire Damage affinity(heal): +15% fire Talent granted: +1 Block Special effect on block: 30% chance that you'll breathe fire in a cone at the attacker (if within range 6). This can only occur up to 4 times per turn. This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal. |
Piercing Gaze (5 def, 25 armour, 180 block)Requires: - Shield usage training Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +25 Defense: +5 (+1 eff.) Ranged Defense: +10 (+4 eff.) Fatigue: +12% On shield block: * 30% chance of petrifying the attacker. Changes resistances: +10% acid / +10% physical / +10% lightning / +10% fire Talent granted: +1 Block Special effect on block: 30% chance of petrifying the attacker. This gigantic shield has a stone eye embedded in it. |
Shieldsmaiden (5 def, 20 armour, 150 block)Requires: - Shield usage training - Strength 28 Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +20 Defense: +5 (+1 eff.) Ranged Defense: +12 (+4 eff.) Fatigue: +10% Changes resistances: +25% cold / +25% fire Talents granted: +1 Shieldsmaiden Aura +1 Block Granted talent can block up to 1 instance of damage each 10 turns. Myths tell of shieldsmaidens, a tribe of warrior women from the northern wastes of Maj'Eyal. Their martial prowess and beauty drew the fascination of swaths of admirers, yet all unrequited. So began the saying, that a shieldsmaiden's heart is as cold and unbreakable as her shield. |
Temporal Rift (8 def, 4 armour, 325 block)Requires: - Shield usage training - Strength 40 Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +4 Defense: +8 (+2 eff.) Ranged Defense: +10 (+4 eff.) Changes resistances: +30% temporal Reduce damage by fixed amount: +20 all Talent granted: +1 Block Spell save: +20 (+5 eff.) Spellpower: +12 (+3 eff.) Slows Projectiles: +50% Some mad Chronomancer appears to have affixed a handle to this hole in spacetime. It looks highly effective, in its own strange way. |
This item will automatically be transmogrified when you leave the level.reinforced voratun shield of cold resistance (+27%) (0 def, 17 armour, 235 block) Requires: - Shield usage training - Strength 48 Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +17 Fatigue: +8% Changes resistances: +27% cold Talent granted: +1 Block Handheld deflection devices. |
Quiver of Domination (17/20, 24-34 power, 8 apr)Requires: - Dexterity 24 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 24.0 - 33.6 Uses stats: 20% Wil, 60% Dex, 50% Str Damage type: Mind Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +8 Crit. chance: +2.0% Capacity: 20 On weapon crit: * dominate the target Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain. |
This item will automatically be transmogrified when you leave the level.Void Quiver (0/0, 45-63 power, 120 apr) Requires: - Dexterity 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 5 Base power: 45.0 - 63.0 Uses stats: 70% Dex, 40% Mag, 50% Str Damage type: Temporal darkness Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +120 Crit. chance: +6.0% When this weapon hits: Spatial Tether (15% chance level 1). When this weapon hits: Dimensional Anchor (15% chance level 1). An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface. |
This item will automatically be transmogrified when you leave the level.elemental quiver of dragonbone arrows of accuracy (21/21, 51-71 power, 18 apr) Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 51.0 - 71.4 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Accuracy: +29 Armour Penetration: +18 Crit. chance: +3.0% Capacity: 21 On weapon hit: * Create an explosion dealing 21 acid damage (1/turn) Arrows are used with bows to pierce your foes to death. |
89 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
5 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
4 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+1 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+1 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Goedalath RockPowered by arcane forces 0.10 Encumbrance. [Unique] Type: gem / demonic ; tier 5 When carried: Damage when hit (Melee): 34 healing Mental save: -18 (-7 eff.) Life regen: -2.00 Light radius: -2 Healing mod.: -50% When used to imbue an object: Physical power: +12 (+3 eff.) Damage when hit (Melee): 34 darkness Changes damage: +9% all Grants telepathy: Demon/Major Demon/Minor Spellpower: +16 (+4 eff.) Infravision radius: +3 See invisible: +14 Healing mod.: +50% Latent Damage Type: Shadowflame A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
iron pickaxe of endurance (dig speed 38 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
woodsman's dwarven-steel pickaxe (dig speed 28 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Changes resistances: +12% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
woodsman's iron pickaxe (dig speed 36 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
7 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
FloestingerInfused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Damage when hit (Melee): 6 fire / 4 cold Changes resistances penetration: +25% lightning / +5% cold Changes damage: +3% lightning Mental save: +9 (+3 eff.) Light radius: +4 See stealth: +7 See invisible: +8 A normal brass lantern, enhanced by alchemy to make it brighter. |
OffalstakePowered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +15 Defense: +15 (+5 eff.) Damage when hit (Melee): 6 nature Changes stats: +3 Str Changes resistances: +13% blight / +2% physical / +14% darkness / +6% nature Changes resistances penetration: +15% all Blindness immunity: +41% Confusion immunity: +26% Spellpower: +5 (+1 eff.) Spell crit. chance: +4% Light radius: +11 Infravision radius: +5 See stealth: +19 See invisible: +32 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Retch, placing all other charms into a 30 cooldown : Effective talent level: 1.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 10 turns and deals 34 blight damage or heals 44 life. Creatures standing in the retch also have 9% chance to remove a physical effect each turn; undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. When you stand in your own retch your racial -20% global speed is cancelled. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(90 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
This item will automatically be transmogrified when you leave the level.dwarven lantern 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Light radius: +5 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
The Cog The CogPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: cog / mechanical ; tier 3 When wielded/worn: Changes stats: +5 Cun / +3 Wil 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 (+2 eff.) Mindpower: +10 (+4 eff.) Activating this item is instant. It can be used to activate talent Animate Blade (costing 15 power out of 25/25) : Effective talent level: 5.0 Power cost: 15 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 15 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+1 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
6 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 8, dealing 346.68 nature damage (based on Magic) over 6 turns while rendering the target unable to move Activation costs 25 power out of 25/25. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
overpowered voratun torque of gale force [power 580] (19 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 5 It can be used to project a gust of wind in a cone knocking all creatures back 16 spaces and dealing 795 physical damage Activation puts all charms on cooldown for 19 turns. Torques are made by powerful psionics to store psionic powers. |
ash totem of thorny skin [power 28] (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 It can be used to harden the skin for 7 turns increasing armour by 28 and armour hardiness by 40% Activation puts all charms on cooldown for 20 turns. Natural totems are made by powerful wilders to store nature power. |
cleansing elm totem of healing [power 110] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to heal yourself and all friendly characters within 10 spaces for 110 Activation puts all charms on cooldown for 15 turns. When used: * Cleanse 1 total effects of type disease, wound, or poison. Natural totems are made by powerful wilders to store nature power. |
cleansing elven-wood totem of stinging [power 428] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 It can be used to sting an enemy dealing 458 nature damage over 7 turns and reducing their healing by 50% Activation puts all charms on cooldown for 15 turns. When used: * Cleanse 2 total effects of type disease, wound, or poison. Natural totems are made by powerful wilders to store nature power. |
elm totem of healing 'Chilldare' [power 128] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 When wielded/worn: Changes stats: +5 Wil Changes resistances: +9% cold Changes damage: +6% acid Light radius: +3 It can be used to heal yourself and all friendly characters within 10 spaces for 128 Activation puts all charms on cooldown for 15 turns. Natural totems are made by powerful wilders to store nature power. |
elven-wood totem of summon tentacle [power 345] (25 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 It can be used to summon a resilient tentacle up to 5 spaces away for 6 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 739 Base Damage: 408 Armor: 3 All Resist: 37 Activation puts all charms on cooldown for 25 turns. Natural totems are made by powerful wilders to store nature power. |
powerful yew totem of stinging [power 254] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 It can be used to sting an enemy dealing 272 nature damage over 7 turns and reducing their healing by 50% Activation puts all charms on cooldown for 15 turns. When used: * Increase all damage by 10% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
powerful yew totem of summon tentacle [power 210] (25 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 It can be used to summon a resilient tentacle up to 5 spaces away for 5 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 483 Base Damage: 213 Armor: 4 All Resist: 23 Activation puts all charms on cooldown for 25 turns. When used: * Increase all damage by 19% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
quick dragonbone totem of stinging [power 350] (11 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 It can be used to sting an enemy dealing 374 nature damage over 7 turns and reducing their healing by 50% Activation puts all charms on cooldown for 11 turns. Natural totems are made by powerful wilders to store nature power. |
4 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Void ShardPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 5 When wielded/worn: Damage when hit (Melee): 16 temporal darkness Changes stats: +8 Mag Changes resistances: +10% darkness / +10% temporal Changes damage: +12% darkness / +12% temporal Spellpower: +10 (+2 eff.) It can be used to release a radius 2 burst of void energy at up to range 5, dealing 140.17 temporal and 159.82 darkness damage (based on Magic) Activation costs 20 power out of 40/40. This jagged shape looks like a hole in space, yet it is solid, though light in weight. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
10 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
10 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+4 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+4 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Dwarfus Minebraid the Dwarf Berserker level 31
12nd Profit 124th year of Ascendancy at 15:07 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Dwarfus Minebraid the Dwarf Berserker level 45
30th Loss 125th year of Ascendancy at 13:33 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Dwarfus Minebraid the Dwarf Berserker level 34
22nd Iron 125th year of Ascendancy at 18:50 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Dwarfus Minebraid the Dwarf Berserker level 33
31st Dearth 124th year of Ascendancy at 21:46 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Dwarfus Minebraid the Dwarf Berserker level 34
12nd Steel 125th year of Ascendancy at 03:45 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Dwarfus Minebraid the Dwarf Berserker level 11
9th Wealth 122nd year of Ascendancy at 04:49 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Dwarfus Minebraid the Dwarf Berserker level 32
18th Profit 124th year of Ascendancy at 14:32 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Dwarfus Minebraid the Dwarf Berserker level 41
3rd Dearth 125th year of Ascendancy at 04:32 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Dwarfus Minebraid the Dwarf Berserker level 34
22nd Iron 125th year of Ascendancy at 07:14 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Dwarfus Minebraid the Dwarf Berserker level 20
17th Profit 123rd year of Ascendancy at 11:27 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Dwarfus Minebraid the Dwarf Berserker level 46
6th Steel 126th year of Ascendancy at 10:08 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Dwarfus Minebraid the Dwarf Berserker level 24
17th Wealth 123rd year of Ascendancy at 23:30 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Dwarfus Minebraid the Dwarf Berserker level 10
3rd Wealth 122nd year of Ascendancy at 21:30 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Dwarfus Minebraid the Dwarf Berserker level 20
16th Profit 123rd year of Ascendancy at 07:15 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Dwarfus Minebraid the Dwarf Berserker level 30
30th Voratun 124th year of Ascendancy at 10:21 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Dwarfus Minebraid the Dwarf Berserker level 40
28th Wealth 125th year of Ascendancy at 08:17 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Dwarfus Minebraid the Dwarf Berserker level 50
16th Steel 126th year of Ascendancy at 22:50 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Dwarfus Minebraid the Dwarf Berserker level 46
1st Shortage 125th year of Ascendancy at 03:54 see stats
Selfless (Exploration mode)
Won ToME by closing the Void portal using yourself as a sacrifice.By Dwarfus Minebraid the Dwarf Berserker level 50
23rd Steel 126th year of Ascendancy at 03:38 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Dwarfus Minebraid the Dwarf Berserker level 37
24th Wealth 125th year of Ascendancy at 18:39 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Dwarfus Minebraid the Dwarf Berserker level 25
2nd Iron 124th year of Ascendancy at 13:58 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Dwarfus Minebraid the Dwarf Berserker level 33
14th Dearth 124th year of Ascendancy at 21:11 see stats
Squadmate (Exploration mode)
Escaped from Reknor alive with your squadmate Norgan.By Dwarfus Minebraid the Dwarf Berserker level 5
17th Voratun 122nd year of Ascendancy at 06:00 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Dwarfus Minebraid the Dwarf Berserker level 50
23rd Steel 126th year of Ascendancy at 03:36 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Dwarfus Minebraid the Dwarf Berserker level 15
19th Steel 123rd year of Ascendancy at 03:08 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Dwarfus Minebraid the Dwarf Berserker level 44
11st Loss 125th year of Ascendancy at 09:10 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Dwarfus Minebraid the Dwarf Berserker level 13
28th Iron 123rd year of Ascendancy at 08:51 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Dwarfus Minebraid the Dwarf Berserker level 42
23rd Dearth 125th year of Ascendancy at 12:56 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Dwarfus Minebraid the Dwarf Berserker level 27
8th Voratun 124th year of Ascendancy at 07:20 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Dwarfus Minebraid the Dwarf Berserker level 19
18th Voratun 123rd year of Ascendancy at 10:08 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Dwarfus Minebraid the Dwarf Berserker level 30
10th Profit 124th year of Ascendancy at 11:29 see stats
Log
Elandar tries to evade attacks.
Burning from Multi-hued drake hits Dwarfus Minebraid for 73 fire damage.
Elandar casts Starfall.
Dwarfus Minebraid resists the darkness!
Elandar hits Dwarfus Minebraid for 46 darkness damage.
Something hits Thaurhereg for 250 fire damage.
Elandar casts Freeze.
Elandar's spell attains critical power!
Dwarfus Minebraid resists!
Elandar hits Dwarfus Minebraid for 267 cold damage.
Dwarfus Minebraid uses Death Dance.
Dwarfus Minebraid performs a melee critical strike against Elandar!
Elandar is not dazed anymore.
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Dwarfus Minebraid revels in the spilt blood and grows stronger!
Dwarfus Minebraid's Blighted Maul shakes the ground with its impact!
Burning from Multi-hued drake hits Dwarfus Minebraid for 73 fire damage.
Dwarfus Minebraid hits Elandar for 233 blight, 849 physical (1082 total damage).
Dwarfus Minebraid killed Elandar!
Dwarfus Minebraid stops burning.
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Exploration mode)!
Option unlocked: New Class: Adventurer
Saving game...
Dwarfus Minebraid no longer revels in blood quite so much.
Saving done.





























































































































































































































