









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | 'Purists' Breeding Pits Restoration Project 1.2.3Restores the orc breeding pits cut content to the game. This is the original completely unaltered orc breeding pits, just as objectionable as it was in version 1.1.3, before any changes were made. You have been WARNED. Do not complain about the potentially objectionable content. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Higher |
| Class | Archmage |
| Level / Exp | 40 / 89% |
| Size | medium |
| Lifes / Deaths | Killed by losgoroth at level 1 on the 74th Pyre 122nd year of Ascendancy at 17:26 / 107Killed by Bill the Stone Troll at level 8 on the 2nd Mirth 122nd year of Ascendancy at 01:49 Killed by minotaur at level 10 on the 10th Mirth 122nd year of Ascendancy at 14:41 Killed by Marilyn at level 12 on the 42nd Dusk 122nd year of Ascendancy at 09:31 Killed by Marilyn at level 12 on the 42nd Dusk 122nd year of Ascendancy at 17:31 Killed by Rhaloren Inquisitor at level 13 on the 55th Dusk 122nd year of Ascendancy at 12:42 Killed by Casel the shalore at level 14 on the 68th Dusk 122nd year of Ascendancy at 22:17 Killed by Silo the thalore at level 16 on the 55th Haze 122nd year of Ascendancy at 10:41 Killed by Ce'Nima the fox at level 16 on the 55th Haze 122nd year of Ascendancy at 23:50 Killed by Adovea the storm drake at level 16 on the 56th Haze 122nd year of Ascendancy at 18:05 Killed by storm drake hatchling at level 16 on the 56th Haze 122nd year of Ascendancy at 18:54 Killed by storm drake hatchling at level 16 on the 56th Haze 122nd year of Ascendancy at 21:07 Killed by Bethoba the storm drake at level 17 on the 57th Haze 122nd year of Ascendancy at 04:19 Killed by Marilyn at level 17 on the 57th Haze 122nd year of Ascendancy at 10:11 Killed by Lisoda the snow giant chieftain at level 18 on the 59th Haze 122nd year of Ascendancy at 05:58 Killed by Lisoda the snow giant chieftain at level 18 on the 59th Haze 122nd year of Ascendancy at 07:12 Killed by Lisoda the snow giant chieftain at level 18 on the 59th Haze 122nd year of Ascendancy at 08:08 Killed by Lisoda the snow giant chieftain at level 18 on the 59th Haze 122nd year of Ascendancy at 09:09 Killed by Cultist at level 19 on the 60th Haze 122nd year of Ascendancy at 03:19 Killed by Marilyn at level 19 on the 60th Haze 122nd year of Ascendancy at 03:28 Killed by Cultist at level 19 on the 60th Haze 122nd year of Ascendancy at 03:57 Killed by Shasshhiy'Kaish at level 20 on the 60th Haze 122nd year of Ascendancy at 11:32 Killed by Rantha the Worm at level 20 on the 61st Haze 122nd year of Ascendancy at 18:33 Killed by Bethisema the greater telugoroth at level 21 on the 62nd Haze 122nd year of Ascendancy at 21:52 Killed by greater telugoroth at level 21 on the 62nd Haze 122nd year of Ascendancy at 22:19 Killed by Ben Cruthdar, the Abomination at level 21 on the 63rd Haze 122nd year of Ascendancy at 21:55 Killed by Elitha the temporal stalker at level 21 on the 63rd Haze 122nd year of Ascendancy at 22:58 Killed by Elitha the temporal stalker at level 21 on the 64th Haze 122nd year of Ascendancy at 00:04 Killed by Elitha the temporal stalker at level 21 on the 64th Haze 122nd year of Ascendancy at 02:47 Killed by Elitha the temporal stalker at level 21 on the 64th Haze 122nd year of Ascendancy at 03:50 Killed by Elitha the temporal stalker at level 21 on the 64th Haze 122nd year of Ascendancy at 04:35 Killed by Chronolith Twin at level 21 on the 65th Haze 122nd year of Ascendancy at 07:59 Killed by Belyna the giant acid ant at level 22 on the 73rd Haze 122nd year of Ascendancy at 18:53 Killed by Eyadann the Invoker at level 23 on the 6th Decay 122nd year of Ascendancy at 13:31 Killed by ravaging entropic rip at level 24 on the 7th Regrowth 123rd year of Ascendancy at 18:27 Killed by netherworm mass at level 24 on the 8th Regrowth 123rd year of Ascendancy at 18:16 Killed by Roraon the human at level 25 on the 39th Regrowth 123rd year of Ascendancy at 15:18 Killed by Marilyn at level 25 on the 51st Regrowth 123rd year of Ascendancy at 15:43 Killed by Yvossra the ultimate teluvorta at level 25 on the 51st Regrowth 123rd year of Ascendancy at 16:03 Killed by Aerykira the ultimate teluvorta at level 25 on the 51st Regrowth 123rd year of Ascendancy at 18:12 Killed by venom wyrm at level 25 on the 63rd Regrowth 123rd year of Ascendancy at 07:21 Killed by multi-hued drake hatchling at level 26 on the 64th Regrowth 123rd year of Ascendancy at 22:56 Killed by Betyma the vampire at level 26 on the 1st Time of Balance 123rd year of Ascendancy at 12:31 Killed by Celia at level 26 on the 1st Time of Balance 123rd year of Ascendancy at 13:13 Killed by Glorissra the ghoul at level 26 on the 1st Time of Balance 123rd year of Ascendancy at 14:12 Killed by Glorissra the ghoul at level 26 on the 1st Time of Balance 123rd year of Ascendancy at 15:05 Killed by Silutha the ghast at level 26 on the 1st Time of Balance 123rd year of Ascendancy at 17:01 Killed by Silutha the ghast at level 26 on the 1st Time of Balance 123rd year of Ascendancy at 17:48 Killed by Emywen the elder vampire at level 26 on the 1st Time of Balance 123rd year of Ascendancy at 18:55 Killed by Emelewen the elder vampire at level 26 on the 1st Time of Balance 123rd year of Ascendancy at 20:21 Killed by Emelewen the elder vampire at level 26 on the 1st Time of Balance 123rd year of Ascendancy at 21:26 Killed by Emelewen the elder vampire at level 26 on the 1st Time of Balance 123rd year of Ascendancy at 22:26 Killed by Celia at level 26 on the 1st Pyre 123rd year of Ascendancy at 01:20 Killed by armoured skeleton warrior at level 26 on the 1st Pyre 123rd year of Ascendancy at 02:43 Killed by Celia at level 26 on the 1st Pyre 123rd year of Ascendancy at 04:15 Killed by armoured skeleton warrior at level 26 on the 1st Pyre 123rd year of Ascendancy at 05:14 Killed by Emelewen the elder vampire at level 26 on the 1st Pyre 123rd year of Ascendancy at 05:54 Killed by Zubylaith the vampire at level 26 on the 1st Pyre 123rd year of Ascendancy at 07:02 Killed by Zubylaith the vampire at level 26 on the 1st Pyre 123rd year of Ascendancy at 08:26 Killed by Zubylaith the vampire at level 26 on the 1st Pyre 123rd year of Ascendancy at 10:01 Killed by master vampire at level 26 on the 1st Pyre 123rd year of Ascendancy at 10:55 Killed by Celia at level 26 on the 1st Pyre 123rd year of Ascendancy at 12:47 Killed by Celia at level 26 on the 1st Pyre 123rd year of Ascendancy at 13:55 Killed by Marilyn at level 26 on the 1st Pyre 123rd year of Ascendancy at 16:11 Killed by Neremina the elder vampire at level 26 on the 1st Pyre 123rd year of Ascendancy at 17:02 Killed by Aruvea the polar bear at level 27 on the 57th Pyre 123rd year of Ascendancy at 21:37 Killed by corrupted ghast at level 28 on the 67th Pyre 123rd year of Ascendancy at 17:37 Killed by elven cultist at level 29 on the 71st Pyre 123rd year of Ascendancy at 03:03 Killed by Porobrena the elven blood mage at level 29 on the 71st Pyre 123rd year of Ascendancy at 22:22 Killed by Grand Corruptor at level 29 on the 72nd Pyre 123rd year of Ascendancy at 04:23 Killed by Grand Corruptor at level 29 on the 72nd Pyre 123rd year of Ascendancy at 06:06 Killed by Grand Corruptor at level 29 on the 72nd Pyre 123rd year of Ascendancy at 07:20 Killed by Grand Corruptor at level 29 on the 72nd Pyre 123rd year of Ascendancy at 08:44 Killed by elven corruptor at level 29 on the 72nd Pyre 123rd year of Ascendancy at 10:19 Killed by Elynn the dread at level 29 on the 75th Pyre 123rd year of Ascendancy at 11:49 Killed by faerlhing at level 30 on the 78th Pyre 123rd year of Ascendancy at 18:06 Killed by Velerin the lesser vampire at level 30 on the 79th Pyre 123rd year of Ascendancy at 14:37 Killed by minotaur at level 30 on the 1st Mirth 123rd year of Ascendancy at 08:42 Killed by elder vampire at level 31 on the 2nd Mirth 123rd year of Ascendancy at 17:37 Killed by Lord of Skulls (archer) at level 31 on the 2nd Mirth 123rd year of Ascendancy at 20:01 Killed by elder vampire at level 31 on the 3rd Mirth 123rd year of Ascendancy at 00:21 Killed by Lord of Skulls (warrior) at level 31 on the 3rd Mirth 123rd year of Ascendancy at 08:11 Killed by vampire lord at level 32 on the 3rd Mirth 123rd year of Ascendancy at 15:59 Killed by skeleton archer at level 32 on the 3rd Mirth 123rd year of Ascendancy at 23:18 Killed by Ivyvena the corrupted acidic digestor at level 32 on the 2nd Flare 123rd year of Ascendancy at 05:18 Killed by orc archer at level 34 on the 36th Dusk 123rd year of Ascendancy at 16:28 Killed by radiant horror at level 34 on the 36th Dusk 123rd year of Ascendancy at 17:37 Killed by Eilinylle the large white snake at level 34 on the 37th Dusk 123rd year of Ascendancy at 00:26 Killed by Cyroselaith the awoken tentacle tree at level 34 on the 37th Dusk 123rd year of Ascendancy at 07:08 Killed by orc soldier at level 34 on the 39th Dusk 123rd year of Ascendancy at 01:23 Killed by Golbug the Destroyer at level 34 on the 40th Dusk 123rd year of Ascendancy at 05:42 Killed by Gima the orc grand summoner at level 35 on the 40th Dusk 123rd year of Ascendancy at 23:52 Killed by Belyra the netherworm mass at level 35 on the 41st Dusk 123rd year of Ascendancy at 08:51 Killed by Belyra the netherworm mass at level 35 on the 41st Dusk 123rd year of Ascendancy at 09:58 Killed by orc blood mage at level 36 on the 48th Dusk 123rd year of Ascendancy at 07:23 Killed by poison spore at level 36 on the 49th Haze 123rd year of Ascendancy at 13:05 Killed by Kra'Tor the Gluttonous at level 36 on the 51st Haze 123rd year of Ascendancy at 05:38 Killed by orc pyromancer at level 36 on the 51st Haze 123rd year of Ascendancy at 08:23 Killed by orc cryomancer at level 36 on the 51st Haze 123rd year of Ascendancy at 10:20 Killed by orc high pyromancer at level 36 on the 51st Haze 123rd year of Ascendancy at 16:32 Killed by Drolem at level 39 on the 2nd Regrowth 124th year of Ascendancy at 14:59 Killed by Kor's Fury at level 39 on the 23rd Regrowth 124th year of Ascendancy at 19:41 Killed by Aluin the Fallen at level 39 on the 24th Regrowth 124th year of Ascendancy at 17:56 Killed by Marilyn at level 40 on the 45th Regrowth 124th year of Ascendancy at 18:16 Killed by Corrupted Oozemancer at level 40 on the 46th Regrowth 124th year of Ascendancy at 07:42 Killed by Adeleta the orc corruptor at level 40 on the 10th Pyre 124th year of Ascendancy at 20:04 Killed by Marilyn at level 40 on the 10th Pyre 124th year of Ascendancy at 20:09 |
Primary Stats
| Strength | 13 (base 10) |
| Dexterity | 19 (base 10) |
| Constitution | 55 (base 50) |
| Magic | 74 (base 58) |
| Willpower | 61 (base 50) |
| Cunning | 22 (base 11) |
Resources
| Life | 827/827 |
| Mana | 628/628 |
| Healing Factor | 1.3049358927269 |
| Regeneration | 0.32623397318173 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | +10% |
| Global | +100% |
Vision
| Sight | 17 |
| Lite | 7 |
| Infravision | 6 |
| See Invisible | 15 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 44 |
| Accuracy | 26 |
| Crit Chance | 11% |
| APR | 19 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 64 |
| Crit Chance | 15% |
| Speed | 0.90909090909091 |
Offense: Mind
| Mindpower | 39 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +34% |
| Arcane | +39% |
| Temporal | +34% |
| All | +4% |
Offense: Damage Penetration
| Physical | +20% |
| Darkness | +11% |
| Temporal | +31% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 12 (35.65183292883%) |
| Defense | 42 |
| Ranged Defense | 42 |
| Fatigue | 0 |
| Physical Save | 23 |
| Spell Save | 48 |
| Mental Save | 28 |
Defense: Resistances
| Blight | + 22%( 70%) |
| Arcane | + 35%( 70%) |
| Mind | + 18%( 70%) |
| All | + 13%( 70%) |
| Darkness | + 23%( 70%) |
| Temporal | + 39%( 70%) |
| Physical | + 30%( 70%) |
| Fire | + 32%( 70%) |
| Nature | + 20%( 70%) |
Defense: Immunities
| Silence Resistance | 10% |
| Confusion Resistance | 40% |
| Instadeath Resistance | 100% |
| Pinning Resistance | 20% |
| Poison Resistance | 10% |
| Blind Resistance | 60% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 34% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (91% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (41 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 299 damage for 4 turns. Its effects scale with your Magic stat. |
Class Talents
| Spell / Ice | 1.30 |
| 3/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Spell / Temporal | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Arcane | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Water | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Spell / Staff combat | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
Enter the caverns of Ardhungol and look for Sun Paladin Rashim. Eight legs of wonderBut be careful; those are not small spiders... | active |
You failed to protect the injured seer from death by copperhead snake. Escort: injured seer (level 1 of Old Forest) | failed |
You failed to protect the lone alchemist from death by cold drake hatchling. Escort: lone alchemist (level 2 of Daikara) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lone alchemist (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Stone Touch (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 5 of Dreadfell. Escort: lone alchemist (level 5 of Dreadfell)As a reward you gained talent category Spell / Stone alchemy (at mastery 1.00). | done |
You successfully escorted the lost sun paladin to the recall portal on level 8 of Dreadfell. Escort: lost sun paladin (level 8 of Dreadfell)As a reward you gained talent category Celestial / Chants (at mastery 1.00). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Dreadfell. Escort: lost warrior (level 2 of Dreadfell)As a reward you improved Constitution by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Old Forest. Escort: lost warrior (level 3 of Old Forest)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Old Forest. Escort: repented thief (level 2 of Old Forest)As a reward you improved talent Misdirection (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 4 of Dreadfell. Escort: temporal explorer (level 4 of Dreadfell)As a reward you gained talent category Chronomancy / Chronomancy (at mastery 1.00). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 500. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of avoidance. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed pouch of luminous horror dust. * You've found the needed naga tongue. * You've found the needed vial of fire wyrm saliva. You have aided Agrimley the hermit in creating an elixir of explosive force. Agrimley the hermit has completed an elixir of serendipity without your aid. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within7 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | stealthy pair of rough leather boots of void walking (0 def, 1 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Changes stats: +6 Lck / +4 Dex Changes resistances: +11% darkness / +10% temporal Changes resistances penetration: +11% darkness / +11% temporal Stealth bonus: +6 Defense after a teleport: +13 Resist all after a teleport: +11% New effects duration reduction after a teleport: +10% A pair of boots made of leather. |
| Light source | alchemist's lamp 'Emelerin'Powered by arcane forces 0.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 3 When wielded/worn: Damage when hit (Melee): 27 fire Changes stats: +5 Mag Changes resistances: +13% fire Silence immunity: +10% Pinning immunity: +20% Spellpower: +8 (+2 eff.) Light radius: +6 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Un'fezan's Cap (1 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. Needs something equally stylish and cool to go with it. The set is complete. When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +8 Cun / +4 Wil Changes resistances: +10% temporal / +10% physical Changes damage: +10% physical / +10% temporal Talent mastery: +0.20 Chronomancy / Timetravel Confusion immunity: +40% Spellpower: +8 (+2 eff.) Mindpower: +8 (+3 eff.) Casting speed: +10% Reduces paradox anomalies(equivalent to willpower): +25 It can be used to activate talent Wormhole (costing 15 power out of 15/15) : Effective talent level: 1.0 Power cost: 15 out of 15/15. Range: 10 Travel Speed: instantaneous Is: a spell Description: You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 5 accuracy). The wormholes will last 3 turns and must be placed at least two tiles apart. The chance of teleporting enemies will scale with your Spellpower. This fez once belonged to a traveler; it always seems to be found lying around in odd locations. Fezzes are cool. |
| Tool | Amikan [power 240] (15 cooldown)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: charm / wand ; tier 3 When wielded/worn: Armour: +6 Changes resistances: +6% mind Only die when reaching: -40.00 life Maximum life: +20.00 It can be used to fire a magical bolt dealing 250 cold damage Activation puts all charms on cooldown for 15 turns. When used: * Gain a 20% chance to evade weapon attacks for 2 turns. * Increase all damage penetration by 15% for 2 turns. * Reduce fatigue by 33% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | gold amethyst ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical crit. chance: +2.0% Changes resistances: +8% nature / +10% blight Changes damage: +4% all Poison immunity: +10% Disease immunity: +19% Spell crit. chance: +2% Mental crit. chance: +2% Rings make your fingers look great! |
| On fingers | pixie's copper ring of pilferingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +8 (+4 eff.) Armour penetration: +8 Defense: +7 (+2 eff.) Changes stats: +3 Cun / +3 Mag Spellpower: +6 (+2 eff.) It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| Around waist | rough leather belt of valianceInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +1 Wil Mental save: +6 (+3 eff.) Maximum life: +48.00 A belt that goes around your waist. |
| In main hand | Staff of Arcane Supremacy (20-24 power, 4 apr, physical element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. It is part of a set of items. A true understanding of the arcane is needed to release its full power. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% arcane Talent mastery: +0.20 Spell / Arcane Talent cooldown: Manathrust (-1 turn) Spellpower: +20 (+5 eff.) It can be used to activate talent Arcane Supremacy (costing 20 power out of 12/20) : Effective talent level: 3.0 Power cost: 20 out of 12/20. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed. A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver. It hums faintly, as if great power is locked within, yet alone it seems incomplete. |
| On hands | alchemist's hardened leather gloves (0 def, 2 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Damage (Melee): 5 acid / 4 fire / 5 cold / 5 lightning Changes stats: +2 Mag / +2 Wil When used to modify unarmed attacks: Base power: 17.5 - 19.2 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% Damage (Melee): +7 ice / +6 fire / +12 acid / +7 lightning Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 It is part of a set of items. Oddly it never produces a hat. The set is complete. When wielded/worn: Armour: +3 Defense: +9 (+3 eff.) Damage when hit (Melee): 20 physical / 10 temporal Changes stats: +5 Mag / +3 Wil Changes resistances: +10% temporal / +10% physical / +13% all Changes resistances penetration: +20% temporal / +20% physical Changes damage: +20% temporal / +20% physical Spellpower: +23 (+6 eff.) It can be used to activate talent Temporal Reprieve (costing 50 power out of 14/50) : Effective talent level: 1.2 Power cost: 50 out of 14/50. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Transport yourself to a safe place for 1 turns. Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers. |
| Cloak | Xebeth the Smolderwrack (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Changes stats: +2 Str / +4 Dex Changes resistances: +9% fire Changes damage: +15% arcane Maximum life: +45.00 See invisible: +9 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | serendipitous copper amulet of visionInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Accuracy: +6 (+3 eff.) Defense: +5 (+1 eff.) Changes stats: +8 Lck Blindness immunity: +10% Infravision radius: +3 Sight radius: +2 See invisible: +6 Reduce all damage from unseen attackers: 11% Amulets make your neck look great! |
Inventory
This item will automatically be transmogrified when you leave the level.healing infusion (heal 68; cd 13) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 68 then cleanse 1 wound, poison, and disease effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of Dissipation ( )Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (91% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of the Rift (394.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (91% of a turn) Is: a spell Description: Inflicts 527.96 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
shatter afflictions rune of the wizard (absorb 108; cd 14)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 108 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
This item will automatically be transmogrified when you leave the level.Dazzlegrinder the dwarven-steel battleaxe (34-50 power, 2 apr) Requires: - Strength 24 Infused by psionic forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 33.5 - 50.2 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * 30% chance to reduce all saves and defense by 25 Damage (Melee): +23 mind Damage (radius 1) on hit: +20 light Damage (radius 2) on crit: +8 fire When wielded/worn: Changes stats: +12 Wil / +6 Cun / +9 Con Light radius: +2 Massive two-handed battleaxes. |
Star (10-13 power, 0 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. Base power: 10.0 - 13.0 Uses stats: 20% Str, 20% Dex Damage type: Light Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Light damage. When wielded/worn: Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
This item will automatically be transmogrified when you leave the level.Branehad the stralite greatmaul (54-81 power, 3 apr) Requires: - Strength 35 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 54.0 - 81.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +8 physical When wielded/worn: Accuracy: +17 (+9 eff.) Physical power: +30 (+18 eff.) Defense: +16 (+5 eff.) Changes resistances: +5% physical Disarm immunity: +42% Only die when reaching: -80.00 life Maximum stamina: +20.00 See invisible: +6 Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.Frozenrend the yew longbow Requires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +2.0% Attack speed: 100% Firing range: +8 Damage (Ranged): +21 lightning / +16 cold Damage (radius 1) on hit: +16 mind When wielded/worn: Ammo reloads per turn: +4 Changes stats: +4 Str Changes damage: +17% lightning / +6% mind Stamina each turn: +2.00 Longbows are used to shoot arrows at your foes. |
Morrigor (50-70 power, 12 apr)Requires: - Magic 40 Powered by arcane forces Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 50.0 - 70.0 Uses stats: 60% Mag, 60% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * deal 51.43 arcane and 38.48 darkness damage (based on Magic) in a radius 1 around the target On weapon kill: * swallows the victim's soul, gaining a new power When wielded/worn: Talent granted: +1 Soul Purge Spellpower: +24 (+6 eff.) Spell crit. chance: +12% This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company. |
This item will automatically be transmogrified when you leave the level.dwarven-steel longsword of shearing (24-34 power, 4 apr) Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 24.5 - 34.3 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Accuracy: +6 (+3 eff.) Armour penetration: +8 Changes resistances penetration: +6% all Sharp, long, and deadly. |
Eye of Winter (8-9 power, 18 apr, cold damage)Requires: - Willpower 18 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 It is part of a set of items. Nature requires balance in these matters. Base power: 8.0 - 8.8 Uses stats: 50% Wil, 30% Cun Damage type: Cold Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +10 Changes resistances: -10% fire Changes resistances penetration: +10% cold Changes damage: +10% cold Mindpower: +8 (+3 eff.) Mental crit. chance: +4% Talent on hit(mindpower): Winter's Fury (10% chance level 2). This mindstar glows with a dim cool light, but seems somehow incomplete. |
This item will automatically be transmogrified when you leave the level.Ce'Nath the Jetmonster (33-40 power, 5 apr, cold element) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 33.0 - 39.6 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Armour: +4 Defense: +20 (+6 eff.) Changes resistances penetration: +10% mind / +15% physical Changes damage: +33% cold / +12% darkness / +15% physical Talent granted: +1 Command Staff Critical mult.: +5.00% Maximum stamina: +20.00 Spellpower: +14 (+4 eff.) Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
Telos's Staff (Bottom Half)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff It is part of a set of items. Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Attack speed: 100% When wielded/worn: Changes stats: +4 Mag Changes damage: +20% acid / +20% cold Critical mult.: +20.00% Mental save: +8 (+4 eff.) Confusion immunity: +20% Maximum mana: +50.00 Spell crit. chance: +8% The bottom part of Telos' broken staff. |
Shoes of Moving Slowly (0 def, 0 armour)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Fatigue: +3% Changes stats: +8 Mag / +8 Wil Knockback immunity: +100% Spellpower: +5 (+2 eff.) Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times. It can be used to combine it with the Shoes of Moving Quickly. Fast does not always win. Rumoured to be able to combine with the Shoes of Moving Quickly. |
drakeskin leather gloves 'Bokugodir' (10 def, 3 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Defense: +10 (+3 eff.) Changes resistances: +6% acid / +15% blight Spell save: +6 (+2 eff.) Blindness immunity: +10% Disease immunity: +20% Silence immunity: +20% Teleport immunity: +20% Life regen: +8.00 Stamina each turn: +1.20 Maximum stamina: +25.00 When used to modify unarmed attacks: Base power: 29.0 - 31.9 Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +5.0% Attack speed: 100% When this weapon hits: Nightmare (10% chance level 5). Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Steel Helm of Garkul (0 def, 6 armour)Requires: - Heavy armour training - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+6 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+6 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
Iron Mail of Bloodletting (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 Powered by arcane forces 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+0 eff.) Fatigue: +12% Changes stats: +2 Str / +2 Con Changes resistances: +10% acid / +10% fire / +10% darkness / +10% blight Talent mastery: +0.10 Technique / Bloodthirst Life regen: +3.00 Healing mod.: +30% Blood drips continuously from this fell suit of iron, and dark magics churn almost visibly around it. Bloody ruin comes to those who stand against its wearer. |
Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness Activation costs 100 power out of 100/100. The very essence of bearness! |
169 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
12 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
12 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
15 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
Forbidden Tome: "A View From The Gallery"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 2 It can be used to read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
9 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Corrupted heart of the Sandworm QueenPowered by arcane forces 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body and corrupted in the mark of the spellblaze altar. You could ... consume it, should you feel mad enough. |
Light of RevelationPowered by unknown forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Damage against: +25% Horror Reduced damage from: +25% Horror Light radius: +7 See stealth: +35 See invisible: +35 Sometimes reveals the hidden truths you'd rather not see. The "lantern" appears to be a glowing shard of a glass-like substance. Despite how bright it is, its light deeply disturbs you. It illuminates everything in its wake, including things which you would rather not see. Part of you wants to throw it away, but another part wants to know the unearthly truths it will reveal to you. |
Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 135.16 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 135.16 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
The Cog The CogPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: cog / mechanical ; tier 3 When wielded/worn: Changes stats: +5 Cun / +3 Wil 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
34 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
5 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
12 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level.elven-wood wand of lightning storm 'Offalbraid' [power 386] (15 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 4 When wielded/worn: Effects on melee hit: * 20% chance to slow global speed by 52% Changes stats: +11 Str / +5 Wil / +2 Cun Changes resistances: +12% fire Light radius: +3 It can be used to create a radius 3 storm for 5 turns. Each turn, creatures within take 80 lightning damage and will be dazed for 1 turn (401 total damage) Activation puts all charms on cooldown for 15 turns. When used: * Cleanse 2 total effects of type disease, wound, or poison. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
2 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Marilyn the Higher Archmage level 32
7th Mirth 123rd year of Ascendancy at 22:01 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Marilyn the Higher Archmage level 37
52nd Haze 123rd year of Ascendancy at 08:38 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Marilyn the Higher Archmage level 39
3rd Regrowth 124th year of Ascendancy at 17:01 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Marilyn the Higher Archmage level 36
44th Dusk 123rd year of Ascendancy at 19:35 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Marilyn the Higher Archmage level 23
6th Decay 122nd year of Ascendancy at 15:31 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Marilyn the Higher Archmage level 28
59th Pyre 123rd year of Ascendancy at 18:08 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Marilyn the Higher Archmage level 15
22nd Haze 122nd year of Ascendancy at 16:53 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Marilyn the Higher Archmage level 34
40th Dusk 123rd year of Ascendancy at 06:34 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Marilyn the Higher Archmage level 25
53rd Regrowth 123rd year of Ascendancy at 05:30 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Marilyn the Higher Archmage level 19
60th Haze 122nd year of Ascendancy at 05:48 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Marilyn the Higher Archmage level 21
63rd Haze 122nd year of Ascendancy at 11:11 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Marilyn the Higher Archmage level 27
14th Pyre 123rd year of Ascendancy at 05:36 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Marilyn the Higher Archmage level 33
36th Dusk 123rd year of Ascendancy at 03:03 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Marilyn the Higher Archmage level 25
57th Regrowth 123rd year of Ascendancy at 23:06 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Marilyn the Higher Archmage level 10
10th Mirth 122nd year of Ascendancy at 14:01 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Marilyn the Higher Archmage level 20
60th Haze 122nd year of Ascendancy at 10:09 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Marilyn the Higher Archmage level 30
76th Pyre 123rd year of Ascendancy at 04:27 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Marilyn the Higher Archmage level 40
24th Regrowth 124th year of Ascendancy at 17:56 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Marilyn the Higher Archmage level 40
46th Regrowth 124th year of Ascendancy at 09:09 see stats
Orbituary (Exploration mode)
Stabilized the Abashed Expanse to maintain it in orbit.By Marilyn the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 00:36 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Marilyn the Higher Archmage level 40
50th Regrowth 124th year of Ascendancy at 01:42 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Marilyn the Higher Archmage level 27
58th Pyre 123rd year of Ascendancy at 04:43 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Marilyn the Higher Archmage level 35
40th Dusk 123rd year of Ascendancy at 12:17 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Marilyn the Higher Archmage level 40
24th Regrowth 124th year of Ascendancy at 17:56 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Marilyn the Higher Archmage level 33
23rd Dusk 123rd year of Ascendancy at 18:13 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Marilyn the Higher Archmage level 17
58th Haze 122nd year of Ascendancy at 17:58 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Marilyn the Higher Archmage level 37
74th Haze 123rd year of Ascendancy at 10:41 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Marilyn the Higher Archmage level 38
2nd Regrowth 124th year of Ascendancy at 10:12 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Marilyn the Higher Archmage level 28
68th Pyre 123rd year of Ascendancy at 11:47 see stats
Utterly Destroyed (Exploration mode)
Died on the Eidolon Plane.By Marilyn the Higher Archmage level 40
10th Pyre 124th year of Ascendancy at 20:09 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Marilyn the Higher Archmage level 31
3rd Mirth 123rd year of Ascendancy at 06:48 see stats
Log
Unstable wormhole hits Marilyn for 42 arcane damage.
Adeleta the orc corruptor hits Marilyn for 309 blight damage.
Adeleta the orc corruptor hits Spitting spider for 297 blight damage.
Adeleta the orc corruptor hits Chitinous spider for 297 blight damage.
Adeleta the orc corruptor is free from the arcane vortex.
Adeleta the orc corruptor's blight area effect hits Marilyn for 54 blight damage.
Talent Born into Magic is ready to use.
Weakness Disease from Adeleta the orc corruptor hits Marilyn for 60 blight damage.
Adeleta the orc corruptor casts Blood Grasp.
Adeleta the orc corruptor's blight area effect hits Marilyn for 54 blight damage.
Marilyn is no longer cursed.
Weakness Disease from Adeleta the orc corruptor hits Marilyn for 60 blight damage.
Adeleta the orc corruptor casts Blood Boil.
Marilyn is free from the weakness disease.
Marilyn slows down.
Adeleta the orc corruptor hits Marilyn for 231 blight damage.
Adeleta the orc corruptor receives 87 healing.
Marilyn the level 40 higher archmage was infected to death by Adeleta the orc corruptor on level 1 of Ardhungol.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Adeleta the orc corruptor killed Marilyn!
Saving game...
Saving done.
Talent Highborn's Bloom is ready to use.
Talent Shatter is ready to use.
Talent Aether Permeation is ready to use.
Ran for 2 turns (stop reason: interesting character).
Personal New Achievement: Utterly Destroyed (Exploration mode)!




























































































































