Shea the level 5 Halfling Rogue by Hatchard9

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassRogue
Level / Exp5 / 33%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity16 (base 13)
Constitution11 (base 10)
Magic10 (base 10)
Willpower15 (base 10)
Cunning20 (base 17)

Resources

Life202/202
Stamina134/134
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy25
Crit Chance13%
APR11
Speed1.00

Offense: Offhand

Damage13
Accuracy25
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+11%

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense24
Ranged Defense24
Fatigue0
Physical Save8
Spell Save9
Mental Save21

Defense: Resistances

Blight+ 11%( 70%)
Lightning+ 12%( 70%)
Temporal+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

beneficial effect
beneficial effect

Quests

active
active

Equipment

On feet
Light source
On head
Tool
Around waist
Main armor
In off hand
Cloak
In main hand

Inventory

Achievements

Log


Shea wears (replacing
iron dagger (10-13 power, 5 apr)): acidic iron dagger of daylight (10-14 power, 5 apr).

Shea wears:
Eye of the Dreaming One.

Shea wears:
linen cloak (1 def, 0 armour).

Resting starts...

Rested for 26 turns (stop reason: all resources and life at maximum).


There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 70 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 70 turns (stop reason: at exit).


Tooltip locked

You don't see how to get there...

You don't see how to get there...


Tooltip unlocked

Saving game...

Saving done.