Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Items Vault 1.0.0 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Halfling |
| Class | Rogue |
| Level / Exp | 24 / 22% |
| Size | small |
| Lifes / Deaths | Killed by Prox the Mighty at level 3 on the 77th Pyre 122nd year of Ascendancy at 23:35 / 94Killed by Prox the Mighty at level 3 on the 78th Pyre 122nd year of Ascendancy at 00:58 Killed by void shard at level 10 on the 2nd Flare 122nd year of Ascendancy at 04:38 Killed by telugoroth at level 10 on the 2nd Flare 122nd year of Ascendancy at 05:18 Killed by ultimate telugoroth at level 13 on the 17th Dusk 122nd year of Ascendancy at 17:53 Killed by teluvorta at level 13 on the 17th Dusk 122nd year of Ascendancy at 19:01 Killed by teluvorta at level 13 on the 17th Dusk 122nd year of Ascendancy at 19:38 Killed by Xerylralaith the ultimate telugoroth at level 13 on the 18th Dusk 122nd year of Ascendancy at 02:41 Killed by Xerylralaith the ultimate telugoroth at level 13 on the 18th Dusk 122nd year of Ascendancy at 03:35 Killed by Xerylralaith the ultimate telugoroth at level 13 on the 18th Dusk 122nd year of Ascendancy at 04:18 Killed by Xerylralaith the ultimate telugoroth at level 13 on the 18th Dusk 122nd year of Ascendancy at 05:22 Killed by Xerylralaith the ultimate telugoroth at level 13 on the 18th Dusk 122nd year of Ascendancy at 06:57 Killed by Xerylralaith the ultimate telugoroth at level 13 on the 18th Dusk 122nd year of Ascendancy at 09:20 Killed by shadow at level 13 on the 18th Dusk 122nd year of Ascendancy at 13:15 Killed by Xerylralaith the ultimate telugoroth at level 13 on the 18th Dusk 122nd year of Ascendancy at 13:53 Killed by Xerylralaith the ultimate telugoroth at level 13 on the 18th Dusk 122nd year of Ascendancy at 15:04 Killed by temporal stalker at level 14 on the 19th Dusk 122nd year of Ascendancy at 03:58 Killed by Eilinann the dredgling at level 14 on the 19th Dusk 122nd year of Ascendancy at 18:06 Killed by Chronolith Twin at level 14 on the 19th Dusk 122nd year of Ascendancy at 22:55 Killed by Chronolith Twin at level 14 on the 19th Dusk 122nd year of Ascendancy at 23:52 Killed by Chronolith Twin at level 14 on the 20th Dusk 122nd year of Ascendancy at 01:06 Killed by Chronolith Twin at level 14 on the 20th Dusk 122nd year of Ascendancy at 06:14 Killed by Chronolith Twin at level 14 on the 20th Dusk 122nd year of Ascendancy at 07:05 Killed by Chronolith Twin at level 14 on the 20th Dusk 122nd year of Ascendancy at 07:34 Killed by Chronolith Twin at level 14 on the 20th Dusk 122nd year of Ascendancy at 08:36 Killed by Chronolith Twin at level 14 on the 20th Dusk 122nd year of Ascendancy at 09:23 Killed by Rantha the Worm at level 15 on the 20th Dusk 122nd year of Ascendancy at 17:27 Killed by Rantha the Worm at level 15 on the 20th Dusk 122nd year of Ascendancy at 18:24 Killed by Rantha the Worm at level 15 on the 20th Dusk 122nd year of Ascendancy at 19:53 Killed by skeleton archer at level 15 on the 20th Dusk 122nd year of Ascendancy at 23:52 Killed by snow giant boulder thrower at level 15 on the 21st Dusk 122nd year of Ascendancy at 08:00 Killed by snow giant at level 15 on the 21st Dusk 122nd year of Ascendancy at 12:32 Killed by Adileba the Guardian at level 16 on the 26th Dusk 122nd year of Ascendancy at 12:11 Killed by ritch flamespitter at level 16 on the 26th Dusk 122nd year of Ascendancy at 18:58 Killed by Weirdling Beast at level 16 on the 38th Dusk 122nd year of Ascendancy at 03:55 Killed by Artron the human at level 17 on the 12nd Regrowth 123rd year of Ascendancy at 20:21 Killed by Emeletira the ghoul at level 18 on the 44th Regrowth 123rd year of Ascendancy at 10:47 Killed by skeleton mage at level 18 on the 46th Regrowth 123rd year of Ascendancy at 09:28 Killed by skeleton warrior at level 18 on the 46th Regrowth 123rd year of Ascendancy at 18:51 Killed by skeleton master archer at level 18 on the 46th Regrowth 123rd year of Ascendancy at 23:59 Killed by skeleton master archer at level 18 on the 47th Regrowth 123rd year of Ascendancy at 10:17 Killed by skeleton master archer at level 18 on the 47th Regrowth 123rd year of Ascendancy at 10:57 Killed by Bethymira the ghoulking at level 18 on the 47th Regrowth 123rd year of Ascendancy at 11:43 Killed by skeleton master archer at level 19 on the 54th Regrowth 123rd year of Ascendancy at 15:28 Killed by armoured skeleton warrior at level 19 on the 54th Regrowth 123rd year of Ascendancy at 18:48 Killed by skeleton mage at level 19 on the 56th Regrowth 123rd year of Ascendancy at 22:21 Killed by skeleton mage at level 19 on the 56th Regrowth 123rd year of Ascendancy at 23:06 Killed by skeleton warrior at level 19 on the 57th Regrowth 123rd year of Ascendancy at 00:43 Killed by armoured skeleton warrior at level 20 on the 58th Regrowth 123rd year of Ascendancy at 18:40 Killed by skeleton warrior at level 20 on the 58th Regrowth 123rd year of Ascendancy at 23:45 Killed by dreadmaster at level 20 on the 59th Regrowth 123rd year of Ascendancy at 20:51 Killed by dreadmaster at level 20 on the 59th Regrowth 123rd year of Ascendancy at 21:21 Killed by lesser vampire at level 20 on the 71st Regrowth 123rd year of Ascendancy at 06:14 Killed by Gloruba the master vampire at level 21 on the 75th Regrowth 123rd year of Ascendancy at 04:43 Killed by Gloruba the master vampire at level 21 on the 75th Regrowth 123rd year of Ascendancy at 06:36 Killed by armoured skeleton warrior at level 21 on the 49th Pyre 123rd year of Ascendancy at 03:26 Killed by skeleton warrior at level 21 on the 49th Pyre 123rd year of Ascendancy at 04:13 Killed by Kablim the Invoker at level 21 on the 49th Pyre 123rd year of Ascendancy at 09:38 Killed by orc blood mage at level 21 on the 49th Pyre 123rd year of Ascendancy at 15:23 Killed by orc blood mage at level 21 on the 49th Pyre 123rd year of Ascendancy at 16:05 Killed by Salolradhenor the umber hulk at level 21 on the 50th Pyre 123rd year of Ascendancy at 21:07 Killed by shadow at level 21 on the 50th Pyre 123rd year of Ascendancy at 21:57 Killed by shadow at level 21 on the 51st Pyre 123rd year of Ascendancy at 11:48 Killed by skeleton warrior at level 21 on the 8th Flare 123rd year of Ascendancy at 08:47 Killed by tormentor at level 22 on the 9th Flare 123rd year of Ascendancy at 01:41 Killed by tormentor at level 22 on the 9th Flare 123rd year of Ascendancy at 05:16 Killed by skeleton mage at level 22 on the 3rd Dusk 123rd year of Ascendancy at 17:47 Killed by poison ooze at level 22 on the 3rd Dusk 123rd year of Ascendancy at 18:44 Killed by forest wight at level 22 on the 5th Dusk 123rd year of Ascendancy at 01:56 Killed by Gynn the grave wight at level 23 on the 6th Dusk 123rd year of Ascendancy at 12:05 Killed by orc grand master assassin at level 23 on the 7th Dusk 123rd year of Ascendancy at 22:53 Killed by ruin banshee at level 23 on the 8th Dusk 123rd year of Ascendancy at 01:21 Killed by ruin banshee at level 23 on the 8th Dusk 123rd year of Ascendancy at 02:30 Killed by ruin banshee at level 23 on the 8th Dusk 123rd year of Ascendancy at 03:20 Killed by ruin banshee at level 23 on the 8th Dusk 123rd year of Ascendancy at 03:48 Killed by ruin banshee at level 23 on the 8th Dusk 123rd year of Ascendancy at 04:38 Killed by ruin banshee at level 23 on the 8th Dusk 123rd year of Ascendancy at 05:07 Killed by ruin banshee at level 23 on the 8th Dusk 123rd year of Ascendancy at 06:15 Killed by ruin banshee at level 23 on the 8th Dusk 123rd year of Ascendancy at 07:19 Killed by ruin banshee at level 23 on the 8th Dusk 123rd year of Ascendancy at 09:45 Killed by ruin banshee at level 23 on the 8th Dusk 123rd year of Ascendancy at 10:52 Killed by elven cultist at level 23 on the 12nd Dusk 123rd year of Ascendancy at 03:31 Killed by Grand Corruptor at level 23 on the 14th Dusk 123rd year of Ascendancy at 22:57 Killed by Ivarithra the fire drake hatchling at level 23 on the 23rd Dusk 123rd year of Ascendancy at 08:47 Killed by orc blood mage at level 23 on the 23rd Dusk 123rd year of Ascendancy at 14:53 Killed by orc blood mage at level 23 on the 23rd Dusk 123rd year of Ascendancy at 15:30 Killed by weaver young at level 23 on the 25th Dusk 123rd year of Ascendancy at 06:02 Killed by Gliriatta the ghoul at level 23 on the 25th Dusk 123rd year of Ascendancy at 07:06 Killed by Ivamibeth the forest wight at level 24 on the 28th Dusk 123rd year of Ascendancy at 20:07 Killed by Aerille the gigantic gravity worm at level 24 on the 28th Dusk 123rd year of Ascendancy at 20:54 Killed by Aerille the gigantic gravity worm at level 24 on the 28th Dusk 123rd year of Ascendancy at 22:13 Killed by worm that walks at level 24 on the 28th Dusk 123rd year of Ascendancy at 23:53 Killed by worm that walks at level 24 on the 29th Dusk 123rd year of Ascendancy at 01:00 Killed by worm that walks at level 24 on the 29th Dusk 123rd year of Ascendancy at 01:44 |
Primary Stats
| Strength | 14 (base 15) |
| Dexterity | 63 (base 54) |
| Constitution | 11 (base 10) |
| Magic | 15 (base 10) |
| Willpower | 15 (base 10) |
| Cunning | 50 (base 42) |
Resources
| Life | 497/497 |
| Mana | 263/263 |
| Stamina | 182/182 |
| Paradox | 150 |
| Healing Factor | 1.1 |
| Regeneration | 0.275 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | -995 |
| Infravision | 6 |
| Stealth | 36.5 |
Offense: Mainhand
| Damage | 64 |
| Accuracy | 62 |
| Crit Chance | 24% |
| APR | 12 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 77 |
| Accuracy | 62 |
| Crit Chance | 36% |
| APR | 22 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 15 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Mind
| Mindpower | 26.75 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +3% |
| Light | +20% |
| Mind | +5% |
| Darkness | +5% |
| Physical | +6% |
| Cold | +11% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 16 (30%) |
| Defense | 36.566016176471 |
| Ranged Defense | 36.566016176471 |
| Fatigue | 10 |
| Physical Save | 27.3125 |
| Spell Save | 17.375 |
| Mental Save | 24.8125 |
Defense: Resistances
| Acid | + 18%( 70%) |
| Blight | + 12%( 70%) |
| Physical | + 5%( 70%) |
| Cold | + 22%( 70%) |
| All | 0%( 70%) |
| Lightning | + 6%( 70%) |
| Light | + 30%( 70%) |
| Temporal | + 13%( 70%) |
| Mind | + 6%( 70%) |
| Darkness | + 16%( 70%) |
| Nature | + 11%( 70%) |
Defense: Immunities
| Pinning Resistance | 23% |
| Disarm Resistance | 22% |
| Knockback Resistance | 83% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 36 with a minimum range of 15. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 182 life. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 300 life over 5 turns. |
Class Talents
| Cunning / Poisons | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual weapons | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.50 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Halfling | 1.00 |
| 3/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Cunning / Scoundrel | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 5/5 |
Effects
| talent | Stealth |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
| beneficial effect | The target is protected by the Eidolon, no creature may harm it (except self-harm). Protected by the Eidolon |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 3 of Dreadfell. Escort: injured seer (level 3 of Dreadfell)As a reward you improved talent Arcane Eye (+1 level(s)). | done |
You failed to protect the lost warrior from death by skeleton warrior. Escort: lost warrior (level 1 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Old Forest. Escort: repented thief (level 2 of Old Forest)As a reward you improved Dexterity by +2. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You failed to protect the repented thief from death by devourer. Escort: repented thief (level 4 of Dreadfell) | failed |
You successfully escorted the temporal explorer to the recall portal on level 1 of Daikara. Escort: temporal explorer (level 1 of Daikara)As a reward you improved talent Spin Fate (+1 level(s)). | done |
You failed to protect the worried loremaster from death by vampire. Escort: worried loremaster (level 2 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 17. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * You've found the needed vial of greater demon bile. * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * You've found the needed warg claw. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed orc heart. * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' * You've found the needed multi-hued wyrm scale. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Eden's Guile (2 def, 1 armour) Eden's Guile (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed, costing 50 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
| Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | rough leather cap of dexterity (+2) (0 def, 1 armour) rough leather cap of dexterity (+2) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Dex A cap made of leather. |
| On hands | Betith (0 def, 2 armour) Betith (0 def, 2 armour)Infused by nature Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +5 Armour: +2 Changes stats: +2 Cun Damage when the wearer hits(melee): 7 mind / 10 lightning Changes resistances: +6% mind / +6% lightning / +6% darkness Changes damage: +5% mind / +3% lightning Mana each turn: +0.08 Mana when firing critical spell: +2.00 Infravision radius: +2 Effect duration reduction after a teleport: +20% It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 15 for 5 turns. The radius will increase with your Cunning. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Telekinetic Core Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 Mindpower: +3 It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 38 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
| On fingers | savior's copper ring of frost (+22%) savior's copper ring of frost (+22%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +22% cold Changes damage: +11% cold Physical save: +6 Spell save: +6 Mental save: +6 Rings can have magical properties. |
| On fingers | warrior's gold ring of tenacity warrior's gold ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +4 Changes stats: +2 Str Disarm immunity: +22% Pinning immunity: +23% Knockback immunity: +20% Rings can have magical properties. |
| Around neck | steel amulet 'Khelygorn' steel amulet 'Khelygorn'Powered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Armour penetration: +2 Changes stats: +2 Dex / +2 Mag Damage when the wearer is hit: 16 physical Changes resistances: +13% temporal Knockback immunity: +23% Amulets can have magical properties. |
| In main hand | Umbral Razor (20-26 power, 10 apr) Umbral Razor (20-26 power, 10 apr)Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 45% Dex, 15% Mag, 35% Str Damage type: Physical Armour Penetration: +10 Physical crit. chance: +8.0% Attack speed: 100% Damage conversion: 50% darkness When wielded/worn: Changes stats: +3 Mag Changes resistances: +10% darkness Changes damage: +5% darkness Stealth bonus: +8 It can be used to activate talent Invoke Darkness (costing 8 power out of 10/10) : Effective talent level: 2.0 Power cost: 8 out of 10/10. Range: 10.00 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of darkness, doing 60.46 darkness damage. At level 3, it will create a beam of shadows. At level 5, none of your Nightfall spells will hurt your minions. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
| Around waist | Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 2 It is part of a set of items. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
| In off hand | Star (25-32.5 power, 20 apr) Star (25-32.5 power, 20 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 25.0 - 32.5 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 100% Damage when this weapon hits: +20 light When wielded/worn: Changes damage: +10% light Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
| Cloak | cashmere cloak of stability (2 def, 0 armour) cashmere cloak of stability (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Physical save: +7 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | cleansing cured leather armour of acid resistance (2 def, 4 armour) cleansing cured leather armour of acid resistance (2 def, 4 armour)Requires: - Strength 14 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +7% Changes resistances: +18% acid / +11% nature / +12% blight A suit of armour made of leather. |
Inventory
Rune of the Rift (210.00 temporal damage, removed from time 4 turns) Rune of the Rift (210.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.00 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 210.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune (range 5) phase door rune (range 5)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 5. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Brenychik BrenychikPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Armour penetration: +6 Changes resistances: +12% temporal Changes resistances penetration: +15% temporal Amulets can have magical properties. |
cleansing gold amulet of dexterity (+4) cleansing gold amulet of dexterity (+4)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +4 Dex Changes resistances: +10% nature Poison immunity: +31% Amulets can have magical properties. |
mindweaver's stralite amulet mindweaver's stralite amuletInfused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +1 Cun Mental save: +8 Confusion immunity: +10% Mindpower: +8 Amulets can have magical properties. |
Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, this is your reward. |
copper ring of perseverance copper ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Stun/Freeze immunity: +20% Life regen: +0.60 Rings can have magical properties. |
titan's copper ring of fire (+20%) titan's copper ring of fire (+20%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Con Changes resistances: +20% fire Changes damage: +10% fire Physical save: +4 Rings can have magical properties. |
arcing steel dagger (9.5-12.35 power, 6 apr) arcing steel dagger (9.5-12.35 power, 6 apr)Requires: - Dexterity 16 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 2 Base power: 9.5 - 12.4 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Special effect when this weapon hits: 25% chance for lightning to arc to a second target Damage when this weapon hits: +6 lightning Sharp, short and deadly. |
arcing steel dagger of massacre (16.5-21.45 power, 6 apr) arcing steel dagger of massacre (16.5-21.45 power, 6 apr)Requires: - Dexterity 16 Powered by arcane forces Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 2 Base power: 16.5 - 21.4 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Special effect when this weapon hits: 25% chance for lightning to arc to a second target Damage when this weapon hits: +6 lightning Sharp, short and deadly. |
insidious dwarven-steel dagger of projection (22-28.6 power, 7 apr) insidious dwarven-steel dagger of projection (22-28.6 power, 7 apr)Requires: - Dexterity 24 Infused by nature Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 Base power: 22.0 - 28.6 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Damage when this weapon hits: +7 mind / +16 insidious poison It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. Sharp, short and deadly. |
iron dagger (5.5-7.15 power, 5 apr) iron dagger (5.5-7.15 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 5.5 - 7.2 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
steel dagger of massacre (15.5-20.15 power, 6 apr) steel dagger of massacre (15.5-20.15 power, 6 apr)Requires: - Dexterity 16 Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 2 Base power: 15.5 - 20.2 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Sharp, short and deadly. |
linen cloak of resilience (1 def, 0 armour) linen cloak of resilience (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 Maximum life: +30.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
stabilizing hardened leather cap of dexterity (+7) (0 def, 3 armour) stabilizing hardened leather cap of dexterity (+7) (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +7 Dex Physical save: +5 A cap made of leather. |
voratun helm 'Airrend' (0 def, 5 armour) voratun helm 'Airrend' (0 def, 5 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes resistances: +18% fire / +18% cold / +16% lightning / +10% acid / +8% temporal Changes resistances penetration: +15% acid Changes damage: +3% lightning A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
spiked rough leather armour (1 def, 2 armour) spiked rough leather armour (1 def, 2 armour)Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% Damage when the wearer is hit: 10 physical A suit of armour made of leather. |
121 alchemist agate 121 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 onyx 2 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
8 aquamarine 8 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
4 lapis lazuli 4 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
12 opal 12 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
6 topaz 6 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
woodsman's iron pickaxe (dig speed 38 turns) woodsman's iron pickaxe (dig speed 38 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes resistances: +11% nature It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
3 emerald 3 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
7 spinel 7 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
scorching brass lantern of revealing scorching brass lantern of revealingPowered by arcane forces Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when the wearer is hit: 11 fire Light radius: +2 See stealth: +6 See invisible: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 Changes stats: +5 Lck Trap disarming bonus: +5 A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its course on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is it stinks. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
3 garnet 3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
5 amethyst 5 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
3 quartz 3 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
6 citrine 6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By 321 the Halfling Rogue level 17
44th Haze 122nd year of Ascendancy at 10:56 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By 321 the Halfling Rogue level 18
45th Regrowth 123rd year of Ascendancy at 09:04 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By 321 the Halfling Rogue level 17
38th Dusk 122nd year of Ascendancy at 05:57 see stats
Level 10 (Exploration mode)
Got a character to level 10.By 321 the Halfling Rogue level 10
1st Flare 122nd year of Ascendancy at 08:29 see stats
Level 20 (Exploration mode)
Got a character to level 20.By 321 the Halfling Rogue level 20
57th Regrowth 123rd year of Ascendancy at 02:09 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By 321 the Halfling Rogue level 17
73rd Dusk 122nd year of Ascendancy at 10:44 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By 321 the Halfling Rogue level 12
10th Flare 122nd year of Ascendancy at 20:37 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers compound.By 321 the Halfling Rogue level 17
10th Regrowth 123rd year of Ascendancy at 03:14 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By 321 the Halfling Rogue level 16
27th Dusk 122nd year of Ascendancy at 12:45 see stats
