Clem the level 16 Dwarf Sun Paladin by CredibleHulk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassSun Paladin
Level / Exp16 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength44 (base 31)
Dexterity8 (base 10)
Constitution17 (base 10)
Magic38 (base 40)
Willpower18 (base 10)
Cunning10 (base 10)

Resources

Life516/516
Positive55/55
Healing Factor1.0629415192739
Regeneration5.5804429761882

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth6
See Invisible6

Offense: Mainhand

Damage62
Accuracy35
Crit Chance4%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower29
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+9%
Light+9%
Darkness+3%
Mind+18%
Fire+9%
Acid+3%

Offense: Damage Penetration

Lightning+5%
Cold+25%
Darkness+5%

Defense: Base

Armour (hardiness)33.551211628464 (88.607947236566%)
Defense13
Ranged Defense20
Fatigue33
Physical Save27
Spell Save26
Mental Save20

Defense: Resistances

Blight+ 25%( 70%)
Physical+ 10%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)
Lightning+ 10%( 70%)
Temporal+ 9%( 70%)
Mind+ 3%( 70%)
Fire+ 12%( 70%)
Darkness+ 28%( 70%)

Defense: Immunities

Stun Resistance22%
Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Celestial / Guardian1.40
5/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
0/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
2/5
Technique / Combat training1.00
0/5
3/5
0/5
4/5
4/5
0/5

Effects

talent
talent
talent

Quests

done
active
failed
failed
active
done
active
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Clem the Dwarf Sun Paladin level 10
7th Profit 122nd year of Ascendancy at 17:15
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Clem the Dwarf Sun Paladin level 5
18th Voratun 122nd year of Ascendancy at 06:03
see stats
The Arena Unlocked Arena mode.
By Clem the Dwarf Sun Paladin level 9
3rd Profit 122nd year of Ascendancy at 20:49
see stats
The secret city Discovered the truth about mages.
By Clem the Dwarf Sun Paladin level 15
43rd Profit 122nd year of Ascendancy at 02:30
see stats

Log

Clem receives 10 healing from Shield of Light.

The unstable sand tunnel collapses!

You are crushed by the collapsing tunnel! You suffocate!

Unstable sand tunnel hits
Clem for 2 physical damage.
Clem receives 10 healing from Shield of Light.
Clem receives 10 healing from Shield of Light.
Clem the level 16 dwarf sun paladin suffocated to death on level 2 of Sandworm lair.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Shield of Light killed Clem!
Saving game...

Resting starts...

Talent Shield of Light is ready to use.
Talent Weapon of Light is ready to use.
Talent Chant of Fortress is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Saving done.

Clem activates
Chant of Fortress.
Clem activates
Weapon of Light.

Clem activates
Shield of Light.

There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.