Golemancer the level 10 Higher Alchemist by CredibleHulk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp10 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity12 (base 10)
Constitution22 (base 22)
Magic40 (base 34)
Willpower23 (base 11)
Cunning16 (base 11)

Resources

Life262/274
Mana274/274
Healing Factor1.2124166372473
Regeneration1.1517958053849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage32
Accuracy6
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+9%
Mind+5%
Lightning+17%
Arcane+11%
Cold+10%
Nature+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save17
Spell Save21
Mental Save13

Defense: Resistances

Acid+ 26%( 70%)
Nature+ 16%( 70%)
Temporal+ 13%( 70%)
Cold+ 26%( 70%)
Lightning+ 52%( 70%)
Fire+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance22%
Instadeath Resistance100%
Disarm Resistance25%
Poison Resistance20%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
2/5
5/5
1/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
1/5
0/5
0/5
Spell / Golemancy1.30
3/5
1/5
1/5
0/5

Generic Talents

Spell / Staff combat1.30
1/5
2/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
3/5
3/5
1/5
0/5

Effects

Quests

active
done
done
active
active
done

Equipment

On feet
Quiver
On hands
On head
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Golemancer the Higher Alchemist level 10
6th Dusk 122nd year of Ascendancy at 18:25
see stats
The Arena Unlocked Arena mode.
By Golemancer the Higher Alchemist level 10
9th Dusk 122nd year of Ascendancy at 20:26
see stats

Log

You extract spinel from slime-covered iron dagger (10-12 power, 5 apr)

Golemancer casts
Extract Gems.
You extract
spinel from iron mace of massacre (19-27 power, 2 apr)

Ran for 7 turns (stop reason: something interesting).


There is an exit to Derth here (press '' or right click to use).

Golemancer wears:
steel ring of tenacity.

You gain 3.38 gold from the transmogrification of
shimmering elm starstaff of warding (10-12 power, 2 apr, light element).
There is an exit to the worldmap here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 10th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:00.


Saving done.

There is a Ruins of Kor'Pul here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

There is a previous level here (press '' or right click to use).