The Generalist the level 5 Thalore Adventurer by Houtamelo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceThalore
ClassAdventurer
Level / Exp5 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity19 (base 13)
Constitution13 (base 12)
Magic10 (base 12)
Willpower13 (base 12)
Cunning26 (base 26)

Resources

Life183/183
Mana89/89
Stamina100/100
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision3
Stealth35

Offense: Mainhand

Damage23
Accuracy29
Crit Chance12%
APR9
Speed1.00

Offense: Spell

Spellpower15
Crit Chance6%
Speed1

Offense: Mind

Mindpower19
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+3%

Defense: Base

Armour (hardiness)3 (35.65183292883%)
Defense23
Ranged Defense23
Fatigue0
Physical Save9
Spell Save8
Mental Save19

Defense: Resistances

Nature+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.00
1/5
0/5
0/5
0/5
Cunning / Shadow magic1.00
1/5
1/5
0/5
0/5
Cunning / Stealth1.00
3/5
1/5
0/5
0/5
Technique / Throwing knives1.20
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Scoundrel1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.00
1/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
0/5
1/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
active

Equipment

Tool
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Talent Stealth is ready to use.
The Generalist activates
Stealth.
Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 5.25 gold from the transmogrification of
quick elm wand of shielding [power 92] (14 cooldown).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.92 gold from the transmogrification of
cinder rough leather gloves (0 def, 1 armour).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (16-22 power, 2 apr).
You gain 1.31 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, arcane element).
You gain 2.21 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, lightning element).
You gain 0.25 gold from the transmogrification of
iron mace (12-16 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron mace (12-17 power, 2 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 19%; magical; dur 4; cd 13).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:26.


There is a Way into the heart of the gloom here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).