Sejes the level 7 Cornac Kharybdian by Shiromaj

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassKharybdian
Level / Exp7 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution19 (base 19)
Magic40 (base 30)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life208/208
Hands100/100
Healing Factor1.0791723257555
Regeneration0.26979308143889

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage13
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance7%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save10
Spell Save17
Mental Save7

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Bloodtide1.30
1/5
0/5
0/5
0/1
Spell / Oceansong1.30
1/5
0/5
0/5
0/5
Spell / Chronorium1.30
0/5
0/5
0/5
0/5
Spell / Polyps1.30
4/5
1/5
0/5
0/5
Spell / Intrusion1.30
4/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Spell / Otherside1.00
0/5
0/5
0/5
0/5
Spell / Other Page1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active

Equipment

Tool
Main armor
On hands
In main hand
Light source

Inventory

Achievements

Log


Resting starts...

Your summoned kharybdian polyp disappears.
Your summoned kharybdian polyp disappears.
Your summoned kharybdian polyp disappears.
Rested for 20 turns (stop reason: all resources and life at maximum).


Sejes picks up (m.):
rough leather armour (3 def, 2 armour).
Lore found:
journal page (kor'pul)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (23/23, 16-19 power, 1 apr).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 5.72 gold from the transmogrification of
Adobrelle the pair of iron boots (0 def, 5 armour).
You gain 0.88 gold from the transmogrification of
shimmering linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (10-14 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, lightning element).
You gain 0.66 gold from the transmogrification of
mossy mindstar of clarity (3-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron longsword (10-14 power, 2 apr).
You gain 8.84 gold from the transmogrification of
Tidestreak the steel dagger (11-14 power, 6 apr).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 15).
There is a previous level here (press '' or right click to use).
Saving game...

Saving done.