










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Auto-Transmo Gems 1.7.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Alternate Zones Option 1.7.0Adds a game option "Alternate zones" to enable or disable (or optionally force) v1.0.3's new alternate zones, either globally or individually by zone. Also available as part of the ZOmnibus Addon Pack. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Select First Escort 1.7.0Creates a setting under Game Options/Gameplay for selecting the This is intended to allow players to make characters that rely on a certain An advantage of this over addons that allow selecting the escort type when it Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Pragmatic Heroism 1.7.0Modifies the life bar to show useful information when the player is below zero life. Also available as part of the ZOmnibus Addon Pack. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Shadowblade |
| Level / Exp | 50 / 2136% |
| Size | medium |
| Lifes / Deaths | Killed by Xanywyn the wolf at level 7 on the 2nd Mirth 122nd year of Ascendancy at 21:04 / 197Killed by Neruyata the large white snake at level 8 on the 3rd Mirth 122nd year of Ascendancy at 10:08 Killed by Isathra the large brown snake at level 8 on the 3rd Mirth 122nd year of Ascendancy at 12:06 Killed by Headless Horseman at level 16 on the 62nd Dusk 122nd year of Ascendancy at 14:34 Killed by Glorotta the rogue at level 20 on the 31st Regrowth 123rd year of Ascendancy at 06:55 Killed by Borius, Avatar of Bearness at level 23 on the 60th Regrowth 123rd year of Ascendancy at 00:47 Killed by snow giant thunderer at level 24 on the 4th Pyre 123rd year of Ascendancy at 05:32 Killed by Velarassra the dredgling at level 25 on the 6th Pyre 123rd year of Ascendancy at 21:25 Killed by Gina the temporal stalker at level 25 on the 7th Pyre 123rd year of Ascendancy at 02:13 Killed by Gina the temporal stalker at level 25 on the 7th Pyre 123rd year of Ascendancy at 03:18 Killed by Chronolith Twin at level 25 on the 7th Pyre 123rd year of Ascendancy at 15:08 Killed by Chronolith Clone at level 25 on the 7th Pyre 123rd year of Ascendancy at 16:00 Killed by snow giant boulder thrower at level 26 on the 7th Pyre 123rd year of Ascendancy at 21:33 Killed by Urkis, the High Tempest at level 27 on the 37th Pyre 123rd year of Ascendancy at 16:55 Killed by Ce'Nerin the fire drake at level 28 on the 77th Pyre 123rd year of Ascendancy at 00:46 Killed by armoured skeleton warrior at level 28 on the 77th Pyre 123rd year of Ascendancy at 17:50 Killed by corrupted mastocytic feeder at level 30 on the 15th Dusk 123rd year of Ascendancy at 08:46 Killed by Elamira the corrupted acidic digestor at level 30 on the 15th Dusk 123rd year of Ascendancy at 16:42 Killed by corrupted mastocytic feeder at level 30 on the 16th Dusk 123rd year of Ascendancy at 00:58 Killed by corrupted corrupted acidic digestor at level 30 on the 16th Dusk 123rd year of Ascendancy at 02:42 Killed by blade horror at level 31 on the 72nd Dusk 123rd year of Ascendancy at 23:13 Killed by Celia at level 32 on the 52nd Haze 123rd year of Ascendancy at 03:48 Killed by shadow at level 32 on the 52nd Haze 123rd year of Ascendancy at 04:31 Killed by Voragassra the elder vampire at level 32 on the 52nd Haze 123rd year of Ascendancy at 05:30 Killed by Voragassra the elder vampire at level 32 on the 52nd Haze 123rd year of Ascendancy at 06:13 Killed by Bethabeth the master vampire at level 32 on the 52nd Haze 123rd year of Ascendancy at 07:21 Killed by daelach at level 32 on the 6th Decay 123rd year of Ascendancy at 12:05 Killed by faerlhing at level 32 on the 7th Decay 123rd year of Ascendancy at 09:50 Killed by faerlhing at level 32 on the 7th Decay 123rd year of Ascendancy at 10:45 Killed by faerlhing at level 32 on the 7th Decay 123rd year of Ascendancy at 11:21 Killed by poison spore at level 33 on the 8th Decay 123rd year of Ascendancy at 20:30 Killed by Emelysekira the vampire lord at level 33 on the 10th Decay 123rd year of Ascendancy at 01:46 Killed by grave wight at level 33 on the 10th Decay 123rd year of Ascendancy at 04:03 Killed by Isotha the giant acid ant at level 33 on the 1st Wintertide 124th year of Ascendancy at 04:39 Killed by skeleton magus at level 33 on the 1st Wintertide 124th year of Ascendancy at 12:37 Killed by luminous horror at level 34 on the 2nd Wintertide 124th year of Ascendancy at 22:45 Killed by worm that walks at level 34 on the 2nd Wintertide 124th year of Ascendancy at 23:28 Killed by uruivellas at level 34 on the 1st Allure 124th year of Ascendancy at 01:41 Killed by luminous horror at level 34 on the 1st Allure 124th year of Ascendancy at 03:59 Killed by bloated horror at level 34 on the 1st Allure 124th year of Ascendancy at 18:14 Killed by blade horror at level 34 on the 1st Allure 124th year of Ascendancy at 18:57 Killed by saw horror at level 34 on the 2nd Allure 124th year of Ascendancy at 00:03 Killed by Glussra the Guardian at level 35 on the 4th Allure 124th year of Ascendancy at 07:37 Killed by Glussra the Guardian at level 35 on the 4th Allure 124th year of Ascendancy at 09:00 Killed by venom drake at level 37 on the 6th Allure 124th year of Ascendancy at 06:18 Killed by bloated horror at level 37 on the 7th Allure 124th year of Ascendancy at 17:32 Killed by Betessra the corrupted plasmic disruptor at level 37 on the 3rd Regrowth 124th year of Ascendancy at 06:04 Killed by Betessra the corrupted plasmic disruptor at level 37 on the 3rd Regrowth 124th year of Ascendancy at 07:01 Killed by Glolramira the Blightborn at level 37 on the 3rd Regrowth 124th year of Ascendancy at 08:25 Killed by Grand Corruptor at level 37 on the 4th Regrowth 124th year of Ascendancy at 00:04 Killed by elven cultist at level 37 on the 4th Regrowth 124th year of Ascendancy at 01:15 Killed by Cyrurimira the elven guard at level 37 on the 74th Pyre 124th year of Ascendancy at 05:58 Killed by elven cultist at level 37 on the 74th Pyre 124th year of Ascendancy at 06:26 Killed by Betagatira the elven warrior at level 37 on the 74th Pyre 124th year of Ascendancy at 22:53 Killed by Islunne the mean looking elven guard at level 37 on the 75th Pyre 124th year of Ascendancy at 00:10 Killed by elven cultist at level 38 on the 75th Pyre 124th year of Ascendancy at 18:42 Killed by corrupted acidic digestor at level 38 on the 8th Flare 124th year of Ascendancy at 15:38 Killed by Lisyssra the corrupted mastocytic feeder at level 38 on the 8th Flare 124th year of Ascendancy at 17:25 Killed by corrupted plasmic disruptor at level 38 on the 9th Flare 124th year of Ascendancy at 04:32 Killed by corrupted mastocytic feeder at level 38 on the 9th Flare 124th year of Ascendancy at 05:16 Killed by Nerilaith the orc blood mage at level 40 on the 1st Dusk 124th year of Ascendancy at 20:37 Killed by Nerilranne the orc master wyrmic at level 40 on the 2nd Dusk 124th year of Ascendancy at 04:53 Killed by orc cryomancer at level 40 on the 3rd Dusk 124th year of Ascendancy at 00:15 Killed by Adelramira the orc necromancer at level 40 on the 9th Dusk 124th year of Ascendancy at 17:17 Killed by Mayilemira the orc soldier at level 40 on the 20th Dusk 124th year of Ascendancy at 20:15 Killed by orc high pyromancer at level 40 on the 20th Dusk 124th year of Ascendancy at 21:10 Killed by orc necromancer at level 40 on the 25th Dusk 124th year of Ascendancy at 19:01 Killed by orc cryomancer at level 40 on the 25th Dusk 124th year of Ascendancy at 19:53 Killed by faerlhing at level 41 on the 36th Dusk 124th year of Ascendancy at 05:02 Killed by High damage at level 42 on the 42nd Dusk 124th year of Ascendancy at 18:47 Killed by High damage at level 42 on the 42nd Dusk 124th year of Ascendancy at 20:21 Killed by High damage at level 42 on the 42nd Dusk 124th year of Ascendancy at 22:17 Killed by naga tide huntress at level 42 on the 43rd Dusk 124th year of Ascendancy at 00:06 Killed by Emelyma the naga myrmidon at level 42 on the 43rd Dusk 124th year of Ascendancy at 01:00 Killed by Emelyma the naga myrmidon at level 42 on the 43rd Dusk 124th year of Ascendancy at 01:36 Killed by Emelyma the naga myrmidon at level 42 on the 43rd Dusk 124th year of Ascendancy at 02:05 Killed by High damage at level 42 on the 43rd Dusk 124th year of Ascendancy at 03:56 Killed by High damage at level 42 on the 43rd Dusk 124th year of Ascendancy at 05:44 Killed by High damage at level 42 on the 43rd Dusk 124th year of Ascendancy at 07:37 Killed by High damage at level 42 on the 43rd Dusk 124th year of Ascendancy at 09:11 Killed by High damage at level 42 on the 43rd Dusk 124th year of Ascendancy at 11:04 Killed by High damage at level 42 on the 43rd Dusk 124th year of Ascendancy at 12:51 Killed by High damage at level 42 on the 43rd Dusk 124th year of Ascendancy at 14:39 Killed by High damage at level 42 on the 43rd Dusk 124th year of Ascendancy at 16:33 Killed by Elarimira the naga psyren at level 42 on the 43rd Dusk 124th year of Ascendancy at 17:55 Killed by electric eel at level 42 on the 43rd Dusk 124th year of Ascendancy at 19:53 Killed by High damage at level 42 on the 43rd Dusk 124th year of Ascendancy at 21:46 Killed by High damage at level 42 on the 43rd Dusk 124th year of Ascendancy at 23:40 Killed by High damage at level 42 on the 44th Dusk 124th year of Ascendancy at 01:33 Killed by naga psyren at level 42 on the 44th Dusk 124th year of Ascendancy at 03:25 Killed by High damage at level 42 on the 44th Dusk 124th year of Ascendancy at 05:20 Killed by Aerywe the naga myrmidon at level 42 on the 44th Dusk 124th year of Ascendancy at 06:58 Killed by High damage at level 42 on the 44th Dusk 124th year of Ascendancy at 08:48 Killed by High damage at level 42 on the 44th Dusk 124th year of Ascendancy at 10:41 Killed by High damage at level 42 on the 44th Dusk 124th year of Ascendancy at 12:35 Killed by naga psyren at level 42 on the 44th Dusk 124th year of Ascendancy at 14:15 Killed by High damage at level 43 on the 44th Dusk 124th year of Ascendancy at 16:55 Killed by High damage at level 43 on the 44th Dusk 124th year of Ascendancy at 18:50 Killed by High damage at level 43 on the 44th Dusk 124th year of Ascendancy at 21:12 Killed by radiant horror at level 44 on the 50th Dusk 124th year of Ascendancy at 23:07 Killed by High damage at level 44 on the 51st Dusk 124th year of Ascendancy at 07:24 Killed by Neridath the orc cryomancer at level 44 on the 51st Dusk 124th year of Ascendancy at 12:22 Killed by Arutira the Invoker at level 44 on the 51st Dusk 124th year of Ascendancy at 21:04 Killed by Bethilewen the Flamebringer at level 44 on the 51st Dusk 124th year of Ascendancy at 21:57 Killed by Arutira the Invoker at level 44 on the 51st Dusk 124th year of Ascendancy at 22:36 Killed by orc high pyromancer at level 44 on the 52nd Dusk 124th year of Ascendancy at 01:56 Killed by Aerobreda the orc high cryomancer at level 44 on the 52nd Dusk 124th year of Ascendancy at 08:26 Killed by multi-hued drake at level 45 on the 53rd Dusk 124th year of Ascendancy at 12:09 Killed by orc high cryomancer at level 45 on the 54th Dusk 124th year of Ascendancy at 00:47 Killed by naga psyren at level 45 on the 54th Dusk 124th year of Ascendancy at 01:47 Killed by naga tide huntress at level 45 on the 54th Dusk 124th year of Ascendancy at 02:54 Killed by Poreda the orc cryomancer at level 45 on the 54th Dusk 124th year of Ascendancy at 09:35 Killed by Ivumina the orc cryomancer at level 45 on the 54th Dusk 124th year of Ascendancy at 10:16 Killed by Bethaldamira the orc pyromancer at level 45 on the 54th Dusk 124th year of Ascendancy at 11:40 Killed by Vor, Grand Geomancer of the Pride at level 45 on the 54th Dusk 124th year of Ascendancy at 15:21 Killed by ghoul at level 46 on the 15th Haze 124th year of Ascendancy at 21:10 Killed by Elite Combat Trainer Xeritta at level 47 on the 17th Haze 124th year of Ascendancy at 01:41 Killed by Elite Combat Trainer Xeritta at level 47 on the 17th Haze 124th year of Ascendancy at 02:27 Killed by Elite Combat Trainer Elyth at level 47 on the 17th Haze 124th year of Ascendancy at 04:39 Killed by Elite Combat Trainer Elyth at level 47 on the 17th Haze 124th year of Ascendancy at 05:16 Killed by Elite Combat Trainer Elyth at level 47 on the 17th Haze 124th year of Ascendancy at 06:14 Killed by Warbear Layimira at level 48 on the 17th Haze 124th year of Ascendancy at 11:29 Killed by ninurlhing at level 48 on the 18th Haze 124th year of Ascendancy at 14:51 Killed by faerlhing at level 48 on the 18th Haze 124th year of Ascendancy at 15:58 Killed by faerlhing at level 48 on the 18th Haze 124th year of Ascendancy at 16:58 Killed by ghoul at level 49 on the 46th Haze 124th year of Ascendancy at 19:16 Killed by orc blood mage at level 49 on the 46th Haze 124th year of Ascendancy at 20:12 Killed by orc blood mage at level 49 on the 46th Haze 124th year of Ascendancy at 22:42 Killed by ghast at level 49 on the 47th Haze 124th year of Ascendancy at 06:30 Killed by sanguine horror at level 49 on the 47th Haze 124th year of Ascendancy at 23:18 Killed by Grand Necromancer Islemildata at level 50 on the 48th Haze 124th year of Ascendancy at 10:15 Killed by Lord of Skulls (warrior) at level 50 on the 48th Haze 124th year of Ascendancy at 10:59 Killed by Isiwyn the Tortured Mass at level 50 on the 48th Haze 124th year of Ascendancy at 14:17 Killed by sanguine horror at level 50 on the 48th Haze 124th year of Ascendancy at 16:38 Killed by Tortured Mass Bethona at level 50 on the 48th Haze 124th year of Ascendancy at 17:38 Killed by ghoulking at level 50 on the 48th Haze 124th year of Ascendancy at 20:06 Killed by Tortured Mass Yvawyn at level 50 on the 48th Haze 124th year of Ascendancy at 21:05 Killed by Xerenne the Tortured Mass at level 50 on the 48th Haze 124th year of Ascendancy at 23:21 Killed by Heavy Sentinel at level 50 on the 49th Haze 124th year of Ascendancy at 15:55 Killed by Glacial Legion at level 50 on the 50th Haze 124th year of Ascendancy at 00:52 Killed by Glacial Legion at level 50 on the 50th Haze 124th year of Ascendancy at 01:41 Killed by orc necromancer at level 50 on the 50th Haze 124th year of Ascendancy at 02:41 Killed by orc necromancer at level 50 on the 50th Haze 124th year of Ascendancy at 03:22 Killed by orc necromancer at level 50 on the 50th Haze 124th year of Ascendancy at 04:39 Killed by Glacial Legion at level 50 on the 50th Haze 124th year of Ascendancy at 05:17 Killed by Glacial Legion at level 50 on the 50th Haze 124th year of Ascendancy at 06:09 Killed by orc necromancer at level 50 on the 50th Haze 124th year of Ascendancy at 06:55 Killed by Glacial Legion at level 50 on the 50th Haze 124th year of Ascendancy at 07:47 Killed by orc corruptor at level 50 on the 50th Haze 124th year of Ascendancy at 09:07 Killed by ghast at level 50 on the 50th Haze 124th year of Ascendancy at 10:26 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 50th Haze 124th year of Ascendancy at 16:48 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 50th Haze 124th year of Ascendancy at 17:05 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 50th Haze 124th year of Ascendancy at 18:00 Killed by Layykira the orc necromancer at level 50 on the 50th Haze 124th year of Ascendancy at 23:57 Killed by armoured skeleton warrior at level 50 on the 51st Haze 124th year of Ascendancy at 01:12 Killed by orc necromancer at level 50 on the 51st Haze 124th year of Ascendancy at 14:05 Killed by orc corruptor at level 50 on the 51st Haze 124th year of Ascendancy at 15:42 Killed by The One That Hunts at level 50 on the 3rd Decay 124th year of Ascendancy at 23:46 Killed by The One That Hunts at level 50 on the 4th Decay 124th year of Ascendancy at 08:13 Killed by onilug at level 50 on the 8th Decay 124th year of Ascendancy at 03:36 Killed by daelach at level 50 on the 8th Decay 124th year of Ascendancy at 04:21 Killed by uruivellas at level 50 on the 8th Decay 124th year of Ascendancy at 05:03 Killed by wretchling at level 50 on the 8th Decay 124th year of Ascendancy at 05:33 Killed by greater multi-hued wyrm at level 50 on the 1st Wintertide 125th year of Ascendancy at 18:24 Killed by orc high pyromancer at level 50 on the 2nd Wintertide 125th year of Ascendancy at 08:20 Killed by fire drake at level 50 on the 2nd Allure 125th year of Ascendancy at 02:12 Killed by Cyruthra the greater multi-hued wyrm at level 50 on the 2nd Allure 125th year of Ascendancy at 05:21 Killed by ritch flamespitter at level 50 on the 3rd Allure 125th year of Ascendancy at 02:15 Killed by Ivitira the greater multi-hued wyrm at level 50 on the 3rd Allure 125th year of Ascendancy at 07:28 Killed by onilug at level 50 on the 3rd Allure 125th year of Ascendancy at 13:44 Killed by orc necromancer at level 50 on the 5th Regrowth 125th year of Ascendancy at 02:22 Killed by Sleeping Emelynne at level 50 on the 23rd Regrowth 125th year of Ascendancy at 14:44 Killed by Sleeping Emelynne at level 50 on the 23rd Regrowth 125th year of Ascendancy at 15:29 Killed by Eilinibremima the Fearsome at level 50 on the 3rd Mirth 125th year of Ascendancy at 21:15 Killed by Atron the giant at level 50 on the 4th Mirth 125th year of Ascendancy at 19:34 Killed by Sleeping Aerotta at level 50 on the 7th Mirth 125th year of Ascendancy at 09:49 Killed by Dozing Lisara at level 50 on the 7th Mirth 125th year of Ascendancy at 10:30 Killed by Sleeping Aerotta at level 50 on the 7th Mirth 125th year of Ascendancy at 11:22 Killed by Dozing Lisara at level 50 on the 7th Mirth 125th year of Ascendancy at 12:05 Killed by Isloldana the fire drake at level 50 on the 8th Mirth 125th year of Ascendancy at 07:38 Killed by orc corruptor at level 50 on the 8th Mirth 125th year of Ascendancy at 22:30 Killed by forge-giant at level 50 on the 9th Mirth 125th year of Ascendancy at 11:35 Killed by uruivellas at level 50 on the 10th Mirth 125th year of Ascendancy at 03:25 Killed by Larriar the dwarf at level 50 on the 10th Mirth 125th year of Ascendancy at 22:10 Killed by Zubeldath the fire wyrm at level 50 on the 1st Summertide 125th year of Ascendancy at 00:36 Killed by Zubeldath the fire wyrm at level 50 on the 1st Summertide 125th year of Ascendancy at 01:11 Killed by Zubeldath the fire wyrm at level 50 on the 1st Summertide 125th year of Ascendancy at 01:47 Killed by Emubrewe the orc high cryomancer at level 50 on the 1st Summertide 125th year of Ascendancy at 10:21 Killed by Isygariath the fire wyrm at level 50 on the 1st Flare 125th year of Ascendancy at 14:43 Killed by Yepiasu the champion of Urh'Rok at level 50 on the 2nd Flare 125th year of Ascendancy at 13:41 Killed by orc pyromancer at level 50 on the 4th Flare 125th year of Ascendancy at 11:06 Killed by Xhuhok the quasit at level 50 on the 4th Flare 125th year of Ascendancy at 12:03 Killed by ghast at level 50 on the 5th Flare 125th year of Ascendancy at 02:20 Killed by Fallen Sun Paladin Aeryn at level 50 on the 6th Flare 125th year of Ascendancy at 11:09 Killed by Elandar at level 50 on the 7th Flare 125th year of Ascendancy at 09:32 Killed by Argoniel at level 50 on the 7th Flare 125th year of Ascendancy at 10:50 Killed by High damage at level 50 on the 7th Flare 125th year of Ascendancy at 12:32 |
Primary Stats
| Strength | 21 (base 10) |
| Dexterity | 94 (base 60) |
| Constitution | 27 (base 32) |
| Magic | 113 (base 60) |
| Willpower | 35 (base 10) |
| Cunning | 111 (base 60) |
Resources
| Life | 881/976 |
| Mana | 449/519 |
| Stamina | 280/310 |
| Healing Factor | 1.1386945338482 |
| Regeneration | 19.524230084989 |
Speed
| Mental | +4.9960036108132E-12% |
| Attack | 0% |
| Movement | 0% |
| Spell | +4.9960036108132E-12% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 12 |
| Infravision | 9 |
| See Stealth | 92.802722975713 |
| See Invisible | 104.80272297571 |
Offense: Mainhand
| Damage | 108 |
| Accuracy | 86 |
| Crit Chance | 49% |
| APR | 11 |
| Speed | 0.80 |
Offense: Offhand
| Damage | 88 |
| Accuracy | 86 |
| Crit Chance | 49% |
| APR | 11 |
| Speed | 0.80 |
Offense: Spell
| Spellpower | 85 |
| Crit Chance | 41% |
| Speed | 0.99999999999995 |
Offense: Mind
| Mindpower | 49 |
| Crit Chance | 39% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +19% |
| Arcane | +29% |
| Cold | +24% |
| All | +4% |
| Darkness | +55% |
| Light | +78% |
| Temporal | +22% |
| Mind | +19% |
| Nature | +19% |
Offense: Damage Penetration
| Darkness | +25% |
| Light | +25% |
| Physical | +15% |
| Mind | +15% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 25 (92.946778433524%) |
| Defense | 88 |
| Ranged Defense | 88 |
| Fatigue | 0 |
| Physical Save | 30 |
| Spell Save | 50 |
| Mental Save | 42 |
Defense: Resistances
| Acid | + 22%( 70%) |
| Arcane | + 36%( 70%) |
| Cold | + 25%( 70%) |
| All | + 14%( 70%) |
| Lightning | + 19%( 70%) |
| Light | + 66%( 80%) |
| Temporal | + 30%( 70%) |
| Physical | + 29%( 70%) |
| Darkness | + 40%( 70%) |
| Fire | + 30%( 70%) |
| Nature | + 40%( 70%) |
Defense: Immunities
| Stun Resistance | 39% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 10% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 690 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 39% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 262 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 40% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. |
Class Talents
| Cunning / Shadow magic | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Stealth | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 3/5 |
| Technique / Duelist | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 2/5 |
| 5/5 |
| 2/5 |
| 1/5 |
| Technique / Dual techniques | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Ambush | 1.30 |
| 3/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Spell / Phantasm | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Technique / Combat training | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| Technique / Mobility | 1.30 |
| 1/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| Spell / Conveyance | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 4 of Old Forest. Escort: injured seer (level 4 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the injured seer to the recall portal on level 6 of Dreadfell. Escort: injured seer (level 6 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Dreadfell. Escort: lost defiler (level 2 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Trollmire. Escort: lost defiler (level 2 of Trollmire)As a reward you improved Cunning by +5. | done |
You failed to protect the lost warrior from death by 3-headed hydra. Escort: lost warrior (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the lost warrior from death by shadow. Escort: lost warrior (level 5 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: repented thief (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved talent Misdirection (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 7 of Dreadfell. Escort: worried loremaster (level 7 of Dreadfell)As a reward you improved Constitution by +5. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | failed |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 2194. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Stire of Derth is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. You have aided Stire of Derth in creating an elixir of avoidance. You have aided Stire of Derth in creating an elixir of precision. Agrimley the hermit has completed an elixir of focus without your aid. Ungrol of Last Hope has completed an elixir of foundations without your aid. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 (+1 eff.) Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +25% arcane Changes damage: +25% arcane Spellpower: +15 (+3 eff.) Defense after a teleport: +20 Resist all after a teleport: +20% New effects duration reduction after a teleport: +20% Creates an arcane explosion dealing 268 arcane damage based on magic in a radius of 3 around the user after any teleport. It can be used to phase door up to range 6, within radius 2 of the target location Activation costs 21 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(90 power, based on Willpower) Activation costs 9 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | warlord's drakeskin leather cap of knowledge (0 def, 5 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical power: +8 (+1 eff.) Armour: +5 Fatigue: +5% Changes stats: +5 Str / +8 Wil / +4 Cun Changes resistances: +14% physical Physical save: +13 (+7 eff.) Mindpower: +5 (+2 eff.) A cap made of leather. |
| On hands | Ruthless Grip (0 def, 5 armour)Requires: - Heavy armour training Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 4 When wielded/worn: Armour: +5 Damage (Melee): 15 darkness / 15 cold Changes damage: +20% darkness / +20% cold Only die when reaching: -100.00 life Maximum hate: +20.00 Healing mod.: -10% When used to modify unarmed attacks: Base power: 26.0 - 36.4 Uses stats: 50% Mag, 40% Cun, 40% Wil, 40% Str, 40% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +10.0% Attack speed: 83% When this weapon hits: Dominate (10% chance level 3). When this weapon hits: Slash (5% chance level 3). It can be used to activate talent Instill Fear (costing 17 power out of 30/30) : Effective talent level: 3.0 Power cost: 17 out of 30/30. Range: 8 Travel Speed: instantaneous Is: a mind power Description: Instill fear in your foes within 2 radius of a target location dealing 21.42 mind and 27.90 darkness damage and causing one of 4 possible fears that last for 8 turns. The targets can save vs your Mindpower to resist the effect. Fear effects improve with your Mindpower. Possible fears are: Paranoid: Gives the target an 21% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. Despair: Reduces mind resist, mindsave, armour and defence by 20. Terrified: Deals 4.76 mind and 6.20 darkness damage per turn and increases cooldowns by 32%. Haunted: Causes the target to suffer 8.45 mind and 11.01 darkness damage for each detrimental mental effect every turn. Crafted for a warlord who wanted to keep his subjects under a stralite grip. Dark thoughts went into the making of these gauntlets, literally. |
| Tool | Rhidor the Kilntrencher [power 440] (13 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 When wielded/worn: Damage when hit (Melee): 4 fire Changes stats: +5 Dex / +2 Mag Reduces incoming crit damage: 10.00% Light radius: +2 Infravision radius: +3 See invisible: +12 It can be used to heal yourself and all friendly characters within 10 spaces for 440 Activation puts all charms on cooldown for 13 turns. When used: * Reduce fatigue by 21% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
| On fingers | voratun ring 'Cyruwen'Powered by arcane forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 38 light Damage (Ranged): 34 light Changes stats: +7 Wil / +17 Mag Changes resistances: +6% lightning / +18% temporal / +3% physical / +9% acid Changes damage: +14% light / +18% temporal Only die when reaching: -80.00 life Spellpower: +13 (+3 eff.) Rings make your fingers look great! |
| On fingers | BaluleyavorCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +30 (+6 eff.) Defense: +15 (+3 eff.) Changes resistances penetration: +15% physical Critical mult.: +15.00% Stun/Freeze immunity: +39% Life regen: +8.00 Spellpower: +15 (+3 eff.) Spell crit. chance: +7% Rings make your fingers look great! |
| Around neck | Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+2 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
| In main hand | Star (10-13 power, 0 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. The set is complete. Base power: 10.0 - 13.0 Uses stats: 20% Dex, 20% Cun, 50% Mag Damage type: Light Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 200% of your Dexterity as Light damage (188). When wielded/worn: Changes resistances penetration: +25% light Changes damage: +25% light Light radius: +3 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
| Around waist | Eclipsedeath of the BlightspawnCrafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 5 When wielded/worn: Damage when hit (Melee): 4 fire / 6 mind / 6 darkness Changes stats: +20 Dex / +6 Wil / +10 Cun / -15 Con / +8 Lck Changes resistances: +18% fire / +13% cold Changes resistances penetration: +15% mind Changes damage: +6% darkness Damage against: +44% Summoned Reduced damage from: +42% Summoned Trap disarming bonus: +18 Stealth bonus: +6 Infravision radius: +5 A belt that goes around your waist. |
| In off hand | Moon (10-13 power, 0 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. The set is complete. Base power: 10.0 - 13.0 Uses stats: 20% Dex, 20% Cun, 50% Mag Damage type: Darkness Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 200% of your Cunning as Darkness damage (222). When wielded/worn: Changes resistances penetration: +25% darkness Changes damage: +25% darkness Light radius: +1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
| Cloak | Radiance (15 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +15 (+3 eff.) Damage when hit (Melee): 30 blinding light Changes stats: +10 Cun / +10 Mag Changes resistances: +30% light / +30% darkness Changes resistances cap: +10% light Changes damage: +25% light Talent category bonus: +0.20 Celestial Spellpower: +20 (+4 eff.) This pristine golden cloak flows with a wind that seems to be conjured from nowhere. Its inner surface is a completely plain white, but the outside shines with intense light. |
| Main armor | Spider-Silk Robe of Spydrë (10 def, 15 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 (+2 eff.) Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature / +11% all Changes damage: +15% acid / +15% nature / +15% mind Physical save: +10 (+5 eff.) Spell save: +10 (+4 eff.) Mindpower: +10 (+3 eff.) Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
Inventory
This item will automatically be transmogrified when you leave the level.healing infusion (heal 90; cd 11) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 90 then cleanse 1 wound, poison, and disease effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
This item will automatically be transmogrified when you leave the level.wild infusion (res 23%; mental; dur 3; cd 13) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 23% for 3 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of Dissipation ( )Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Ring of the ArchlichPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 It is part of a set of items. It desires to be surrounded by undeath. When wielded/worn: Changes resistances: +10% darkness / +10% cold Changes damage: +10% darkness / +10% cold Spell save: +8 (+3 eff.) Poison immunity: +25% Cut immunity: +25% Maximum souls: +3.00 Spellpower: +8 (+2 eff.) This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed. Perhaps it feels all the death you will bring to others in the near future. |
SleetusherPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Mag / +4 Wil / +11 Cun Changes resistances: +12% cold / +3% temporal Changes resistances penetration: +5% cold Blindness immunity: +20% Spellpower: +7 (+1 eff.) Mindpower: +7 (+2 eff.) Infravision radius: +3 See stealth: +8 See invisible: +6 Rings make your fingers look great! |
Writhing Ring of the HunterPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Talent granted: +1 Roll With It You have set the ring to grant you Roll With It! A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
copper ring 'Arubreriamina'Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +6 (+1 eff.) Armour: +6 Changes stats: +8 Dex Changes resistances: +6% darkness / +9% temporal Light radius: +3 Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.treant's voratun ring Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes resistances: +13% nature / +14% blight Poison immunity: +26% Disease immunity: +19% Rings make your fingers look great! |
Poltergeist's Umbral Razor (25-32 power, 10 apr)Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 50% Cun, 50% Dex, 65% Mag Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +9.0% Attack speed: 100% On weapon hit: * 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows. Damage conversion: 50% darkness When wielded/worn: Defense: +4 (+1 eff.) Changes stats: +4 Cun / +4 Mag Changes resistances: +10% darkness Changes resistances penetration: +10% darkness Changes damage: +5% darkness Stealth bonus: +10 Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) It can be used to activate talent Invoke Darkness (costing 17 power out of 20/20) : Effective talent level: 3.0 Power cost: 17 out of 20/20. Range: 10 Travel Speed: 2000% of base Is: necromancy and a spell Description: Conjures up a beam of darkness, doing 263.49 darkness damage. At level 5, the beam widens to hit foes on each side. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
Shantiz the Stormblade (15-20 power, 20 apr)Requires: - Dexterity 30 Infused by nature 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 15.0 - 19.5 Uses stats: 100% Dex, 50% Mag, 0% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them. When wielded/worn: Changes stats: +20 Dex Slows Projectiles: +40% Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn. This surreal dagger crackles with the intensity of a vicious storm. |
Spellblaze Shard (20-26 power, 10 apr)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 50% Dex, 50% Cun, 50% Mag Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage (Melee): +20 blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire Talent granted: +1 Virulent Disease This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
This item will automatically be transmogrified when you leave the level.caustic voratun greatsword of persecution (58-93 power, 4 apr) Requires: - Strength 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 58.0 - 92.8 Uses stats: 50% Mag, 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% Damage (radius 2) on crit: +63 acid / +47 nature Damage against: +24% Unnatural When wielded/worn: Armour penetration: +14 Changes stats: +9 Wil Changes resistances penetration: +35% acid / +30% nature Massive two-handed swords. |
Corpathus (40-56 power, 12 apr)Requires: - Strength 40 Crafted by a master Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 50% Mag, 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +4.0% Attack speed: 100% On weapon crit: * grows in power On weapon kill: * grows dramatically in power Damage (Melee): +18 draining blight When wielded/worn: Changes damage: +5% blight Cut immunity: -25% Maximum vim: +20.00 Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. |
This item will automatically be transmogrified when you leave the level.quick voratun longsword of paradox (43-60 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 43.0 - 60.2 Uses stats: 50% Mag, 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +20 temporal When wielded/worn: Accuracy: +18 (+4 eff.) Changes stats: +6 Dex Changes resistances: +18% temporal Combat speed: +10% Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.mitotic living mindstar (18-20 power, 40 apr, nature damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 18.0 - 19.8 Uses stats: 50% Wil, 50% Mag, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +12.0% Attack speed: 100% On weapon hit: * 20% chance to slow global speed by 58% * 18% chance to reduce armor by 46% When wielded/worn: Talent granted: +1 Attune Mindstar Mindpower: +10 (+3 eff.) Mental crit. chance: +5% It can be used to divide the mindstar in two Activation puts all charms on cooldown for 1 turns. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.mighty drakeskin leather sling Requires: - Dexterity 48 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 5 Base power: 0.0 - 0.0 Uses stat: 50% Mag Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +10 When wielded/worn: Physical power: +15 (+3 eff.) Changes stats: +5 Str Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level.imbued dragonbone starstaff of might (30-36 power, 6 apr, darkness element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +30% darkness Talent granted: +1 Command Staff Spellpower: +15 (+3 eff.) Spell crit. chance: +19% Talent on hit(spell): Temporal Bolt (10% chance level 5). Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.caustic orichalcum trident of enduring (53-85 power, 16 apr) Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / trident ; tier 5 It must be held with both hands. Base power: 53.0 - 84.8 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +16 Crit. chance: +4.0% Attack speed: 100% Damage (radius 2) on crit: +37 acid / +45 nature When wielded/worn: Armour penetration: +20 Changes stats: +19 Con / +17 Wil Changes resistances penetration: +28% acid / +35% nature Maximum life: +149.00 A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level.thought-forged orichalcum trident of enduring (54-86 power, 16 apr) Requires: - Strength 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / trident ; tier 5 It must be held with both hands. Base power: 54.0 - 86.4 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +16 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 40% chance to reduce all saves and defense by 30 Damage (Melee): +35 mind When wielded/worn: Changes stats: +27 Wil / +10 Cun / +21 Con Maximum life: +152.00 A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level.drakeskin leather belt of life Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Life regen: +2.80 Healing mod.: +25% A belt that goes around your waist. |
Vorura the Moldglean (13 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +13 (+3 eff.) Effects on melee hit: * 10% chance to slow global speed by 58% Changes resistances: +10% acid / +23% darkness / +6% fire / +6% cold / +6% nature / +8% lightning Changes resistances penetration: +15% darkness Changes damage: +19% darkness / +6% nature Stealth bonus: +14 Physical save: +10 (+5 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
wanderer's pair of hardened leather boots of phasing (0 def, 3 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Changes stats: +3 Mag / +2 Wil / +1 Cun / +3 Con Physical save: +13 (+7 eff.) Mental save: +15 (+5 eff.) It can be used to blink to a nearby random location (rad 7) Activation puts all charms on cooldown for 22 turns. A pair of boots made of leather. |
Branelin the hardened leather gloves (0 def, 2 armour)Infused by nature Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +6 (+1 eff.) Armour: +2 Effects on melee hit: * 11% chance to reduce all saves and defense by 30 Damage (Melee): 16 mind / 16 darkness Changes stats: +3 Wil Changes damage: +15% mind Physical save: +7 (+4 eff.) Mental save: -3 (-1 eff.) Disarm immunity: +25% Life regen: +2.60 Stamina each turn: +0.50 Psi each turn: +0.16 Mindpower: +3 (+1 eff.) When used to modify unarmed attacks: Base power: 17.0 - 18.7 Uses stats: 40% Cun, 40% Str, 50% Mag, 40% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Accuracy: +7 Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When this weapon hits: Reproach (10% chance level 3). When this weapon hits: Perfect Control (10% chance level 3). When this weapon hits: Second Wind (10% chance level 1). It can be used to activate talent Ruined Earth, placing all other charms into a 17 cooldown : Effective talent level: 3.0 Power cost: 17 out of 20/20. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Bereyon the Starquench (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +4 Dex / +5 Con Changes resistances: +19% darkness / +6% light Changes damage: +9% cold Reduces incoming crit damage: 5.00% Light radius: +1 Infravision radius: +4 A cap made of leather. |
Decayed Visage (0 def, 0 armour)Requires: - Magic 25 - Willpower 20 Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to reduce damage dealt by 25% Damage when hit (Melee): 10 vim draining blight Changes stats: +4 Mag / +8 Wil / +3 Cun Changes resistances penetration: +25% arcane Changes damage: +8% blight / +10% arcane / +6% lightning Maximum vim: +25.00 Spell crit. chance: +2% Mindpower: +4 (+1 eff.) It can be used to activate talent Vimsense (costing 22 power out of 45/45) : Effective talent level: 2.0 Power cost: 22 out of 45/45. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10. The evil touch will reduce their blight resistance by 19% and all saves by 33, but also make them aware of you. The resistance and save reduction will improve with your Spellpower. A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life. |
The Black Plate (25 def, 35 armour)Requires: - Massive armour training - Strength 48 Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +35 Defense: +25 (+5 eff.) Fatigue: +15% Changes stats: +6 Wil / +4 Cun / +3 Con Changes resistances: +15% acid / +20% darkness / +15% blight / +25% fire / +20% cold Talent masteries: +0.20 Corruption / Doom covenant +0.20 Corruption / Wrath +0.20 Corruption / Infernal combat +0.20 Corruption / Oppression Physical save: +15 (+8 eff.) Spell save: +25 (+9 eff.) Confusion immunity: +100% Fear immunity: +100% Light radius: -2 Infravision radius: +3 Shadow Power: +10 Grants physical power equal to your Shadow Power. "Wreckage all about you. Is there anything left inside?" |
This item will automatically be transmogrified when you leave the level.hardened voratun plate armour of the deep (0 def, 31 armour) Requires: - Massive armour training - Strength 60 Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +31 Fatigue: +22% Changes resistances: +27% acid / +12% physical / +12% fire / +13% lightning / +26% cold Allows you to breathe in: water A suit of armour made of metal plates. |
Titanic (20 def, 18 armour, 320 block)Requires: - Shield usage training - Strength 37 Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 (+4 eff.) Ranged Defense: +10 (+2 eff.) Fatigue: +30% Talent granted: +1 Block This shield made of the darkest stralite is huge, heavy and very solid. |
Unsetting Sun (16 def, 20 armour, 280 block)Requires: - Shield usage training - Strength 40 Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 It is part of a set of items. Glows brightly in the light of dawn. Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +20 Defense: +16 (+3 eff.) Ranged Defense: +17 (+4 eff.) Fatigue: +14% Changes resistances: +30% blight / +30% darkness Talent granted: +1 Block Spell save: +19 (+7 eff.) Light radius: +2 When Elmio Panason, captain of the Vanguard, first sought shelter for his shipwrecked crew, he reflected the last rays of the setting sun off his shield. Where the beam hit they rested and built the settlement that would become the Sunwall. In the dark days that followed the shield became a symbol of hope for a better future. |
Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness Activation costs 85 power out of 100/100. The very essence of bearness! |
Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
Demonic SoulPowered by arcane forces 0.00 Encumbrance. [Legendary] Type: misc / demonic ; tier 3 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. |
voratun pickaxe 'Falivor' (dig speed 12 turns)Crafted by a master 3.00 Encumbrance. [Random Unique] Type: tool / digger ; tier 5 When wielded/worn: Fatigue: -10% Changes stats: +10 Str / +2 Mag / +5 Wil / +4 Con Spellpower on spell critical (stacks up to 3 times): +10 Maximum life: +37.00 Maximum stamina: +30.00 Spellpower: +5 (+1 eff.) Spell crit. chance: +2% Light radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "The Illusory Castle"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
Lifebinding EmeraldInfused by nature 0.00 Encumbrance. [Plot Item] Type: gem / green ; tier 5 When wielded/worn: Changes stats: +15 Con Changes resistances: +10% blight Damage affinity(heal): +15% nature Life regen: +2.00 Healing mod.: +30% When used to imbue an object: Changes stats: +15 Con Changes resistances: +10% blight Damage affinity(heal): +15% nature Stun/Freeze immunity: +30% Life regen: +2.00 Healing mod.: +30% Latent Damage Type: Nature A lopsided, heavy emerald with murky green clouds shifting sluggishly under the surface. |
Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance Activation costs 85 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+2 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+2 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 68 power out of 150/150) : Effective talent level: 4.0 Power cost: 68 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 5, doing 51.30 cold damage and 43.03 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 7 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 9 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Plumpkin PlumpkinPowered by unknown forces 15.00 Encumbrance. [Plot Item] Type: misc / plant ; tier 3 When carried: Changes damage: +2% all Damage against: +20% Immovable It can be used to become the plumpkin Activation costs 85 power out of 100/100. The legendary Plumpkin is finaly yours! It lashes at immovable foes with extreme force (+20% damage against immovables). |
Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 172 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 26 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By High damage the Cornac Shadowblade level 37
9th Allure 124th year of Ascendancy at 14:56 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By High damage the Cornac Shadowblade level 45
55th Dusk 124th year of Ascendancy at 01:36 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By High damage the Cornac Shadowblade level 42
37th Dusk 124th year of Ascendancy at 07:20 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By High damage the Cornac Shadowblade level 40
14th Dusk 124th year of Ascendancy at 12:29 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By High damage the Cornac Shadowblade level 20
30th Regrowth 123rd year of Ascendancy at 00:48 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By High damage the Cornac Shadowblade level 23
60th Regrowth 123rd year of Ascendancy at 02:17 see stats
Catch that Plumpkin! (Exploration mode)
Finish the Plumpkin event.By High damage the Cornac Shadowblade level 16
62nd Dusk 122nd year of Ascendancy at 15:36 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By High damage the Cornac Shadowblade level 50
14th Regrowth 125th year of Ascendancy at 03:34 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By High damage the Cornac Shadowblade level 17
19th Haze 122nd year of Ascendancy at 05:54 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By High damage the Cornac Shadowblade level 42
44th Dusk 124th year of Ascendancy at 15:25 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By High damage the Cornac Shadowblade level 39
1st Dusk 124th year of Ascendancy at 12:13 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By High damage the Cornac Shadowblade level 28
78th Pyre 123rd year of Ascendancy at 13:02 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By High damage the Cornac Shadowblade level 33
1st Wintertide 124th year of Ascendancy at 04:09 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By High damage the Cornac Shadowblade level 27
37th Pyre 123rd year of Ascendancy at 19:15 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By High damage the Cornac Shadowblade level 21
33rd Regrowth 123rd year of Ascendancy at 04:55 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By High damage the Cornac Shadowblade level 28
47th Pyre 123rd year of Ascendancy at 23:14 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By High damage the Cornac Shadowblade level 29
3rd Dusk 123rd year of Ascendancy at 20:12 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By High damage the Cornac Shadowblade level 50
3rd Mirth 125th year of Ascendancy at 21:45 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By High damage the Cornac Shadowblade level 43
44th Dusk 124th year of Ascendancy at 17:34 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By High damage the Cornac Shadowblade level 22
35th Regrowth 123rd year of Ascendancy at 10:46 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By High damage the Cornac Shadowblade level 45
54th Dusk 124th year of Ascendancy at 03:35 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By High damage the Cornac Shadowblade level 31
16th Dusk 123rd year of Ascendancy at 08:33 see stats
Level 10 (Exploration mode)
Got a character to level 10.By High damage the Cornac Shadowblade level 10
8th Mirth 122nd year of Ascendancy at 17:58 see stats
Level 20 (Exploration mode)
Got a character to level 20.By High damage the Cornac Shadowblade level 20
29th Regrowth 123rd year of Ascendancy at 04:05 see stats
Level 30 (Exploration mode)
Got a character to level 30.By High damage the Cornac Shadowblade level 30
6th Dusk 123rd year of Ascendancy at 12:36 see stats
Level 40 (Exploration mode)
Got a character to level 40.By High damage the Cornac Shadowblade level 40
1st Dusk 124th year of Ascendancy at 12:13 see stats
Level 50 (Exploration mode)
Got a character to level 50.By High damage the Cornac Shadowblade level 50
48th Haze 124th year of Ascendancy at 07:16 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By High damage the Cornac Shadowblade level 50
2nd Allure 125th year of Ascendancy at 05:20 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By High damage the Cornac Shadowblade level 32
24th Haze 123rd year of Ascendancy at 01:09 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By High damage the Cornac Shadowblade level 38
76th Pyre 124th year of Ascendancy at 21:46 see stats
Selfless (Exploration mode)
Won ToME by closing the Void portal using yourself as a sacrifice.By High damage the Cornac Shadowblade level 50
7th Flare 125th year of Ascendancy at 12:32 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By High damage the Cornac Shadowblade level 27
37th Pyre 123rd year of Ascendancy at 18:20 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By High damage the Cornac Shadowblade level 40
1st Dusk 124th year of Ascendancy at 18:11 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By High damage the Cornac Shadowblade level 50
7th Flare 125th year of Ascendancy at 12:30 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By High damage the Cornac Shadowblade level 44
51st Dusk 124th year of Ascendancy at 07:24 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By High damage the Cornac Shadowblade level 7
2nd Mirth 122nd year of Ascendancy at 14:13 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By High damage the Cornac Shadowblade level 7
78th Pyre 122nd year of Ascendancy at 14:24 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By High damage the Cornac Shadowblade level 48
18th Haze 124th year of Ascendancy at 05:58 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By High damage the Cornac Shadowblade level 31
56th Dusk 123rd year of Ascendancy at 12:42 see stats
The Sun Still Shines (Exploration mode)
Aeryn survived the last battle.By High damage the Cornac Shadowblade level 50
7th Flare 125th year of Ascendancy at 12:32 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By High damage the Cornac Shadowblade level 27
36th Pyre 123rd year of Ascendancy at 22:42 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By High damage the Cornac Shadowblade level 31
55th Dusk 123rd year of Ascendancy at 15:36 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By High damage the Cornac Shadowblade level 24
61st Regrowth 123rd year of Ascendancy at 03:20 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By High damage the Cornac Shadowblade level 19
8th Decay 122nd year of Ascendancy at 12:14 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By High damage the Cornac Shadowblade level 36
5th Allure 124th year of Ascendancy at 19:42 see stats
Log
Argoniel speeds up.
High Sun Paladin Aeryn hits Argoniel for 28 fire, 28 light, 33 physical (89 total damage).
Acid Splash from Argoniel hits High Sun Paladin Aeryn for (15 absorbed), 0 acid (0 total damage).
Bleeding from High damage hits Argoniel for 93 physical damage.
Poison from High damage hits Argoniel for 5 nature damage.
High Sun Paladin Aeryn casts Brandish.
High Sun Paladin Aeryn misses Argoniel.
Shield of Light misses Argoniel.
High Sun Paladin Aeryn hits High damage for 38 light damage.
High Sun Paladin Aeryn hits Argoniel for 18 physical, 7 acid, 27 light, 9 physical, 59 light (120 total damage).
Weapon of Wrath hits Argoniel for 121 fire damage.
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
High damage performs a melee critical strike against Argoniel!
High damage hits Argoniel for 46 light, 39 physical, 31 light, 12 light, 6 cold, 16 darkness, 1 mind, 95 darkness (246 total damage).
High damage killed Argoniel!
Acid Splash from Argoniel hits High damage for 23 acid damage.
Burning from Argoniel hits High damage for 55 fire damage.
Acid Splash from Argoniel hits High Sun Paladin Aeryn for (20 absorbed), 0 acid (0 total damage).
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Exploration mode)!
New Achievement: The Sun Still Shines (Exploration mode)!
Option unlocked: New Class: Adventurer
Option unlocked: New game difficulty mode: Insane
Saving game...
Saving done.






















































































































