Ophelia Darkbow the level 6 Cornac Archer by Fryor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcher
Level / Exp6 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 15)
Dexterity27 (base 27)
Constitution10 (base 10)
Magic10 (base 10)
Willpower12 (base 10)
Cunning12 (base 12)

Resources

Life170/170
Stamina90/90
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage32
Accuracy23
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Cold+11%

Defense: Base

Armour (hardiness)3 (38.536585365854%)
Defense26
Ranged Defense26
Fatigue0
Physical Save21
Spell Save7
Mental Save17

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 20%( 70%)
Darkness+ 10%( 70%)
Cold+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
2/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
2/5
0/5
0/5
Technique / Marksmanship1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
0/5
Technique / Mobility1.20
3/5
1/5
0/5
0/5

Effects

talent

Quests

done
failed
done
active

Equipment

Quiver
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You pickup 0.75 gold pieces.
Ophelia Darkbow picks up (n.):
zircon.
Ophelia Darkbow picks up (m.):
citrine.
Ophelia Darkbow picks up (m.):
citrine.
Ophelia Darkbow picks up (n.):
zircon.
Ophelia Darkbow picks up (g.):
agate.
Ophelia Darkbow picks up (n.):
zircon.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


This object has no usable power.

You gain 1.32 gold from the transmogrification of
flaming iron shield (4 def, 2 armour, 20.5 block).
You gain 0.60 gold from the transmogrification of
rough leather cap of dexterity (+2) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 2.55 gold from the transmogrification of
balanced iron waraxe of massacre (17.5-24.5 power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 6.04 gold from the transmogrification of
Shadeoblivion (13.5-20.25 power, 1 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Ophelia Darkbow deactivates Intuitive Shots.