Exploder the level 6 Dwarf Berserker by Freakystyley

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassBerserker
Level / Exp6 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 29)
Dexterity14 (base 11)
Constitution26 (base 17)
Magic11 (base 10)
Willpower14 (base 10)
Cunning15 (base 10)

Resources

Life268/319
Stamina125/125
Healing Factor1.2316586254954
Regeneration0.30791465637386

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage44
Accuracy23
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
Nature+5%

Defense: Base

Armour (hardiness)15.317011280365 (72.903125182002%)
Defense5
Ranged Defense5
Fatigue17
Physical Save20
Spell Save8
Mental Save15

Defense: Resistances

Light+ 33%( 70%)
Nature+ 14%( 70%)
Fire+ 15%( 70%)
Cold+ 14%( 70%)
All+ 4%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
3/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
1/5
1/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
On hands
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Exploder the Dwarf Berserker level 6
19th Voratun 122nd year of Ascendancy at 02:23
see stats

Log

You gain 0.40 gold from the transmogrification of pouch of iron shots of accuracy (24/24, 14-17 power, 1 apr).
You gain 3.00 gold from the transmogrification of
high-capacity quiver of elm arrows of daylight (52/52, 14-20 power, 5 apr).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.93 gold from the transmogrification of
shimmering linen robe (0 def, 0 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 2.49 gold from the transmogrification of
shimmering elm vilestaff of might (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.55 gold from the transmogrification of
creative mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (15-22 power, 1 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; mental; dur 3; cd 16).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

Personal New Achievement: Squadmate (Nightmare (Roguelike) difficulty)!

You have no more inscription slots.

You are now inscribed with Infusion: Regeneration.


Talent Infusion: Regeneration is ready to use.
There is a The Deep Bellow here (press '' or right click to use).
Ran for 8 turns (stop reason: interesting terrain).


To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Lately the number of sightings of horrors have grown tremendously. People wander off the beaten paths only to be found years later, horribly mutated and partly insane, if they are found at all. It is becoming evident something is stirring deep below Maj'Eyal. That something is you.

Forbidden Cults, the third expansion for Tales of Maj'Eyal, offers a deep dive into the less savory (and more tentacly) parts of Eyal's lore to play in, along with two new classes, two new races, many new zones, horrors, artifacts and so on!

Exploder wears:
It Which Writhes.